void VX_TrackerOddFrag(int player, int weapon, int wcount) { char outstring[MAX_TRACKER_MSG_LEN]=""; if (amf_tracker_frags.value == 2) { if (cl_useimagesinfraglog.integer) { snprintf(outstring, sizeof(outstring), "&c%s%s&r %s &c%s%s&r", OddFragColor(player), VX_Name(player), GetWeaponName(weapon), EnemyColor(), amf_tracker_string_enemy.string); Q_normalizetext(outstring); } else { snprintf(outstring, sizeof(outstring), "&r%s &c%s%s&r %s", VX_Name(player), OddFragColor(player), GetWeaponName(weapon), amf_tracker_string_enemy.string); } } else if (cl.playernum == player || (player == Cam_TrackNum() && cl.spectator)) snprintf(outstring, sizeof(outstring), "&c900You killed&r an enemy\n%s kills: %i", GetWeaponName(weapon), wcount); VX_TrackerAddText(outstring, tt_death); }
void VX_TrackerOddFrag(int player, int weapon, int wcount) { char outstring[MAX_TRACKER_MSG_LEN]=""; if (amf_tracker_frags.value == 2) snprintf(outstring, sizeof(outstring), "&r%s &c%s%s&r enemy", cl.players[player].name, OddFragColor(player), GetWeaponName(weapon)); else if (cl.playernum == player || (player == Cam_TrackNum() && cl.spectator)) snprintf(outstring, sizeof(outstring), "&c900You killed&r an enemy\n%s kills: %i", GetWeaponName(weapon), wcount); VX_TrackerAddText(outstring, tt_death); }