/* Reset the driver using the new global variable settings. If the driver has not been initialized, it will be now. */ static BOOL _mm_reset(CHAR *cmdline) { BOOL wasplaying = 0; if(!initialized) return _mm_init(cmdline); if (isplaying) { wasplaying = 1; md_driver->PlayStop(); } if((!md_driver->Reset)||(md_device != olddevice)) { /* md_driver->Reset was NULL, or md_device was changed, so do a full reset of the driver. */ md_driver->Exit(); if(_mm_init(cmdline)) { MikMod_Exit_internal(); if(_mm_errno) if(_mm_errorhandler) _mm_errorhandler(); return 1; } } else { if(md_driver->Reset()) { MikMod_Exit_internal(); if(_mm_errno) if(_mm_errorhandler) _mm_errorhandler(); return 1; } } if (wasplaying) md_driver->PlayStart(); return 0; }
static BOOL _mm_init(CHAR *cmdline) { UWORD t; _mm_critical = 1; /* if md_device==0, try to find a device number */ if(!md_device) { cmdline=NULL; for(t=1,md_driver=firstdriver;md_driver;md_driver=md_driver->next,t++) if(md_driver->Version) if(md_driver->IsPresent()) break; if(!md_driver) { _mm_errno = MMERR_DETECTING_DEVICE; if(_mm_errorhandler) _mm_errorhandler(); md_driver = &drv_nos; return 1; } md_device = t; } else { /* if n>0, use that driver */ for(t=1,md_driver=firstdriver;(md_driver)&&(t!=md_device);md_driver=md_driver->next) if(md_driver->Version) t++; if(!md_driver) { _mm_errno = MMERR_INVALID_DEVICE; if(_mm_errorhandler) _mm_errorhandler(); md_driver = &drv_nos; return 1; } /* arguments here might be necessary for the presence check to succeed */ if(cmdline&&(md_driver->CommandLine)) md_driver->CommandLine(cmdline); if(!md_driver->IsPresent()) { _mm_errno = MMERR_DETECTING_DEVICE; if(_mm_errorhandler) _mm_errorhandler(); md_driver = &drv_nos; return 1; } } if(md_driver->Init()) { md_driver->Exit(); MikMod_Exit_internal(); if(_mm_errorhandler) _mm_errorhandler(); return 1; } initialized=1; _mm_critical=0; return 0; }
MIKMODAPI void MikMod_Exit(void) { MUTEX_LOCK(vars); MUTEX_LOCK(lists); MikMod_Exit_internal(); MUTEX_UNLOCK(lists); MUTEX_UNLOCK(vars); }
/* If either parameter is -1, the current set value will be retained. */ BOOL MikMod_SetNumVoices_internal(int music, int sfx) { BOOL resume = 0; int t, oldchn = 0; if((!music)&&(!sfx)) return 1; _mm_critical = 1; if(isplaying) { MikMod_DisableOutput_internal(); oldchn = md_numchn; resume = 1; } if(sfxinfo) free(sfxinfo); if(md_sample) free(md_sample); md_sample = NULL; sfxinfo = NULL; if(music!=-1) md_sngchn = music; if(sfx!=-1) md_sfxchn = sfx; md_numchn = md_sngchn + md_sfxchn; LimitHardVoices(md_driver->HardVoiceLimit); LimitSoftVoices(md_driver->SoftVoiceLimit); if(md_driver->SetNumVoices()) { MikMod_Exit_internal(); if(_mm_errno) if(_mm_errorhandler!=NULL) _mm_errorhandler(); md_numchn = md_softchn = md_hardchn = md_sfxchn = md_sngchn = 0; return 1; } if(md_sngchn+md_sfxchn) md_sample=(SAMPLE**)_mm_calloc(md_sngchn+md_sfxchn,sizeof(SAMPLE*)); if(md_sfxchn) sfxinfo = (UBYTE *)_mm_calloc(md_sfxchn,sizeof(UBYTE)); /* make sure the player doesn't start with garbage */ for(t=oldchn;t<md_numchn;t++) Voice_Stop_internal(t); sfxpool = 0; if(resume) MikMod_EnableOutput_internal(); _mm_critical = 0; return 0; }