Exemple #1
0
void LocalUser::FullConnect()
{
	ServerInstance->stats->statsConnects++;
	this->idle_lastmsg = ServerInstance->Time();

	/*
	 * You may be thinking "wtf, we checked this in User::AddClient!" - and yes, we did, BUT.
	 * At the time AddClient is called, we don't have a resolved host, by here we probably do - which
	 * may put the user into a totally seperate class with different restrictions! so we *must* check again.
	 * Don't remove this! -- w00t
	 */
	MyClass = NULL;
	SetClass();
	CheckClass();
	CheckLines();

	if (quitting)
		return;

	this->WriteNumeric(RPL_WELCOME, "%s :Welcome to the %s IRC Network %s",this->nick.c_str(), ServerInstance->Config->Network.c_str(), GetFullRealHost().c_str());
	this->WriteNumeric(RPL_YOURHOSTIS, "%s :Your host is %s, running version %s",this->nick.c_str(),ServerInstance->Config->ServerName.c_str(),BRANCH);
	this->WriteNumeric(RPL_SERVERCREATED, "%s :This server was created %s %s", this->nick.c_str(), __TIME__, __DATE__);

	std::string umlist = ServerInstance->Modes->UserModeList();
	std::string cmlist = ServerInstance->Modes->ChannelModeList();
	std::string pmlist = ServerInstance->Modes->ParaModeList();
	this->WriteNumeric(RPL_SERVERVERSION, "%s %s %s %s %s %s", this->nick.c_str(), ServerInstance->Config->ServerName.c_str(), BRANCH, umlist.c_str(), cmlist.c_str(), pmlist.c_str());

	ServerInstance->Config->Send005(this);
	this->WriteNumeric(RPL_YOURUUID, "%s %s :your unique ID", this->nick.c_str(), this->uuid.c_str());

	/* Now registered */
	if (ServerInstance->Users->unregistered_count)
		ServerInstance->Users->unregistered_count--;

	/* Trigger MOTD and LUSERS output, give modules a chance too */
	ModResult MOD_RESULT;
	std::string command("LUSERS");
	std::vector<std::string> parameters;
	FIRST_MOD_RESULT(OnPreCommand, MOD_RESULT, (command, parameters, this, true, command));
	if (!MOD_RESULT)
		ServerInstance->Parser->CallHandler(command, parameters, this);

	MOD_RESULT = MOD_RES_PASSTHRU;
	command = "MOTD";
	FIRST_MOD_RESULT(OnPreCommand, MOD_RESULT, (command, parameters, this, true, command));
	if (!MOD_RESULT)
		ServerInstance->Parser->CallHandler(command, parameters, this);

	if (ServerInstance->Config->RawLog)
		WriteServ("PRIVMSG %s :*** Raw I/O logging is enabled on this server. All messages, passwords, and commands are being recorded.", nick.c_str());

	/*
	 * We don't set REG_ALL until triggering OnUserConnect, so some module events don't spew out stuff
	 * for a user that doesn't exist yet.
	 */
	FOREACH_MOD(I_OnUserConnect,OnUserConnect(this));

	this->registered = REG_ALL;

	FOREACH_MOD(I_OnPostConnect,OnPostConnect(this));

	ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d (class %s): %s (%s) [%s]",
		this->GetServerPort(), this->MyClass->name.c_str(), GetFullRealHost().c_str(), this->GetIPString().c_str(), this->fullname.c_str());
	ServerInstance->Logs->Log("BANCACHE", DEBUG, "BanCache: Adding NEGATIVE hit for " + this->GetIPString());
	ServerInstance->BanCache->AddHit(this->GetIPString(), "", "");
	// reset the flood penalty (which could have been raised due to things like auto +x)
	CommandFloodPenalty = 0;
}
Exemple #2
0
CmdResult CommandUID::Handle(const parameterlist &params, User* serversrc)
{
	SpanningTreeUtilities* Utils = ((ModuleSpanningTree*)(Module*)creator)->Utils;
	/** Do we have enough parameters:
	 *      0    1    2    3    4    5        6        7     8        9       (n-1)
	 * UID uuid age nick host dhost ident ip.string signon +modes (modepara) :gecos
	 */
	time_t age_t = ConvToInt(params[1]);
	time_t signon = ConvToInt(params[7]);
	std::string empty;
	const std::string& modestr = params[8];

