void CameraReaderService::updating() throw(::fwTools::Failed) { SLM_TRACE_FUNC(); if( this->hasLocationDefined() ) { // Retrieve object ::fwData::Camera::sptr cam = this->getObject< ::fwData::Camera>( ); SLM_ASSERT("cam not instanced", cam); OSLM_INFO("path: " << this->getFile().string()); this->loadCalibration(this->getFile().string(), cam); // Notify reading ::fwComEd::CameraMsg::sptr msg = ::fwComEd::CameraMsg::New(); msg->addEvent( ::fwComEd::CameraMsg::NEW_CAMERA ) ; ::fwServices::IEditionService::notify(this->getSptr(), cam, msg); } }
void MemoryConsumption::pushNewArray(size_t memorySizeInBytes) { try { ::fwData::Array::sptr buffer = ::fwData::Array::New(); ::fwData::Array::SizeType size(1, memorySizeInBytes); buffer->resize(::fwTools::Type::s_UINT8_TYPENAME, size, 1, true); OSLM_INFO("Creating a fwData::array consuming "<< memorySizeInBytes/(1024*1024) << " Mo ") ; memoryConsumer.push_back( buffer ) ; } catch( std::exception &e ) { std::stringstream msg ; msg << "Cannot allocate buffer (256 Mo) :\n" << e.what() << std::endl ; ::fwGui::dialog::MessageDialog::showMessageDialog( "Action increase memory", msg.str(), ::fwGui::dialog::IMessageDialog::CRITICAL); } }
const BundleDescriptorReader::BundleContainer BundleDescriptorReader::createBundles(const ::boost::filesystem::path& location) throw(RuntimeException) { // Normalizes the path. ::boost::filesystem::path normalizedPath(location); normalizedPath.normalize(); // Asserts that the repository is a valid directory path. if(::boost::filesystem::exists(normalizedPath) == false || ::boost::filesystem::is_directory(normalizedPath) == false) { throw RuntimeException("'" + normalizedPath.string() + "': not a directory."); } // Walk through the repository entries. BundleContainer bundles; ::boost::filesystem::directory_iterator currentEntry(normalizedPath); ::boost::filesystem::directory_iterator endEntry; for(; currentEntry != endEntry; ++currentEntry) { ::boost::filesystem::path entryPath = *currentEntry; if(::boost::filesystem::is_directory(entryPath)) { try { SPTR( ::fwRuntime::Bundle ) bundle = BundleDescriptorReader::createBundle(entryPath); if(bundle) { bundles.push_back( bundle ); } } catch(const RuntimeException& runtimeException) { OSLM_INFO( "'"<< entryPath.string() << "': skipped. " << runtimeException.what() ); } } } return bundles; }
//----------------------------------------------------------------------------- void RendererService::createAndAddActorToRender() { //Check there is indeed a Composite object in this: assert(this->getObject< ::fwData::Composite >()); //Create a pointer on this object: ::fwData::Composite::sptr myComposite = this->getObject< ::fwData::Composite >(); OSLM_INFO( "VTK Pipeline ready TO UPDATE" << '\n' << "Object received:" << myComposite->getLeafClassname()); // elementnumber increases for each mesh found: unsigned int elementNumber=0; //Loop through the composite objects, if it's a mesh, then render it: for(::fwData::Composite::ContainerType::const_iterator it = myComposite->begin(); it != myComposite->end(); ++it) { OSLM_INFO("ObjectName: " << it->first); OSLM_INFO("ObjectPointer: " << it->second); OSLM_INFO("ObjectType: " << it->second->getClassname () << '\n'); ::fwData::Mesh::sptr myMesh =::fwData::Mesh::dynamicCast (it->second); // If it's a mesh, then put it in the pipeline: if( myMesh ) { vtkSmartPointer<vtkPolyData> vtk_polyData = vtkSmartPointer<vtkPolyData>::New(); ::fwVtkIO::helper::Mesh::toVTKMesh( myMesh, vtk_polyData); OSLM_INFO("Loaded: " << it->first); vtkPolyDataMapper* mapper = vtkPolyDataMapper::New(); m_normals = vtkPolyDataNormals::New(); m_normals->SetInputData(vtk_polyData); mapper->SetInputConnection(m_normals->GetOutputPort()); vtkActor* actor = vtkActor::New(); actor->SetMapper( mapper); // Add the actors m_render->AddActor( actor); OSLM_INFO("Mesh found: " << it->first); if (!myMesh->getField( "MaterialMesh" )) { // No Material data then default if(elementNumber == 0) { actor->GetProperty()->EdgeVisibilityOn(); actor->GetProperty()->SetInterpolationToFlat(); actor->GetProperty()->SetColor (1.0, 0.0, 0.0); actor->GetProperty()->SetEdgeColor (1.0, 0.0, 0.0); } else { actor->GetProperty()->SetRepresentationToWireframe (); actor->GetProperty()->SetColor (1.0, 1.0, 1.0); } } else { // Material exists ::fwData::Material::sptr matObjPtr = myMesh->getField< ::fwData::Material >( "MaterialMesh" ); actor->GetProperty()->SetColor (matObjPtr->ambient()->red(), matObjPtr->ambient()->green(), matObjPtr->ambient()->blue()); } mapper->Delete(); elementNumber++; OSLM_INFO("displayed: " << it->first); } } m_interactorManager->getInteractor()->SetInteractorStyle(vtkInteractorStyleTrackballCamera::New()); m_loc = new vtkLocalCommand(this); m_interactorManager->getInteractor()->AddObserver(vtkCommand::AnyEvent, m_loc); // Repaint and resize window m_render->ResetCamera(); }
void doNothing() { OSLM_INFO("DO NOTHING"); ++m_methodDoNothing; }
int square (int a) { OSLM_INFO("SQUARE " << a ); ++m_methodSquare; return a*a; }
int sum(int a, int b) { OSLM_INFO("SUM " << a << " + " << b); ++m_methodSum; return a+b; }
void ItkLogger::DisplayText(const char* _txt) { OSLM_INFO("[ITK]: " << _txt); }