Exemple #1
0
void Scene::Insert(Interactor* component, IntCoord x, IntCoord y, Alignment a) {
    Interactor* i = Wrap(component);
    PrepareToInsert(i);
    IntCoord ax = x, ay = y;
    DoAlign(i, a, ax, ay);
    DoInsert(i, true, ax, ay);
}
Exemple #2
0
void Menu::Compose () {
    Interactor* i;
    Coord x, y;

    i = new ShadowFrame(layout);
    PrepareToInsert(i);
    MonoScene::DoInsert(i, false, x, y);
}
Exemple #3
0
void Scene::Insert(Interactor* component) {
    Interactor* i = Wrap(component);
    PrepareToInsert(i);
    IntCoord left, bottom;
    DoInsert(i, false, left, bottom);
}
Exemple #4
0
void Scene::Insert (Interactor* component) {
    Interactor* i = Wrap(component);
    PrepareToInsert(i);
    DoInsert(i, false, i->left, i->bottom);
}