Exemple #1
0
void AudioConfigPane::LoadGUIValues()
{
  const SConfig& startup_params = SConfig::GetInstance();
  PopulateBackendChoiceBox();
  ToggleBackendSpecificControls(SConfig::GetInstance().sBackend);

  // Audio DSP Engine
  if (startup_params.bDSPHLE)
    m_dsp_engine_radiobox->SetSelection(0);
  else
    m_dsp_engine_radiobox->SetSelection(SConfig::GetInstance().m_DSPEnableJIT ? 1 : 2);

  m_volume_slider->SetValue(SConfig::GetInstance().m_Volume);
  m_volume_text->SetLabel(wxString::Format("%d %%", SConfig::GetInstance().m_Volume));
  m_dpl2_decoder_checkbox->SetValue(startup_params.bDPL2Decoder);
  if (m_latency_control_supported)
  {
    m_audio_latency_spinctrl->SetValue(startup_params.iLatency);
  }
  m_stretch_checkbox->SetValue(startup_params.m_audio_stretch);
  m_stretch_slider->Enable(startup_params.m_audio_stretch);
  m_stretch_slider->SetValue(startup_params.m_audio_stretch_max_latency);
  m_stretch_text->Enable(startup_params.m_audio_stretch);
  m_stretch_text->SetLabel(wxString::Format("%d ms", startup_params.m_audio_stretch_max_latency));
  m_stretch_label->Enable(startup_params.m_audio_stretch);
}
Exemple #2
0
void AudioConfigPane::LoadGUIValues()
{
  PopulateBackendChoiceBox();

  const SConfig& startup_params = SConfig::GetInstance();

  // Audio DSP Engine
  if (startup_params.bDSPHLE)
    m_dsp_engine_radiobox->SetSelection(0);
  else
    m_dsp_engine_radiobox->SetSelection(SConfig::GetInstance().m_DSPEnableJIT ? 1 : 2);

  m_volume_slider->Enable(SupportsVolumeChanges(SConfig::GetInstance().sBackend));
  m_volume_slider->SetValue(SConfig::GetInstance().m_Volume);

  m_volume_text->SetLabel(wxString::Format("%d %%", SConfig::GetInstance().m_Volume));

  m_dpl2_decoder_checkbox->Enable(std::string(SConfig::GetInstance().sBackend) == BACKEND_OPENAL ||
                                  std::string(SConfig::GetInstance().sBackend) ==
                                      BACKEND_PULSEAUDIO);
  m_dpl2_decoder_checkbox->SetValue(startup_params.bDPL2Decoder);

  m_audio_latency_spinctrl->Enable(std::string(SConfig::GetInstance().sBackend) == BACKEND_OPENAL);
  m_audio_latency_spinctrl->SetValue(startup_params.iLatency);
}