Exemple #1
0
/*
 * When incoming data is appended to the socket, we get notified here.
 * This is also called whenever a significant event occurs for the socket.
 * Our original caller may have queued this even some time ago and 
 * we cannot trust that he even still exists. The node however is being
 * held with a reference by the queueing code and guarantied to be valid.
 */
static void
ng_ksocket_incoming2(node_p node, hook_p hook, void *arg1, int arg2)
{
	struct socket *so = arg1;
	const priv_p priv = NG_NODE_PRIVATE(node);
	struct mbuf *m;
	struct ng_mesg *response;
	struct uio auio;
	int s, flags, error;

	s = splnet();

	/* so = priv->so; *//* XXX could have derived this like so */
	KASSERT(so == priv->so, ("%s: wrong socket", __func__));
	
	/* Allow next incoming event to be queued. */
	atomic_store_rel_int(&priv->fn_sent, 0);

	/* Check whether a pending connect operation has completed */
	if (priv->flags & KSF_CONNECTING) {
		if ((error = so->so_error) != 0) {
			so->so_error = 0;
			soclrstate(so, SS_ISCONNECTING);
		}
		if (!(so->so_state & SS_ISCONNECTING)) {
			NG_MKMESSAGE(response, NGM_KSOCKET_COOKIE,
			    NGM_KSOCKET_CONNECT, sizeof(int32_t), M_WAITOK | M_NULLOK);
			if (response != NULL) {
				response->header.flags |= NGF_RESP;
				response->header.token = priv->response_token;
				*(int32_t *)response->data = error;
				/* 
				 * send an async "response" message
				 * to the node that set us up
				 * (if it still exists)
				 */
				NG_SEND_MSG_ID(error, node,
				    response, priv->response_addr, 0);
			}
			priv->flags &= ~KSF_CONNECTING;
		}
	}

	/* Check whether a pending accept operation has completed */
	if (priv->flags & KSF_ACCEPTING) {
		error = ng_ksocket_check_accept(priv);
		if (error != EWOULDBLOCK)
			priv->flags &= ~KSF_ACCEPTING;
		if (error == 0)
			ng_ksocket_finish_accept(priv);
	}

	/*
	 * If we don't have a hook, we must handle data events later.  When
	 * the hook gets created and is connected, this upcall function
	 * will be called again.
	 */
	if (priv->hook == NULL) {
		splx(s);
		return;
	}

	/* Read and forward available mbuf's */
	auio.uio_td = NULL;
	auio.uio_resid = 1000000000;
	flags = MSG_DONTWAIT;
	while (1) {
		struct sockaddr *sa = NULL;
		struct mbuf *n;

		/* Try to get next packet from socket */
		if ((error = soreceive(so, (so->so_state & SS_ISCONNECTED) ?
		    NULL : &sa, &auio, &m, NULL, &flags)) != 0)
			break;

		/* See if we got anything */
		if (m == NULL) {
			if (sa != NULL)
				kfree(sa, M_SONAME);
			break;
		}

		/*
		 * Don't trust the various socket layers to get the
		 * packet header and length correct (e.g. kern/15175).
		 *
		 * Also, do not trust that soreceive() will clear m_nextpkt
		 * for us (e.g. kern/84952, kern/82413).
		 */
		m->m_pkthdr.csum_flags = 0;
		for (n = m, m->m_pkthdr.len = 0; n != NULL; n = n->m_next) {
			m->m_pkthdr.len += n->m_len;
			n->m_nextpkt = NULL;
		}

		/* Put peer's socket address (if any) into a tag */
		if (sa != NULL) {
			struct sa_tag	*stag;

			stag = (struct sa_tag *)m_tag_alloc(NGM_KSOCKET_COOKIE,
			    NG_KSOCKET_TAG_SOCKADDR, sizeof(ng_ID_t) +
			    sa->sa_len, MB_DONTWAIT);
			if (stag == NULL) {
				kfree(sa, M_SONAME);
				goto sendit;
			}
			bcopy(sa, &stag->sa, sa->sa_len);
			kfree(sa, M_SONAME);
			stag->id = NG_NODE_ID(node);
			m_tag_prepend(m, &stag->tag);
		}

sendit:		/* Forward data with optional peer sockaddr as packet tag */
		NG_SEND_DATA_ONLY(error, priv->hook, m);
	}

