Exemple #1
0
HRESULT
NineVolume9_CopyVolume( struct NineVolume9 *This,
                        struct NineVolume9 *From,
                        unsigned dstx, unsigned dsty, unsigned dstz,
                        struct pipe_box *pSrcBox )
{
    struct pipe_context *pipe = This->pipe;
    struct pipe_resource *r_dst = This->resource;
    struct pipe_resource *r_src = From->resource;
    struct pipe_transfer *transfer;
    struct pipe_box src_box;
    struct pipe_box dst_box;
    uint8_t *p_dst;
    const uint8_t *p_src;

    DBG("This=%p From=%p dstx=%u dsty=%u dstz=%u pSrcBox=%p\n",
        This, From, dstx, dsty, dstz, pSrcBox);

    assert(This->desc.Pool != D3DPOOL_MANAGED &&
           From->desc.Pool != D3DPOOL_MANAGED);
    user_assert(This->desc.Format == From->desc.Format, D3DERR_INVALIDCALL);

    dst_box.x = dstx;
    dst_box.y = dsty;
    dst_box.z = dstz;

    if (pSrcBox) {
        /* make sure it doesn't range outside the source volume */
        user_assert(pSrcBox->x >= 0 &&
                    (pSrcBox->width - pSrcBox->x) <= From->desc.Width &&
                    pSrcBox->y >= 0 &&
                    (pSrcBox->height - pSrcBox->y) <= From->desc.Height &&
                    pSrcBox->z >= 0 &&
                    (pSrcBox->depth - pSrcBox->z) <= From->desc.Depth,
                    D3DERR_INVALIDCALL);
        src_box = *pSrcBox;
    } else {
        src_box.x = 0;
        src_box.y = 0;
        src_box.z = 0;
        src_box.width = From->desc.Width;
        src_box.height = From->desc.Height;
        src_box.depth = From->desc.Depth;
    }
    /* limits */
    dst_box.width = This->desc.Width - dst_box.x;
    dst_box.height = This->desc.Height - dst_box.y;
    dst_box.depth = This->desc.Depth - dst_box.z;

    user_assert(src_box.width <= dst_box.width &&
                src_box.height <= dst_box.height &&
                src_box.depth <= dst_box.depth, D3DERR_INVALIDCALL);

    dst_box.width = src_box.width;
    dst_box.height = src_box.height;
    dst_box.depth = src_box.depth;

    if (r_dst && r_src) {
        pipe->resource_copy_region(pipe,
                                   r_dst, This->level,
                                   dst_box.x, dst_box.y, dst_box.z,
                                   r_src, From->level,
                                   &src_box);
    } else
    if (r_dst) {
        p_src = NineVolume9_GetSystemMemPointer(From,
            src_box.x, src_box.y, src_box.z);

        pipe->transfer_inline_write(pipe, r_dst, This->level,
                                    0, /* WRITE|DISCARD are implicit */
                                    &dst_box, p_src,
                                    From->stride, From->layer_stride);
    } else
    if (r_src) {
        p_dst = NineVolume9_GetSystemMemPointer(This, 0, 0, 0);
        p_src = pipe->transfer_map(pipe, r_src, From->level,
                                   PIPE_TRANSFER_READ,
                                   &src_box, &transfer);
        if (!p_src)
            return D3DERR_DRIVERINTERNALERROR;

        util_copy_box(p_dst, This->info.format,
                      This->stride, This->layer_stride,
                      dst_box.x, dst_box.y, dst_box.z,
                      dst_box.width, dst_box.height, dst_box.depth,
                      p_src,
                      transfer->stride, transfer->layer_stride,
                      src_box.x, src_box.y, src_box.z);

        pipe->transfer_unmap(pipe, transfer);
    } else {
        p_dst = NineVolume9_GetSystemMemPointer(This, 0, 0, 0);
        p_src = NineVolume9_GetSystemMemPointer(From, 0, 0, 0);

        util_copy_box(p_dst, This->info.format,
                      This->stride, This->layer_stride,
                      dst_box.x, dst_box.y, dst_box.z,
                      dst_box.width, dst_box.height, dst_box.depth,
                      p_src,
                      From->stride, From->layer_stride,
                      src_box.x, src_box.y, src_box.z);
    }

    if (This->desc.Pool == D3DPOOL_DEFAULT)
        NineVolume9_MarkContainerDirty(This);
    if (!r_dst && This->resource)
        NineVolume9_AddDirtyRegion(This, &dst_box);

    return D3D_OK;
}
Exemple #2
0
/* When this function is called, we have already checked
 * The copy regions fit the volumes */
void
NineVolume9_CopyMemToDefault( struct NineVolume9 *This,
                              struct NineVolume9 *From,
                              unsigned dstx, unsigned dsty, unsigned dstz,
                              struct pipe_box *pSrcBox )
{
    struct pipe_context *pipe = This->pipe;
    struct pipe_transfer *transfer = NULL;
    struct pipe_resource *r_dst = This->resource;
    struct pipe_box src_box;
    struct pipe_box dst_box;
    uint8_t *map = NULL;

