void PR_add_plugin_type(SoundPluginType *type){ PR_add_plugin_type_no_menu(type); if(!strcmp(type->type_name,"Faust")){ if(!strcmp(type->name,"System Eq")) return; if(!strcmp(type->name,"System Lowpass")) return; if(!strcmp(type->name,"System Lowshelf")) return; if(!strcmp(type->name,"System Highshelf")) return; if(!strcmp(type->name,"System Delay")) return; } if(!strcmp(type->type_name,"Bus")) return; PR_add_menu_entry(PluginMenuEntry::normal(type)); }
static SoundPluginType *create_plugin_type(const char *name, int uid, const wchar_t *file_or_identifier, SoundPluginTypeContainer *container){ //, const wchar_t *library_file_full_path){ printf("b02 %s\n",STRING_get_chars(file_or_identifier)); fflush(stdout); // return; SoundPluginType *plugin_type = (SoundPluginType*)calloc(1,sizeof(SoundPluginType)); TypeData *typeData = (TypeData*)calloc(1, sizeof(TypeData)); typeData->file_or_identifier = wcsdup(file_or_identifier); typeData->uid = uid; //typeData->library_file_full_path = wcsdup(library_file_full_path); typeData->wrapper_type = AudioProcessor::wrapperType_VST; plugin_type->data = typeData; plugin_type->type_name = "VST"; plugin_type->name = strdup(name); plugin_type->container = container; plugin_type->is_instrument = true; // we don't know yet, so we set it to true. plugin_type->buffer_size_is_changed = buffer_size_is_changed; plugin_type->RT_process = RT_process; plugin_type->create_plugin_data = create_plugin_data; plugin_type->cleanup_plugin_data = cleanup_plugin_data; plugin_type->gui_is_visible = gui_is_visible; plugin_type->show_gui = show_gui; plugin_type->hide_gui = hide_gui; plugin_type->play_note = play_note; plugin_type->set_note_volume = set_note_volume; plugin_type->stop_note = stop_note; plugin_type->send_raw_midi_message = send_raw_midi_message; plugin_type->get_effect_value = get_effect_value; plugin_type->set_effect_value = set_effect_value; plugin_type->get_display_value_string=get_display_value_string; plugin_type->get_effect_name=get_effect_name; plugin_type->get_effect_description=get_effect_description; plugin_type->create_state = create_state; plugin_type->recreate_from_state = recreate_from_state; plugin_type->get_num_presets = get_num_presets; plugin_type->get_current_preset = get_current_preset; plugin_type->set_current_preset = set_current_preset; plugin_type->get_preset_name = get_preset_name; plugin_type->set_preset_name = set_preset_name; printf("\n\n\nPopulated %s/%s\n",plugin_type->type_name,plugin_type->name); PR_add_plugin_type_no_menu(plugin_type); return plugin_type; }