Exemple #1
0
int main (int argc, char **argv) {
	int		i;
	double		start, end;
	char		path[1024];

	_printf ("Q3Map v1.0s (c) 1999 Id Software Inc.\n");
  	_printf ("OMmap (su44) - v0.1\n");

	if ( argc < 2 ) {
		Error ("usage: q3map [options] mapfile");
	}

	// check for general program options
	if (!strcmp(argv[1], "-info")) {
		Bspinfo( argc - 2, argv + 2 );
		return 0;
	}
	if (!strcmp(argv[1], "-light")) {
		LightMain( argc - 1, argv + 1 );
		return 0;
	}
	if (!strcmp(argv[1], "-vlight")) {
		VLightMain( argc - 1, argv + 1 );
		return 0;
	}
	if (!strcmp(argv[1], "-vsound")) {
		VSoundMain( argc - 1, argv + 1 );
		return 0;
	}
	if (!strcmp(argv[1], "-vis")) {
		VisMain( argc - 1, argv + 1 );
		return 0;
	}

	// do a bsp if nothing else was specified

	_printf ("---- q3map ----\n");

  tempsource[0] = '\0';

	for (i=1 ; i<argc ; i++)
	{
		if (!strcmp(argv[i],"-tempname"))
    {
      strcpy(tempsource, argv[++i]);
    }
		else if (!strcmp(argv[i],"-threads"))
		{
			numthreads = atoi (argv[i+1]);
			i++;
		}
		else if (!strcmp(argv[i],"-glview"))
		{
			glview = qtrue;
		}
		else if (!strcmp(argv[i], "-v"))
		{
			_printf ("verbose = true\n");
			verbose = qtrue;
		}
		else if (!strcmp(argv[i], "-draw"))
		{
			_printf ("drawflag = true\n");
			drawflag = qtrue;
		}
		else if (!strcmp(argv[i], "-nowater"))
		{
			_printf ("nowater = true\n");
			nowater = qtrue;
		}
		else if (!strcmp(argv[i], "-noopt"))
		{
			_printf ("noopt = true\n");
			noopt = qtrue;
		}
		else if (!strcmp(argv[i], "-nofill"))
		{
			_printf ("nofill = true\n");
			nofill = qtrue;
		}
		else if (!strcmp(argv[i], "-nodetail"))
		{
			_printf ("nodetail = true\n");
			nodetail = qtrue;
		}
		else if (!strcmp(argv[i], "-fulldetail"))
		{
			_printf ("fulldetail = true\n");
			fulldetail = qtrue;
		}
		else if (!strcmp(argv[i], "-onlyents"))
		{
			_printf ("onlyents = true\n");
			onlyents = qtrue;
		}
		else if (!strcmp(argv[i], "-onlytextures"))
		{
			_printf ("onlytextures = true\n");	// FIXME: make work again!
			onlytextures = qtrue;
		}
		else if (!strcmp(argv[i], "-micro"))
		{
			microvolume = atof(argv[i+1]);
			_printf ("microvolume = %f\n", microvolume);
			i++;
		}
		else if (!strcmp(argv[i], "-nofog"))
		{
			_printf ("nofog = true\n");
			nofog = qtrue;
		}
		else if (!strcmp(argv[i], "-nosubdivide"))
		{
			_printf ("nosubdivide = true\n");
			nosubdivide = qtrue;
		}
		else if (!strcmp(argv[i], "-leaktest"))
		{
			_printf ("leaktest = true\n");
			leaktest = qtrue;
		}
		else if (!strcmp(argv[i], "-verboseentities"))
		{
			_printf ("verboseentities = true\n");
			verboseentities = qtrue;
		}
		else if (!strcmp(argv[i], "-nocurves"))
		{
			noCurveBrushes = qtrue;
			_printf ("no curve brushes\n");
		}
		else if (!strcmp(argv[i], "-notjunc"))
		{
			notjunc = qtrue;
			_printf ("no tjunction fixing\n");
		}
		else if (!strcmp(argv[i], "-expand"))
		{
			testExpand = qtrue;
			_printf ("Writing expanded.map.\n");
		}
		else if (!strcmp(argv[i], "-showseams"))
		{
			showseams = qtrue;
			_printf ("Showing seams on terrain.\n");
		}
		else if (!strcmp (argv[i],"-tmpout"))
		{
			strcpy (outbase, "/tmp");
		}
		else if (!strcmp (argv[i],"-fakemap"))
		{
			fakemap = qtrue;
			_printf( "will generate fakemap.map\n");
		}
		else if (!strcmp(argv[i], "-samplesize"))
		{
			samplesize = atoi(argv[i+1]);
			if (samplesize < 1) samplesize = 1;
			i++;
			_printf("lightmap sample size is %dx%d units\n", samplesize, samplesize);
		}
		else if (argv[i][0] == '-')
			Error ("Unknown option \"%s\"", argv[i]);
		else
			break;
	}

	if (i != argc - 1)
		Error ("usage: q3map [options] mapfile");

	start = I_FloatTime ();

