// // ======================================================================================================================= // Map_ImportFile // ======================================================================================================================= // void Map_ImportFile( char *fileName ) { char *buf; idStr temp; Sys_BeginWait(); temp = fileName; temp.BackSlashesToSlashes(); if( LoadFile( temp, ( void ** ) &buf ) != -1 ) { Map_ImportBuffer( buf ); Mem_Free( buf ); Map_BuildBrushData(); } Sys_UpdateWindows( W_ALL ); mapModified = 1; Sys_EndWait(); }
// //================ //Map_ImportFile //================ // void Map_ImportFile (char *filename) { char* buf; char temp[1024]; Sys_BeginWait (); QE_ConvertDOSToUnixName( temp, filename ); if (LoadFile (filename, (void **)&buf) != -1) { Map_ImportBuffer(buf); free(buf); Map_BuildBrushData(); } Sys_UpdateWindows (W_ALL); modified = true; Sys_EndWait(); }