void ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y) { short abs_x, abs_y; SDL_Lock_EventThread(); PtGetAbsPosition( window, &abs_x, &abs_y ); PhMoveCursorAbs( PhInputGroup(NULL), x + abs_x, y + abs_y ); SDL_Unlock_EventThread(); }
SDL_GrabMode ph_GrabInputNoLock(_THIS, SDL_GrabMode mode) { short abs_x, abs_y; if( mode == SDL_GRAB_OFF ) { PtSetResource(window, Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISALTKEY); } else { PtSetResource(window, Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISALTKEY); PtGetAbsPosition(window, &abs_x, &abs_y); PhMoveCursorAbs(PhInputGroup(NULL), abs_x + SDL_VideoSurface->w/2, abs_y + SDL_VideoSurface->h/2); } SDL_Unlock_EventThread(); return(mode); }
/* qnx_mouse_position: * Sets the position of the mickey-mode mouse. */ static void qnx_mouse_position(int x, int y) { short mx = 0, my = 0; pthread_mutex_lock(&qnx_event_mutex); _mouse_x = x; _mouse_y = y; if (ph_gfx_mode == PH_GFX_WINDOW) PtGetAbsPosition(ph_window, &mx, &my); PhMoveCursorAbs(PhInputGroup(NULL), x + mx, y + my); mymickey_x = mymickey_y = 0; qnx_mouse_warped = TRUE; pthread_mutex_unlock(&qnx_event_mutex); }
static int ph_WarpedMotion(_THIS, PhEvent_t *winEvent) { PhRect_t *rect = PhGetRects( winEvent ); int centre_x, centre_y; int dx, dy; short abs_x, abs_y; int posted; centre_x = SDL_VideoSurface->w / 2; centre_y = SDL_VideoSurface->h / 2; dx = rect->ul.x - centre_x; dy = rect->ul.y - centre_y; posted = SDL_PrivateMouseMotion( 0, 1, dx, dy ); /* Move mouse cursor to middle of the window */ PtGetAbsPosition( window, &abs_x, &abs_y ); PhMoveCursorAbs(PhInputGroup(NULL), abs_x + centre_x, abs_y + centre_y); return (posted); }