    DBG("This=%p From=%p dstx=%u dsty=%u dstz=%u pSrcBox=%p\n",
        This, From, dstx, dsty, dstz, pSrcBox);

    assert(This->desc.Pool == D3DPOOL_DEFAULT &&
           From->desc.Pool == D3DPOOL_SYSTEMMEM);

    dst_box.x = dstx;
    dst_box.y = dsty;
    dst_box.z = dstz;

    if (pSrcBox) {
        src_box = *pSrcBox;
    } else {
        src_box.x = 0;
        src_box.y = 0;
        src_box.z = 0;
        src_box.width = From->desc.Width;
        src_box.height = From->desc.Height;
        src_box.depth = From->desc.Depth;
    }

    dst_box.width = src_box.width;
    dst_box.height = src_box.height;
    dst_box.depth = src_box.depth;

    map = pipe->transfer_map(pipe,
                             r_dst,
                             This->level,
                             PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
                             &dst_box, &transfer);
    if (!map)
        return;

    /* Note: if formats are the sames, it will revert
     * to normal memcpy */
    (void) util_format_translate_3d(r_dst->format,
                                    map, transfer->stride,
                                    transfer->layer_stride,
                                    0, 0, 0,
                                    From->info.format,
                                    From->data, From->stride,
                                    From->layer_stride,
                                    src_box.x, src_box.y,
                                    src_box.z,
                                    src_box.width,
                                    src_box.height,
                                    src_box.depth);

    pipe_transfer_unmap(pipe, transfer);

    if (This->data_conversion)
        (void) util_format_translate_3d(This->format_conversion,
                                        This->data_conversion,
                                        This->stride_conversion,
                                        This->layer_stride_conversion,
                                        dstx, dsty, dstz,
                                        From->info.format,
                                        From->data, From->stride,
                                        From->layer_stride,
                                        src_box.x, src_box.y,
                                        src_box.z,
                                        src_box.width,
                                        src_box.height,
                                        src_box.depth);

    NineVolume9_MarkContainerDirty(This);

    return;
}
Exemple #3
0
HRESULT WINAPI
NineVolume9_LockBox( struct NineVolume9 *This,
                     D3DLOCKED_BOX *pLockedVolume,
                     const D3DBOX *pBox,
                     DWORD Flags )
{
    struct pipe_resource *resource = This->resource;
    struct pipe_box box;
    unsigned usage;

    DBG("This=%p(%p) pLockedVolume=%p pBox=%p[%u..%u,%u..%u,%u..%u] Flags=%s\n",
        This, This->base.container, pLockedVolume, pBox,
        pBox ? pBox->Left : 0, pBox ? pBox->Right : 0,
        pBox ? pBox->Top : 0, pBox ? pBox->Bottom : 0,
        pBox ? pBox->Front : 0, pBox ? pBox->Back : 0,
        nine_D3DLOCK_to_str(Flags));

    user_assert(This->desc.Pool != D3DPOOL_DEFAULT ||
                (This->desc.Usage & D3DUSAGE_DYNAMIC), D3DERR_INVALIDCALL);

    user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
                D3DERR_INVALIDCALL);

    user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
    user_assert(pLockedVolume, E_POINTER);

    if (pBox && This->desc.Pool == D3DPOOL_DEFAULT &&
        util_format_is_compressed(This->info.format)) {
        const unsigned w = util_format_get_blockwidth(This->info.format);
        const unsigned h = util_format_get_blockheight(This->info.format);
        user_assert(!(pBox->Left % w) && !(pBox->Right % w) &&
                    !(pBox->Top % h) && !(pBox->Bottom % h),
                    D3DERR_INVALIDCALL);
    }

    if (Flags & D3DLOCK_DISCARD) {
        usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE;
    } else {
        usage = (Flags & D3DLOCK_READONLY) ?
            PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE;
    }
    if (Flags & D3DLOCK_DONOTWAIT)
        usage |= PIPE_TRANSFER_DONTBLOCK;

    if (pBox) {
        d3dbox_to_pipe_box(&box, pBox);
        if (u_box_clip_2d(&box, &box, This->desc.Width, This->desc.Height) < 0) {
            DBG("Locked volume intersection empty.\n");
            return D3DERR_INVALIDCALL;
        }
    } else {
        u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Depth,
                 &box);
    }

    if (This->data) {
        pLockedVolume->RowPitch = This->stride;
        pLockedVolume->SlicePitch = This->layer_stride;
        pLockedVolume->pBits =
            NineVolume9_GetSystemMemPointer(This, box.x, box.y, box.z);
    } else {
        pLockedVolume->pBits =
            This->pipe->transfer_map(This->pipe, resource, This->level, usage,
                                     &box, &This->transfer);
        if (!This->transfer) {
            if (Flags & D3DLOCK_DONOTWAIT)
                return D3DERR_WASSTILLDRAWING;
            return D3DERR_DRIVERINTERNALERROR;
        }
        pLockedVolume->RowPitch = This->transfer->stride;
        pLockedVolume->SlicePitch = This->transfer->layer_stride;
    }

    if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) {
        NineVolume9_MarkContainerDirty(This);
        if (This->desc.Pool == D3DPOOL_MANAGED)
            NineVolume9_AddDirtyRegion(This, &box);
    }

