OPint ApplicationUpdate(OPtimer* timer) { if (mainWindow.Update()) { // Window received an exit request return 1; } OPinputSystemUpdate(timer); if (OPKEYBOARD.WasPressed(OPkeyboardKey::ESCAPE)) return 1; return ActiveState->Update(timer); }
OPint ApplicationUpdate(OPtimer* timer) { OPfmodUpdate(); OPinputSystemUpdate(timer); #ifdef _DEBUG if (OPkeyboardWasReleased(OPKEY_ESCAPE)) { return 1; } #endif return ActiveState->Update(timer); }