void Scene::Insert(Interactor* component, IntCoord x, IntCoord y, Alignment a) { Interactor* i = Wrap(component); PrepareToInsert(i); IntCoord ax = x, ay = y; DoAlign(i, a, ax, ay); DoInsert(i, true, ax, ay); }
void Menu::Compose () { Interactor* i; Coord x, y; i = new ShadowFrame(layout); PrepareToInsert(i); MonoScene::DoInsert(i, false, x, y); }
void Scene::Insert(Interactor* component) { Interactor* i = Wrap(component); PrepareToInsert(i); IntCoord left, bottom; DoInsert(i, false, left, bottom); }
void Scene::Insert (Interactor* component) { Interactor* i = Wrap(component); PrepareToInsert(i); DoInsert(i, false, i->left, i->bottom); }