	ThreadSetDefault ();
	//numthreads = 1;		// multiple threads aren't helping because of heavy malloc use
	SetQdirFromPath (argv[i]);

#ifdef _WIN32
  InitPakFile(gamedir, NULL);
#endif

	strcpy (source, ExpandArg (argv[i]));
	StripExtension (source);

	// delete portal and line files
	sprintf (path, "%s.prt", source);
	remove (path);
	sprintf (path, "%s.lin", source);
	remove (path);

	strcpy (name, ExpandArg (argv[i]));	
	if ( strcmp(name + strlen(name) - 4, ".reg" ) ) {
		// if we are doing a full map, delete the last saved region map
		sprintf (path, "%s.reg", source);
		remove (path);

		DefaultExtension (name, ".map");	// might be .reg
	}

	//
	// if onlyents, just grab the entites and resave
	//
	if ( onlyents ) {
		OnlyEnts();
		return 0;
	}

	//
	// if onlytextures, just grab the textures and resave
	//
	if ( onlytextures ) {
		OnlyTextures();
		return 0;
	}

	//
	// start from scratch
	//
	LoadShaderInfo();

  // load original file from temp spot in case it was renamed by the editor on the way in
  if (strlen(tempsource) > 0) {
	  LoadMapFile (tempsource);
  } else {
	  LoadMapFile (name);
  }

	SetModelNumbers ();
	SetLightStyles ();

	ProcessModels ();

	EndBSPFile();

	end = I_FloatTime ();
	_printf ("%5.0f seconds elapsed\n", end-start);

  // remove temp name if appropriate
  if (strlen(tempsource) > 0) {
    remove(tempsource);
  }

	return 0;
}
Exemple #2
0
Fichier : bsp.c Projet : otty/cake3
int BspMain(int argc, char **argv)
{
	int             i;
	double          start, end;
	char            path[1024];

	Sys_Printf("---- bsp ----\n");

	for(i = 1; i < argc; i++)
	{
		if(!strcmp(argv[i], "-threads"))
		{
			numthreads = atoi(argv[i + 1]);
			i++;
		}
		else if(!strcmp(argv[i], "-glview"))
		{
			glview = qtrue;
		}
		else if(!strcmp(argv[i], "-v"))
		{
			Sys_Printf("verbose = true\n");
			verbose = qtrue;
		}
		else if(!strcmp(argv[i], "-draw"))
		{
			Sys_Printf("drawflag = true\n");
			drawFlag = qtrue;
		}
		else if(!strcmp(argv[i], "-debugsurfaces"))
		{
			Sys_Printf("emitting debug surfaces\n");
			debugSurfaces = qtrue;
		}
		else if(!strcmp(argv[i], "-nowater"))
		{
			Sys_Printf("nowater = true\n");
			noliquids = qtrue;
		}
		else if(!strcmp(argv[i], "-nodetail"))
		{
			Sys_Printf("nodetail = true\n");
			nodetail = qtrue;
		}
		else if(!strcmp(argv[i], "-fulldetail"))
		{
			Sys_Printf("fulldetail = true\n");
			fulldetail = qtrue;
		}
		else if(!strcmp(argv[i], "-onlyents"))
		{
			Sys_Printf("onlyents = true\n");
			onlyents = qtrue;
		}
		else if(!strcmp(argv[i], "-onlytextures"))
		{
			Sys_Printf("onlytextures = true\n");	// FIXME: make work again!
			onlytextures = qtrue;
		}
		else if(!strcmp(argv[i], "-micro"))
		{
			microvolume = atof(argv[i + 1]);
			Sys_Printf("microvolume = %f\n", microvolume);
			i++;
		}
		else if(!strcmp(argv[i], "-nofog"))
		{
			Sys_Printf("nofog = true\n");
			nofog = qtrue;
		}
		else if(!strcmp(argv[i], "-nosubdivide"))
		{
			Sys_Printf("nosubdivide = true\n");
			nosubdivide = qtrue;
		}
		else if(!strcmp(argv[i], "-leaktest"))
		{
			Sys_Printf("leaktest = true\n");
			leaktest = qtrue;
		}
		else if(!strcmp(argv[i], "-nocurves"))
		{
			nocurves = qtrue;
			Sys_Printf("no curve brushes\n");
		}
		else if(!strcmp(argv[i], "-nodoors"))
		{
			nodoors = qtrue;
			Sys_Printf("no door entities\n");
		}
		else if(!strcmp(argv[i], "-notjunc"))
		{
			notjunc = qtrue;
			Sys_Printf("no tjunction fixing\n");
		}
		else if(!strcmp(argv[i], "-expand"))
		{
			testExpand = qtrue;
			Sys_Printf("Writing expanded.map.\n");
		}
		else if(!strcmp(argv[i], "-showseams"))
		{
			showseams = qtrue;
			Sys_Printf("Showing seams on terrain.\n");
		}
		else if(!strcmp(argv[i], "-tmpout"))
		{
			strcpy(outbase, "/tmp");
		}
		else if(!strcmp(argv[i], "-fakemap"))
		{
			fakemap = qtrue;
			Sys_Printf("will generate fakemap.map\n");
		}
		else if(!strcmp(argv[i], "-samplesize"))
		{
			samplesize = atoi(argv[i + 1]);
			if(samplesize < 1)
				samplesize = 1;
			i++;
			Sys_Printf("lightmap sample size is %dx%d units\n", samplesize, samplesize);
		}
		else if(!strcmp(argv[i], "-connect"))
		{
			Broadcast_Setup(argv[++i]);
		}
		else if(argv[i][0] == '-')
			Error("Unknown option \"%s\"", argv[i]);
		else
			break;
	}