	/*
	 * If the peer has closed the connection, forward a 0-length mbuf
	 * to indicate end-of-file.
	 */
	if (so->so_rcv.sb_state & SBS_CANTRCVMORE && !(priv->flags & KSF_EOFSEEN)) {
		MGETHDR(m, MB_DONTWAIT, MT_DATA);
		if (m != NULL) {
			m->m_len = m->m_pkthdr.len = 0;
			NG_SEND_DATA_ONLY(error, priv->hook, m);
		}
		priv->flags |= KSF_EOFSEEN;
	}
	splx(s);
}
Exemple #2
0
/*
 * Handle the first completed incoming connection, assumed to be already
 * on the socket's so_comp queue.
 */
static void
ng_ksocket_finish_accept(priv_p priv)
{
	struct socket *const head = priv->so;
	struct socket *so;
	struct sockaddr *sa = NULL;
	struct ng_mesg *resp;
	struct ng_ksocket_accept *resp_data;
	node_p node;
	priv_p priv2;
	int len;
	int error;

	ACCEPT_LOCK();
	so = TAILQ_FIRST(&head->so_comp);
	if (so == NULL) {	/* Should never happen */
		ACCEPT_UNLOCK();
		return;
	}
	TAILQ_REMOVE(&head->so_comp, so, so_list);
	head->so_qlen--;
	so->so_qstate &= ~SQ_COMP;
	so->so_head = NULL;
	SOCK_LOCK(so);
	soref(so);
	sosetstate(so, SS_NBIO);
	SOCK_UNLOCK(so);
	ACCEPT_UNLOCK();

	/* XXX KNOTE(&head->so_rcv.sb_sel.si_note, 0); */

	soaccept(so, &sa);

	len = OFFSETOF(struct ng_ksocket_accept, addr);
	if (sa != NULL)
		len += sa->sa_len;

	NG_MKMESSAGE(resp, NGM_KSOCKET_COOKIE, NGM_KSOCKET_ACCEPT, len,
	    M_WAITOK | M_NULLOK);
	if (resp == NULL) {
		soclose(so);
		goto out;
	}
	resp->header.flags |= NGF_RESP;
	resp->header.token = priv->response_token;

	/* Clone a ksocket node to wrap the new socket */
        error = ng_make_node_common(&ng_ksocket_typestruct, &node);
        if (error) {
		kfree(resp, M_NETGRAPH);
		soclose(so);
		goto out;
	}

	if (ng_ksocket_constructor(node) != 0) {
		NG_NODE_UNREF(node);
		kfree(resp, M_NETGRAPH);
		soclose(so);
		goto out;
	}

	priv2 = NG_NODE_PRIVATE(node);
	priv2->so = so;
	priv2->flags |= KSF_CLONED | KSF_EMBRYONIC;

	/*
	 * Insert the cloned node into a list of embryonic children
	 * on the parent node.  When a hook is created on the cloned
	 * node it will be removed from this list.  When the parent
	 * is destroyed it will destroy any embryonic children it has.
	 */
	LIST_INSERT_HEAD(&priv->embryos, priv2, siblings);

	so->so_upcallarg = (caddr_t)node;
	so->so_upcall = ng_ksocket_incoming;
	SOCKBUF_LOCK(&so->so_rcv);
	so->so_rcv.sb_flags |= SB_UPCALL;
	SOCKBUF_UNLOCK(&so->so_rcv);
	SOCKBUF_LOCK(&so->so_snd);
	so->so_snd.sb_flags |= SB_UPCALL;
	SOCKBUF_UNLOCK(&so->so_snd);

	/* Fill in the response data and send it or return it to the caller */
	resp_data = (struct ng_ksocket_accept *)resp->data;
	resp_data->nodeid = NG_NODE_ID(node);
	if (sa != NULL)
		bcopy(sa, &resp_data->addr, sa->sa_len);
	NG_SEND_MSG_ID(error, node, resp, priv->response_addr, 0);

out:
	if (sa != NULL)
		kfree(sa, M_SONAME);
}
Exemple #3
0
/*
 * When incoming data is appended to the socket, we get notified here.
 * This is also called whenever a significant event occurs for the socket.
 * Our original caller may have queued this even some time ago and
 * we cannot trust that he even still exists. The node however is being
 * held with a reference by the queueing code and guarantied to be valid.
 */
static void
ng_ksocket_incoming2(node_p node, hook_p hook, void *arg1, int arg2)
{
	struct socket *so = arg1;
	const priv_p priv = NG_NODE_PRIVATE(node);
	struct ng_mesg *response;
	struct uio auio;
	int flags, error;

