Exemple #1
0
PetscErrorCode PetscByteSwap(void *data,PetscDataType pdtype,PetscInt count)
{
  PetscErrorCode ierr;

  PetscFunctionBegin;
  if      (pdtype == PETSC_INT)    {ierr = PetscByteSwapInt((PetscInt*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_ENUM)   {ierr = PetscByteSwapEnum((PetscEnum*)data,count);CHKERRQ(ierr);}        
  else if (pdtype == PETSC_TRUTH)  {ierr = PetscByteSwapTruth((PetscTruth*)data,count);CHKERRQ(ierr);}        
  else if (pdtype == PETSC_SCALAR) {ierr = PetscByteSwapScalar((PetscScalar*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_DOUBLE) {ierr = PetscByteSwapDouble((double*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_SHORT)  {ierr = PetscByteSwapShort((short*)data,count);CHKERRQ(ierr);}
  PetscFunctionReturn(0);
}
Exemple #2
0
PetscErrorCode PetscByteSwap(void *data,PetscDataType pdtype,PetscInt count)
{
  PetscErrorCode ierr;

  PetscFunctionBegin;
  if      (pdtype == PETSC_INT)    {ierr = PetscByteSwapInt((PetscInt*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_ENUM)   {ierr = PetscByteSwapEnum((PetscEnum*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_BOOL)   {ierr = PetscByteSwapBool((PetscBool*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_SCALAR) {ierr = PetscByteSwapScalar((PetscScalar*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_REAL)   {ierr = PetscByteSwapReal((PetscReal*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_COMPLEX){ierr = PetscByteSwapReal((PetscReal*)data,2*count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_INT64)  {ierr = PetscByteSwapInt64((PetscInt64*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_DOUBLE) {ierr = PetscByteSwapDouble((double*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_FLOAT)  {ierr = PetscByteSwapFloat((float*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_SHORT)  {ierr = PetscByteSwapShort((short*)data,count);CHKERRQ(ierr);}
  else if (pdtype == PETSC_LONG)   {ierr = PetscByteSwapLong((long*)data,count);CHKERRQ(ierr);}
  PetscFunctionReturn(0);
}