XnStatus PlayerNode::OpenStream()
{
	XN_VALIDATE_INPUT_PTR(m_pInputStream);
	XnStatus nRetVal = m_pInputStream->Open(m_pStreamCookie);
	XN_IS_STATUS_OK(nRetVal);
	RecordingHeader header;
	XnUInt32 nBytesRead = 0;
	
	nRetVal = m_pInputStream->Read(m_pStreamCookie, &header, sizeof(header), &nBytesRead);
	XN_IS_STATUS_OK(nRetVal);
	if (nBytesRead < sizeof(header))
	{
		XN_LOG_ERROR_RETURN(XN_STATUS_CORRUPT_FILE, XN_MASK_OPEN_NI, "Not enough bytes read");
	}

	/* Check header */
	if (xnOSMemCmp(header.headerMagic, DEFAULT_RECORDING_HEADER.headerMagic, sizeof(header.headerMagic)) != 0)
	{
		XN_LOG_ERROR_RETURN(XN_STATUS_CORRUPT_FILE, XN_MASK_OPEN_NI, "Invalid header magic");
	}

	if ((xnVersionCompare(&header.version, &OLDEST_SUPPORTED_FILE_FORMAT_VERSION) < 0) || //File format is too old
		(xnVersionCompare(&header.version, &DEFAULT_RECORDING_HEADER.version) > 0)) //File format is too new
	{
		XN_LOG_ERROR_RETURN(XN_STATUS_UNSUPPORTED_VERSION, XN_MASK_OPEN_NI, "Unsupported file format version: %u.%u.%u.%u", header.version.nMajor, header.version.nMinor, header.version.nMaintenance, header.version.nBuild);
	}

	m_nGlobalMaxTimeStamp = header.nGlobalMaxTimeStamp;
	m_nMaxNodes = header.nMaxNodeID + 1;
	XN_ASSERT(m_nMaxNodes > 0);
	XN_DELETE_ARR(m_pNodeInfoMap);
	xnOSFree(m_aSeekTempArray);
	m_pNodeInfoMap = XN_NEW_ARR(PlayerNodeInfo, m_nMaxNodes);
	XN_VALIDATE_ALLOC_PTR(m_pNodeInfoMap);
	XN_VALIDATE_CALLOC(m_aSeekTempArray, DataIndexEntry*, m_nMaxNodes);
	
	m_bOpen = TRUE;
	nRetVal = ProcessUntilFirstData();
	if (nRetVal != XN_STATUS_OK)
	{
		XN_DELETE_ARR(m_pNodeInfoMap);
		m_pNodeInfoMap = NULL;
		xnOSFree(m_aSeekTempArray);
		m_aSeekTempArray = NULL;
		return nRetVal;
	}

	return XN_STATUS_OK;
}
Exemple #2
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XnStatus PlayerNode::Rewind()
{
	//skip recording header
	XnStatus nRetVal = SeekStream(XN_OS_SEEK_SET, sizeof(RecordingHeader));
	XN_IS_STATUS_OK(nRetVal);

	//Reset all node info's
	for (XnUInt32 i = 0; i < m_nMaxNodes; i++)
	{
		m_pNodeInfoMap[i].Reset();
	}

	m_bDataBegun = FALSE;
	m_nTimeStamp = 0;
	m_bEOF = FALSE;
	
	//Skip to first data
	nRetVal = ProcessUntilFirstData();
	XN_IS_STATUS_OK(nRetVal);
	return XN_STATUS_OK;
}