	if(i != argc - 1)
	{
		Error("usage: xmap -map2bsp [-<switch> [-<switch> ...]] <mapname.map>\n"
			  "\n"
			  "Switches:\n"
			  "   v              = verbose output\n"
			  "   threads <X>    = set number of threads to X\n"
			  "   nocurves       = don't emit bezier surfaces\n" "   nodoors        = disable door entities\n"
			  //"   breadthfirst   = breadth first bsp building\n"
			  //"   nobrushmerge   = don't merge brushes\n"
			  "   noliquids      = don't write liquids to map\n"
			  //"   nocsg                                = disables brush chopping\n"
			  //"   glview     = output a GL view\n"
			  "   draw           = enables mini BSP viewer\n"
			  //"   noweld     = disables weld\n"
			  //"   noshare    = disables sharing\n"
			  "   notjunc        = disables juncs\n" "   nowater        = disables water brushes\n"
			  //"   noprune    = disables node prunes\n"
			  //"   nomerge    = disables face merging\n"
			  "   nofog          = disables fogs\n"
			  "   nosubdivide    = disables subdivision of draw surfaces\n"
			  "   nodetail       = disables detail brushes\n"
			  "   fulldetail     = enables full detail\n"
			  "   onlyents       = only compile entities with bsp\n"
			  "   micro <volume>\n"
			  "                  = sets the micro volume to the given float\n" "   leaktest       = perform a leak test\n"
			  //"   chop <subdivide_size>\n"
			  //"              = sets the subdivide size to the given float\n"
			  "   samplesize <N> = set the lightmap pixel size to NxN units\n");
	}

	start = I_FloatTime();

	ThreadSetDefault();

	SetQdirFromPath(argv[i]);

	strcpy(source, ExpandArg(argv[i]));
	StripExtension(source);

	// delete portal and line files
	sprintf(path, "%s.prt", source);
	remove(path);
	sprintf(path, "%s.lin", source);
	remove(path);

	strcpy(name, ExpandArg(argv[i]));
	if(strcmp(name + strlen(name) - 4, ".reg"))
	{
		// if we are doing a full map, delete the last saved region map
		sprintf(path, "%s.reg", source);
		remove(path);

		DefaultExtension(name, ".map");	// might be .reg
	}

	// if onlyents, just grab the entites and resave
	if(onlyents)
	{
		OnlyEnts();

		// shut down connection
		Broadcast_Shutdown();

		return 0;
	}

	// if onlytextures, just grab the textures and resave
	if(onlytextures)
	{
		OnlyTextures();

		// shut down connection
		Broadcast_Shutdown();

		return 0;
	}

	// start from scratch
	LoadShaderInfo();

	LoadMapFile(name);

	ProcessModels();

	SetModelNumbers();

	EndBSPFile();

	end = I_FloatTime();
	Sys_Printf("%5.0f seconds elapsed\n", end - start);

	// shut down connection
	Broadcast_Shutdown();

	return 0;
}