Exemple #1
0
double
atan(double x)
{
	/*      Algorithm and coefficients from:
			"Software manual for the elementary functions"
			by W.J. Cody and W. Waite, Prentice-Hall, 1980
	*/

	static double p[] = {
		-0.13688768894191926929e+2,
		-0.20505855195861651981e+2,
		-0.84946240351320683534e+1,
		-0.83758299368150059274e+0
	};
	static double q[] = {
		 0.41066306682575781263e+2,
		 0.86157349597130242515e+2,
		 0.59578436142597344465e+2,
		 0.15024001160028576121e+2,
		 1.0
	};
	static double a[] = {
		0.0,
		0.52359877559829887307710723554658381,  /* pi/6 */
		M_PI_2,
		1.04719755119659774615421446109316763   /* pi/3 */
	};

	int     neg = x < 0;
	int     n;
	double  g;

	if (__IsNan(x)) {
		errno = EDOM;
		return x;
	}
	if (neg) {
		x = -x;
	}
	if (x > 1.0) {
		x = 1.0/x;
		n = 2;
	}
	else    n = 0;

	if (x > 0.26794919243112270647) {       /* 2-sqtr(3) */
		n = n + 1;
		x = (((0.73205080756887729353*x-0.5)-0.5)+x)/
			(1.73205080756887729353+x);
	}

	/* ??? avoid underflow ??? */

	g = x * x;
	x += x * g * POLYNOM3(g, p) / POLYNOM4(g, q);
	if (n > 1) x = -x;
	x += a[n];
	return neg ? -x : x;
}
Exemple #2
0
static double
asin_acos(double x, int cosfl)
{
	int negative = x < 0;
	int     i;
	double  g;
	static double p[] = {
		-0.27368494524164255994e+2,
		 0.57208227877891731407e+2,
		-0.39688862997540877339e+2,
		 0.10152522233806463645e+2,
		-0.69674573447350646411e+0
	};
	static double q[] = {
		-0.16421096714498560795e+3,
		 0.41714430248260412556e+3,
		-0.38186303361750149284e+3,
		 0.15095270841030604719e+3,
		-0.23823859153670238830e+2,
		 1.0
	};

	if (__IsNan(x)) {
		errno = EDOM;
		return x;
	}

	if (negative) {
		x = -x;
	}
	if (x > 0.5) {
		i = 1;
		if (x > 1) {
			errno = EDOM;
			return 0;
		}
		g = 0.5 - 0.5 * x;
		x = - sqrt(g);
		x += x;
	}
	else {
		/* ??? avoid underflow ??? */
		i = 0;
		g = x * x;
	}
	x += x * g * POLYNOM4(g, p) / POLYNOM5(g, q);
	if (cosfl) {
		if (! negative) x = -x;
	}
	if ((cosfl == 0) == (i == 1)) {
		x = (x + M_PI_4) + M_PI_4;
	}
	else if (cosfl && negative && i == 1) {
		x = (x + M_PI_2) + M_PI_2;
	}
	if (! cosfl && negative) x = -x;
	return x;
}
/****** BEGIN ************************************************************* */
float mymathAtan(float x) {

	static float p[] = { -0.13688768894191926929e+2, -0.20505855195861651981e+2,
			-0.84946240351320683534e+1, -0.83758299368150059274e+0 };
	static float q[] = { 0.41066306682575781263e+2, 0.86157349597130242515e+2,
			0.59578436142597344465e+2, 0.15024001160028576121e+2, 1.0 };
	static float a[] = { 0.0,
	MATH_PI6, /* pi/6 */
	MATH_PI2, /* pi/2 */
	MATH_PI3 /* pi/3 */
	};

	int32_t neg = x < 0;
	int32_t n;
	float g;

	if (neg) {
		x = -x;
	}
	if (x > 1.0) {
		x = 1.0 / x;
		n = 2;
	} else
		n = 0;

	if (x > 0.26794919243112270647) { /* 2-sqtr(3) */
		n = n + 1;
		x = (((0.73205080756887729353 * x - 0.5) - 0.5) + x)
				/ (1.73205080756887729353 + x);
	}

	g = x * x;
	x += x * g * POLYNOM3(g, p) / POLYNOM4(g, q);
	if (n > 1)
		x = -x;
	x += a[n];
	return neg ? -x : x;
}
Exemple #4
0
double
tan(double x)
{
	/*      Algorithm and coefficients from:
			"Software manual for the elementary functions"
			by W.J. Cody and W. Waite, Prentice-Hall, 1980
	*/

	int negative = x < 0;
	int invert = 0;
	double  y;
	static double   p[] = {
		 1.0,
		-0.13338350006421960681e+0,
		 0.34248878235890589960e-2,
		-0.17861707342254426711e-4
	};
	static double   q[] = {
		 1.0,
		-0.46671683339755294240e+0,
		 0.25663832289440112864e-1,
		-0.31181531907010027307e-3,
		 0.49819433993786512270e-6
	};

	if (__IsNan(x)) {
		errno = EDOM;
		return x;
	}
	if (negative) x = -x;
 
	/* ??? avoid loss of significance, error if x is too large ??? */

	y = x * M_2_PI + 0.5;

	if (y >= DBL_MAX/M_PI_2) return 0.0;

	/*      Use extended precision to calculate reduced argument.
		Here we used 12 bits of the mantissa for a1.
		Also split x in integer part x1 and fraction part x2.
	*/
    #define A1 1.57080078125
    #define A2 -4.454455103380768678308e-6
	{
		double x1, x2;

		modf(y, &y);
		if (modf(0.5*y, &x1)) invert = 1;
		x2 = modf(x, &x1);
		x = x1 - y * A1;
		x += x2;
		x -= y * A2;
    #undef A1
    #undef A2
	}

	/* ??? avoid underflow ??? */
	y = x * x;
	x += x * y * POLYNOM2(y, p+1);
	y = POLYNOM4(y, q);
	if (negative) x = -x;
	return invert ? -y/x : x/y;
}