Exemple #1
0
int main()
{
    srand(time(NULL));
    int l,u,n,i,loop;
    l=1;u=100;n=15;i=30;
    /*
    printf("Enter l : ");
    scanf("%d",&l);
    printf("Enter u : ");
    scanf("%d",&u);
    printf("Enter n : ");
    scanf("%d",&n);
    printf("Enter i : ");
    scanf("%d",&i);
    */
    interval=(u-l+1)/n;
    node *root = (node*)malloc(sizeof(node));
    root = CREATE_INTERVAL_TREE(l, u, n);
    for(loop=1;loop<=i;loop++)
    {
        int k=l+rand()%(u-l+1);
        INSERT(root,k);
    }
    PRETTY_PRINT(root, maxDepth(root));
    printf("\n");
    MERGE(root,2,10);
    PRETTY_PRINT(root, maxDepth(root));
    printf("\n");
}
Exemple #2
0
//----------------------------------------------------------------//
STLString MOAIAnimCurve::ToString () {

	STLString repr;

	PRETTY_PRINT ( repr, mTime );
	PRETTY_PRINT ( repr, mValue );

	return repr;
}
//----------------------------------------------------------------//
STLString MOAILayerBridge2D::ToString () {

	STLString repr( MOAITransform::ToString () );

	PRETTY_PRINT ( repr, mSourceScene )
	PRETTY_PRINT ( repr, mTargetScene )

	return repr;
}
Exemple #4
0
void PRETTY_PRINT(node *root, int k) //working correctly
{
    int i;
    if(root==NULL)
        return;
    PRETTY_PRINT(root->lChild,k-1);
    for(i=1;i<=k;i++)
        printf("\t");
    printf("[%d, %d]",root->lower,root->upper);
    list *templist = (list*)malloc(sizeof(list));
    templist=root->listptr;
    while(templist!=NULL&&templist->data!=0)
    {
        printf(" %d",templist->data);
        templist=templist->next;
    }
    printf("\n");
    PRETTY_PRINT(root->rChild,k-1);
}