	TreeServer* remoteserver = Utils->FindServer(serversrc->server);

	if (!remoteserver)
		return CMD_INVALID;
	/* Is this a valid UID, and not misrouted? */
	if (params[0].length() != 9 || params[0].substr(0,3) != serversrc->uuid)
		return CMD_INVALID;
	/* Check parameters for validity before introducing the client, discovered by dmb */
	if (!age_t)
		return CMD_INVALID;
	if (!signon)
		return CMD_INVALID;
	if (modestr[0] != '+')
		return CMD_INVALID;
	TreeSocket* sock = remoteserver->GetRoute()->GetSocket();

	/* check for collision */
	user_hash::iterator iter = ServerInstance->Users->clientlist->find(params[2]);

	if (iter != ServerInstance->Users->clientlist->end())
	{
		/*
		 * Nick collision.
		 */
		int collide = sock->DoCollision(iter->second, age_t, params[5], params[6], params[0]);
		ServerInstance->Logs->Log("m_spanningtree",LOG_DEBUG,"*** Collision on %s, collide=%d", params[2].c_str(), collide);

		if (collide != 1)
		{
			/* remote client lost, make sure we change their nick for the hash too
			 *
			 * This alters the line that will be sent to other servers, which
			 * commands normally shouldn't do; hence the required const_cast.
			 */
			const_cast<parameterlist&>(params)[2] = params[0];
		}
	}

	/* IMPORTANT NOTE: For remote users, we pass the UUID in the constructor. This automatically
	 * sets it up in the UUID hash for us.
	 */
	User* _new = NULL;
	try
	{
		_new = new RemoteUser(params[0], remoteserver->GetName());
	}
	catch (...)
	{
		ServerInstance->Logs->Log("m_spanningtree", LOG_DEFAULT, "Duplicate UUID %s in client introduction", params[0].c_str());
		return CMD_INVALID;
	}
	(*(ServerInstance->Users->clientlist))[params[2]] = _new;
	_new->nick = params[2];
	_new->host = params[3];
	_new->dhost = params[4];
	_new->ident = params[5];
	_new->fullname = params[params.size() - 1];
	_new->registered = REG_ALL;
	_new->signon = signon;
	_new->age = age_t;

	unsigned int paramptr = 9;

	// Accept more '+' chars, for now
	std::string::size_type pos = modestr.find_first_not_of('+');
	for (std::string::const_iterator v = modestr.begin()+pos; v != modestr.end(); ++v)
	{
		/* For each mode thats set, find the mode handler and set it on the new user */
		ModeHandler* mh = ServerInstance->Modes->FindMode(*v, MODETYPE_USER);
		if (!mh)
		{
			ServerInstance->Logs->Log("m_spanningtree", LOG_DEFAULT, "Unrecognised mode '%c' for a user in UID, dropping link", *v);
			return CMD_INVALID;
		}

		if (mh->GetNumParams(true))
		{
			if (paramptr >= params.size() - 1)
				return CMD_INVALID;
			std::string mp = params[paramptr++];
			/* IMPORTANT NOTE:
			 * All modes are assumed to succeed here as they are being set by a remote server.
			 * Modes CANNOT FAIL here. If they DO fail, then the failure is ignored. This is important
			 * to note as all but one modules currently cannot ever fail in this situation, except for
			 * m_servprotect which specifically works this way to prevent the mode being set ANYWHERE
			 * but here, at client introduction. You may safely assume this behaviour is standard and
			 * will not change in future versions if you want to make use of this protective behaviour
			 * yourself.
			 */
			mh->OnModeChange(_new, _new, NULL, mp, true);
		}
		else
			mh->OnModeChange(_new, _new, NULL, empty, true);
		_new->SetMode(*v, true);
	}

	_new->SetClientIP(params[6].c_str());

	ServerInstance->Users->AddGlobalClone(_new);
	remoteserver->UserCount++;

	bool dosend = true;

	if ((Utils->quiet_bursts && remoteserver->bursting) || ServerInstance->SilentULine(_new->server))
		dosend = false;

	if (dosend)
		ServerInstance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s (%s) [%s]", _new->server.c_str(), _new->GetFullRealHost().c_str(), _new->GetIPString().c_str(), _new->fullname.c_str());

	FOREACH_MOD(I_OnPostConnect,OnPostConnect(_new));

	return CMD_SUCCESS;
}