Exemple #1
0
MIKMODAPI CHAR* Player_LoadTitleGeneric(MREADER *reader)
{	
	CHAR *result=NULL;
	
	if (reader) {
		MUTEX_LOCK(lists);
		result=Player_LoadTitle_internal(reader);
		MUTEX_UNLOCK(lists);
	}
	return result;
}
Exemple #2
0
MIKMODAPI CHAR* Player_LoadTitleFP(FILE *fp)
{
	CHAR* result=NULL;
	MREADER* reader;

	if(fp && (reader=_mm_new_file_reader(fp))) {
		MUTEX_LOCK(lists);
		result=Player_LoadTitle_internal(reader);
		MUTEX_UNLOCK(lists);
		_mm_delete_file_reader(reader);
	}
	return result;
}
Exemple #3
0
MIKMODAPI CHAR* Player_LoadTitleMem(const char *buffer,int len)
{
	CHAR *result=NULL;
	MREADER* reader;

	if ((reader=_mm_new_mem_reader(buffer,len)))
	{
		MUTEX_LOCK(lists);
		result=Player_LoadTitle_internal(reader);
		MUTEX_UNLOCK(lists);
		_mm_delete_mem_reader(reader);
	}
	
	
	return result;
}
Exemple #4
0
MIKMODAPI CHAR* Player_LoadTitle(CHAR* filename)
{
	CHAR* result=NULL;
	FILE* fp;
	MREADER* reader;

	if((fp=_mm_fopen(filename,"rb"))) {
		if((reader=_mm_new_file_reader(fp))) {
			MUTEX_LOCK(lists);
			result=Player_LoadTitle_internal(reader);
			MUTEX_UNLOCK(lists);
			_mm_delete_file_reader(reader);
		}
		_mm_fclose(fp);
	}
	return result;
}