void CGUIDialogNetworkSetup::OnSettingChanged(const CSetting *setting) { if (setting == NULL) return; CGUIDialogSettingsManualBase::OnSettingChanged(setting); const std::string &settingId = setting->GetId(); if (settingId == SETTING_PROTOCOL) { m_server.clear(); m_path.clear(); m_username.clear(); m_password.clear(); OnProtocolChange(); } else if (settingId == SETTING_SERVER_ADDRESS) m_server = static_cast<const CSettingString*>(setting)->GetValue(); else if (settingId == SETTING_REMOTE_PATH) m_path = static_cast<const CSettingString*>(setting)->GetValue(); else if (settingId == SETTING_PORT_NUMBER) m_port = static_cast<const CSettingString*>(setting)->GetValue(); else if (settingId == SETTING_USERNAME) m_username = static_cast<const CSettingString*>(setting)->GetValue(); else if (settingId == SETTING_PASSWORD) m_password = static_cast<const CSettingString*>(setting)->GetValue(); }
void CGUIDialogNetworkSetup::OnInitWindow() { // replace our buttons with edits ChangeButtonToEdit(CONTROL_SERVER_ADDRESS); ChangeButtonToEdit(CONTROL_REMOTE_PATH); ChangeButtonToEdit(CONTROL_USERNAME); ChangeButtonToEdit(CONTROL_PORT_NUMBER); ChangeButtonToEdit(CONTROL_PASSWORD); // start as unconfirmed m_confirmed = false; CGUIDialog::OnInitWindow(); // Add our protocols CGUISpinControlEx *pSpin = (CGUISpinControlEx *)GetControl(CONTROL_PROTOCOL); if (!pSpin) return; pSpin->Clear(); pSpin->AddLabel(g_localizeStrings.Get(20171), NET_PROTOCOL_SMB); pSpin->AddLabel(g_localizeStrings.Get(21331), NET_PROTOCOL_TUXBOX); pSpin->AddLabel(g_localizeStrings.Get(20172), NET_PROTOCOL_XBMSP); pSpin->AddLabel(g_localizeStrings.Get(20301), NET_PROTOCOL_HTTPS); pSpin->AddLabel(g_localizeStrings.Get(20300), NET_PROTOCOL_HTTP); pSpin->AddLabel(g_localizeStrings.Get(20173), NET_PROTOCOL_FTP); pSpin->AddLabel(g_localizeStrings.Get(20174), NET_PROTOCOL_DAAP); pSpin->AddLabel(g_localizeStrings.Get(20175), NET_PROTOCOL_UPNP); pSpin->AddLabel(g_localizeStrings.Get(20304), NET_PROTOCOL_RSS); pSpin->SetValue(m_protocol); OnProtocolChange(); }
bool CGUIDialogNetworkSetup::OnMessage(CGUIMessage& message) { switch ( message.GetMessage() ) { case GUI_MSG_CLICKED: { int iControl = message.GetSenderId(); if (iControl == CONTROL_PROTOCOL) { m_server.Empty(); m_path.Empty(); m_username.Empty(); m_password.Empty(); OnProtocolChange(); } else if (iControl == CONTROL_SERVER_BROWSE) OnServerBrowse(); else if (iControl == CONTROL_SERVER_ADDRESS) OnEditChanged(iControl, m_server); else if (iControl == CONTROL_REMOTE_PATH) OnEditChanged(iControl, m_path); else if (iControl == CONTROL_PORT_NUMBER) OnEditChanged(iControl, m_port); else if (iControl == CONTROL_USERNAME) OnEditChanged(iControl, m_username); else if (iControl == CONTROL_PASSWORD) OnEditChanged(iControl, m_password); else if (iControl == CONTROL_OK) OnOK(); else if (iControl == CONTROL_CANCEL) OnCancel(); return true; } break; } return CGUIDialog::OnMessage(message); }