Exemple #1
0
void
WindStore::recalculateWind(const MoreData &info, DerivedInfo &derived) const
{
  bool found;
  Vector CurWind = windlist.getWind(info.time, info.nav_altitude, found);

  if (found) {
    NewWind(info, derived, CurWind);
  }
}
Exemple #2
0
Engine::Engine()
{
    Sanguosha = this;

    addPackage(NewStandard());
    addPackage(NewWind());
    addPackage(NewFire());
    addPackage(NewThicket());
    addPackage(NewMountain());
    addPackage(NewGod());
    addPackage(NewSP());
    addPackage(NewYJCM());
    addPackage(NewYitian());
    // addPackage(NewWisdom());
    addPackage(NewTest());

    addPackage(NewStandardCard());
    addPackage(NewStandardExCard());
    addPackage(NewManeuvering());
    addPackage(NewYitianCard());
    addPackage(NewNostalgia());
    addPackage(NewJoy());
    addPackage(NewDisaster());
    addPackage(NewJoyEquip());

    addScenario(NewGuanduScenario());
    addScenario(NewFanchengScenario());
    addScenario(NewCoupleScenario());
    addScenario(NewHongyanScenario());
    addScenario(NewZombieScenario());
    addScenario(NewLegendScenario());
    addScenario(NewImpasseScenario());

    // available game modes
    modes["02p"] = tr("2 players");
    //modes["02pbb"] = tr("2 players (using blance beam)");
    modes["02_1v1"] = tr("2 players (KOF style)");
    modes["03p"] = tr("3 players");
    modes["04p"] = tr("4 players");
    modes["04_1v3"] = tr("4 players (Hulao Pass)");
    modes["05p"] = tr("5 players");
    modes["06p"] = tr("6 players");
    modes["06pd"] = tr("6 players (2 renegades)");
    modes["06_3v3"] = tr("6 players (3v3)");
    modes["07p"] = tr("7 players");
    modes["08p"] = tr("8 players");
    modes["08pd"] = tr("8 players (2 renegades)");
    modes["08boss"] = tr("8 players (boss mode)");
    modes["08same"] = tr("8 players (same mode)");
    modes["09p"] = tr("9 players");
    modes["10p"] = tr("10 players");

    //challenge_mode_set = NULL;
    challenge_mode_set = new ChallengeModeSet(this);
    //addPackage(challenge_mode_set);

    translations.insert("bossmode", tr("Boss mode"));

    connect(qApp, SIGNAL(aboutToQuit()), this, SLOT(deleteLater()));

    QString error_msg;
    lua = createLuaState(false, error_msg);
    if(lua == NULL){
        QMessageBox::warning(NULL, tr("Lua script error"), error_msg);
        exit(1);
    }
}