    ++This->lock_count;
    return D3D_OK;
}
Exemple #4
0
HRESULT NINE_WINAPI
NineVolume9_LockBox( struct NineVolume9 *This,
                     D3DLOCKED_BOX *pLockedVolume,
                     const D3DBOX *pBox,
                     DWORD Flags )
{
    struct pipe_resource *resource = This->resource;
    struct pipe_box box;
    unsigned usage;

    DBG("This=%p(%p) pLockedVolume=%p pBox=%p[%u..%u,%u..%u,%u..%u] Flags=%s\n",
        This, This->base.container, pLockedVolume, pBox,
        pBox ? pBox->Left : 0, pBox ? pBox->Right : 0,
        pBox ? pBox->Top : 0, pBox ? pBox->Bottom : 0,
        pBox ? pBox->Front : 0, pBox ? pBox->Back : 0,
        nine_D3DLOCK_to_str(Flags));

    /* check if it's already locked */
    user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);

    /* set pBits to NULL after lock_count check */
    user_assert(pLockedVolume, E_POINTER);
    pLockedVolume->pBits = NULL;

    user_assert(This->desc.Pool != D3DPOOL_DEFAULT ||
                (This->desc.Usage & D3DUSAGE_DYNAMIC), D3DERR_INVALIDCALL);

    user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
                D3DERR_INVALIDCALL);

    if (pBox && compressed_format (This->desc.Format)) { /* For volume all pools are checked */
        const unsigned w = util_format_get_blockwidth(This->info.format);
        const unsigned h = util_format_get_blockheight(This->info.format);
        user_assert((pBox->Left == 0 && pBox->Right == This->desc.Width &&
                     pBox->Top == 0 && pBox->Bottom == This->desc.Height) ||
                    (!(pBox->Left % w) && !(pBox->Right % w) &&
                     !(pBox->Top % h) && !(pBox->Bottom % h)),
                    D3DERR_INVALIDCALL);
    }

    if (Flags & D3DLOCK_DISCARD) {
        usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE;
    } else {
        usage = (Flags & D3DLOCK_READONLY) ?
            PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE;
    }
    if (Flags & D3DLOCK_DONOTWAIT)
        usage |= PIPE_TRANSFER_DONTBLOCK;

    if (pBox) {
        user_assert(pBox->Right > pBox->Left, D3DERR_INVALIDCALL);
        user_assert(pBox->Bottom > pBox->Top, D3DERR_INVALIDCALL);
        user_assert(pBox->Back > pBox->Front, D3DERR_INVALIDCALL);
        user_assert(pBox->Right <= This->desc.Width, D3DERR_INVALIDCALL);
        user_assert(pBox->Bottom <= This->desc.Height, D3DERR_INVALIDCALL);
        user_assert(pBox->Back <= This->desc.Depth, D3DERR_INVALIDCALL);

        d3dbox_to_pipe_box(&box, pBox);
        if (u_box_clip_2d(&box, &box, This->desc.Width, This->desc.Height) < 0) {
            DBG("Locked volume intersection empty.\n");
            return D3DERR_INVALIDCALL;
        }
    } else {
        u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Depth,
                 &box);
    }

    if (This->data_conversion) {
        /* For now we only have uncompressed formats here */
        pLockedVolume->RowPitch = This->stride_conversion;
        pLockedVolume->SlicePitch = This->layer_stride_conversion;
        pLockedVolume->pBits = This->data_conversion + box.z * This->layer_stride_conversion +
                               box.y * This->stride_conversion +
                               util_format_get_stride(This->format_conversion, box.x);
    } else if (This->data) {
        pLockedVolume->RowPitch = This->stride;
        pLockedVolume->SlicePitch = This->layer_stride;
        pLockedVolume->pBits =
            NineVolume9_GetSystemMemPointer(This, box.x, box.y, box.z);
    } else {
        pLockedVolume->pBits =
            This->pipe->transfer_map(This->pipe, resource, This->level, usage,
                                     &box, &This->transfer);
        if (!This->transfer) {
            if (Flags & D3DLOCK_DONOTWAIT)
                return D3DERR_WASSTILLDRAWING;
            return D3DERR_DRIVERINTERNALERROR;
        }
        pLockedVolume->RowPitch = This->transfer->stride;
        pLockedVolume->SlicePitch = This->transfer->layer_stride;
    }

    if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) {
        NineVolume9_MarkContainerDirty(This);
        NineVolume9_AddDirtyRegion(This, &box);
    }

    ++This->lock_count;
    return D3D_OK;
}