	KASSERT(so == priv->so, ("%s: wrong socket", __func__));

	/* Allow next incoming event to be queued. */
	atomic_store_rel_int(&priv->fn_sent, 0);

	/* Check whether a pending connect operation has completed */
	if (priv->flags & KSF_CONNECTING) {
		if ((error = so->so_error) != 0) {
			so->so_error = 0;
			so->so_state &= ~SS_ISCONNECTING;
		}
		if (!(so->so_state & SS_ISCONNECTING)) {
			NG_MKMESSAGE(response, NGM_KSOCKET_COOKIE,
			    NGM_KSOCKET_CONNECT, sizeof(int32_t), M_NOWAIT);
			if (response != NULL) {
				response->header.flags |= NGF_RESP;
				response->header.token = priv->response_token;
				*(int32_t *)response->data = error;
				/*
				 * send an async "response" message
				 * to the node that set us up
				 * (if it still exists)
				 */
				NG_SEND_MSG_ID(error, node,
				    response, priv->response_addr, 0);
			}
			priv->flags &= ~KSF_CONNECTING;
		}
	}

	/* Check whether a pending accept operation has completed */
	if (priv->flags & KSF_ACCEPTING) {
		error = ng_ksocket_check_accept(priv);
		if (error != EWOULDBLOCK)
			priv->flags &= ~KSF_ACCEPTING;
		if (error == 0)
			ng_ksocket_finish_accept(priv);
	}

	/*
	 * If we don't have a hook, we must handle data events later.  When
	 * the hook gets created and is connected, this upcall function
	 * will be called again.
	 */
	if (priv->hook == NULL)
		return;

	/* Read and forward available mbuf's */
	auio.uio_td = NULL;
	auio.uio_resid = MJUMPAGESIZE;	/* XXXGL: sane limit? */
	flags = MSG_DONTWAIT;
	while (1) {
		struct sockaddr *sa = NULL;
		struct mbuf *m;

		/* Try to get next packet from socket */
		if ((error = soreceive(so, (so->so_state & SS_ISCONNECTED) ?
		    NULL : &sa, &auio, &m, NULL, &flags)) != 0)
			break;

		/* See if we got anything */
		if (m == NULL) {
			if (sa != NULL)
				free(sa, M_SONAME);
			break;
		}

		KASSERT(m->m_nextpkt == NULL, ("%s: nextpkt", __func__));

		/*
		 * Stream sockets do not have packet boundaries, so
		 * we have to allocate a header mbuf and attach the
		 * stream of data to it.
		 */
		if (so->so_type == SOCK_STREAM) {
			struct mbuf *mh;

			mh = m_gethdr(M_NOWAIT, MT_DATA);
			if (mh == NULL) {
				m_freem(m);
				if (sa != NULL)
					free(sa, M_SONAME);
				break;
			}

			mh->m_next = m;
			for (; m; m = m->m_next)
				mh->m_pkthdr.len += m->m_len;
			m = mh;
		}

		/* Put peer's socket address (if any) into a tag */
		if (sa != NULL) {
			struct sa_tag	*stag;

			stag = (struct sa_tag *)m_tag_alloc(NGM_KSOCKET_COOKIE,
			    NG_KSOCKET_TAG_SOCKADDR, sizeof(ng_ID_t) +
			    sa->sa_len, M_NOWAIT);
			if (stag == NULL) {
				free(sa, M_SONAME);
				goto sendit;
			}
			bcopy(sa, &stag->sa, sa->sa_len);
			free(sa, M_SONAME);
			stag->id = NG_NODE_ID(node);
			m_tag_prepend(m, &stag->tag);
		}

sendit:		/* Forward data with optional peer sockaddr as packet tag */
		NG_SEND_DATA_ONLY(error, priv->hook, m);
	}

	/*
	 * If the peer has closed the connection, forward a 0-length mbuf
	 * to indicate end-of-file.
	 */
	if (so->so_rcv.sb_state & SBS_CANTRCVMORE &&
	    !(priv->flags & KSF_EOFSEEN)) {
		struct mbuf *m;

		m = m_gethdr(M_NOWAIT, MT_DATA);
		if (m != NULL)
			NG_SEND_DATA_ONLY(error, priv->hook, m);
		priv->flags |= KSF_EOFSEEN;
	}
}