//**************************************************************************** // // This is the main loop that runs the application. // //**************************************************************************** int main(void) { // // Set the clocking to run from the PLL at 50MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Set the system tick to fire 100 times per second. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Pass the USB library our device information, initialize the USB // controller and connect the device to the bus. // g_psCompDevices[0].pvInstance = USBDHIDMouseCompositeInit(0, (tUSBDHIDMouseDevice *)&g_sMouseDevice); g_psCompDevices[1].pvInstance = USBDCDCCompositeInit(0, (tUSBDCDCDevice *)&g_sCDCDevice); // // Set the USB stack mode to Device mode with VBUS monitoring. // USBStackModeSet(0, USB_MODE_DEVICE, 0); // // Pass the device information to the USB library and place the device // on the bus. // USBDCompositeInit(0, &g_sCompDevice, DESCRIPTOR_DATA_SIZE, g_pucDescriptorData); // // Initialize the mouse and serial devices. // MouseInit(); SerialInit(); // // Drop into the main loop. // while(1) { // // Allow the main mouse routine to run. // MouseMain(); // // Allow the main serial routine to run. // SerialMain(); } }
/***************************************************************************** * * This is the main loop that runs the application. * *****************************************************************************/ int main(void) { tRectangle sRect; MMUConfigAndEnable(); /* Enable USB module clock */ USB0ModuleClkConfig(); /* Enable DM timer 3 module clock */ DMTimer3ModuleClkConfig(); /* Enbale touch screen module colock */ TSCADCModuleClkConfig(); /* Enable touch screen ADC pinmux */ TSCADCPinMuxSetUp(); /* configures arm interrupt controller to generate raster interrupt */ USBInterruptEnable(); /* LCD Back light setup */ LCDBackLightEnable(); /* UPD Pin setup */ UPDNPinControl(); /* Delay timer setup */ DelayTimerSetup(); /* Configures raster to display image */ SetUpLCD(); /* Register touch scren interrupt */ TouchIntRegister(); IntSystemEnable(SYS_INT_TINT3); IntPrioritySet(SYS_INT_TINT3, 0, AINTC_HOSTINT_ROUTE_IRQ); IntSystemEnable(SYS_INT_ADC_TSC_GENINT); IntPrioritySet(SYS_INT_ADC_TSC_GENINT, 0, AINTC_HOSTINT_ROUTE_IRQ); /* Configures raster to display image and Copy palette info into buffer */ LCDInit(); GrOffScreen24BPPInit(&g_s35_480x272x24Display, g_pucBuffer, LCD_WIDTH, LCD_HEIGHT); /* Initialize a drawing context. */ GrContextInit(&g_sContext, &g_s35_480x272x24Display); /* enable End of frame interrupt */ RasterEndOfFrameIntEnable(SOC_LCDC_0_REGS); /* enable raster */ RasterEnable(SOC_LCDC_0_REGS); /* Fill the top 24 rows of the screen with blue to create the banner. */ sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = (MAX_ROW_NUM - 1); GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); /* Put a white box around the banner. */ GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); /* Put the application name in the middle of the banner. */ GrContextFontSet(&g_sContext, &g_sFontCm20); GrStringDrawCentered(&g_sContext, "usb-dev-composite", -1, GrContextDpyWidthGet(&g_sContext) / 2, 10, 0); sRect.sXMin = 0; sRect.sYMin = (MAX_ROW_NUM + 1); sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = GrContextDpyHeightGet(&g_sContext) - BUTTON_HEIGHT - 2; GrContextForegroundSet(&g_sContext, ClrBlack); GrRectFill(&g_sContext, &sRect); /* Put a white box around the banner. */ GrContextForegroundSet(&g_sContext, ClrRed); GrRectDraw(&g_sContext, &sRect); /* Draw the buttons in their initial (unpressed)state. */ UpdateDisplay(g_ucButtons, true); /* Show the various static text elements on the color STN display. */ GrContextFontSet(&g_sContext, TEXT_FONT); GrStringDraw(&g_sContext, "Tx bytes:", -1, CDC_STR_X_POSITION, CDC_STR_Y_POSITION, false); GrStringDraw(&g_sContext, "Tx buffer:", -1, CDC_STR_X_POSITION, (CDC_STR_Y_POSITION + CDC_STR_Y_DIFF), false); GrStringDraw(&g_sContext, "Rx bytes:", -1, CDC_STR_X_POSITION, (CDC_STR_Y_POSITION + (CDC_STR_Y_DIFF * 3)), false); GrStringDraw(&g_sContext, "Rx buffer:", -1, CDC_STR_X_POSITION, (CDC_STR_Y_POSITION + (CDC_STR_Y_DIFF * 4)), false); DrawBufferMeter(&g_sContext, BUFFER_METER_X_POS, BUFFER_METER_Y_POS); DrawBufferMeter(&g_sContext, BUFFER_METER_X_POS, (BUFFER_METER_Y_POS + CDC_BUF_METER_Y_DIFF)); /* Tell the user what we are up to. */ DisplayStatus(&g_sContext, " Waiting for host... "); /* Initialize touch screen */ TouchInit(); /* Touch screen Interrupt enbale */ TouchIntEnable(); /* Touch Screen Enable */ TouchEnable(); /* Pass the USB library our device information, initialize the USB controller and connect the device to the bus. */ g_psCompDevices[0].pvInstance = USBDHIDMouseCompositeInit(0, (tUSBDHIDMouseDevice *)&g_sMouseDevice); g_psCompDevices[1].pvInstance = USBDCDCCompositeInit(0, (tUSBDCDCDevice *)&g_sCDCDevice); /* Pass the device information to the USB library and place the device on the bus. */ USBDCompositeInit(0, &g_sCompDevice, DESCRIPTOR_DATA_SIZE, g_pucDescriptorData); /* Initialize the mouse and serial devices. */ SerialInit(); /* Drop into the main loop. */ while(1) { /* Allow the main serial routine to run. */ SerialMain(); /* Allow the main mouse routine to run. */ MouseMain(); } }