Exemple #1
0
Physics::Physics() {

	m_GlobalProps["GRAVITY"] = Prop(IPhysics::VEC4, 0.0f, 9.8f, 0.0f, 0.0f);
	m_GlobalProps["K"] = Prop(IPhysics::FLOAT, 0.1f);

	m_MaterialProps["ACCELERATION"] = Prop(IPhysics::VEC4, 1.0f, 0.0f, 0.0f, 0.0f);
	m_MaterialProps["MASS"] = Prop(IPhysics::FLOAT, 1.0f);
	m_MaterialProps["MASS1"] = Prop(IPhysics::FLOAT, 1.0f);

}
Exemple #2
0
QList<Prop> DurationElement::properties(Xml& xml, bool /*clipboardmode*/) const
      {
      QList<Prop> pl = Element::properties(xml);
      if (tuplet())
            pl.append(Prop("Tuplet", tuplet()->id()));
      return pl;
      }
Exemple #3
0
UProperty* FindStrictScriptVariable( UStruct* InStruct, const TCHAR* PropName)
{
	guard(FindStrictScriptVariable);
	FName NAME_PropName = FName( PropName, FNAME_Find);
	check( NAME_PropName != NAME_None );
	for( TStrictFieldIterator<UProperty> Prop( InStruct ); Prop; ++Prop )
		if( Prop->GetFName() == NAME_PropName )
			return *Prop;
	appThrowf( (TEXT("Property not found in %s!!"), InStruct->GetName() ) );
	return NULL;
	unguardf( (PropName) );
}
void CEditCombinationProp::SetProp( const EFFECT_PROP* pProp, int32 nBufLen )
{
	EVector<EFFECT_PROP> Prop( pProp, pProp + nBufLen );
	CEditUnitPropHelp::SetBaseProp( Prop );

	for ( size_t i = 0; i < Prop.size(); ++i )
	{
		if( Prop[i].Name() == "特效文件" )	m_strEffectFileName	= Prop[i].Data().Str();
		if( Prop[i].Name() == "特效名" )	m_nEffectIndex = Prop[i].Data().Index();
	}

	_UpdateParams();
}
Exemple #5
0
void Control::updateProp(float deltaTime,Map &m) {
    //TODO a random generator of props on the map and check if is interacting with a NPC
    //TODO a random generator of props on the map
    //TODO a random generator of props on the map

    for (unsigned int i = 0; i < props.size(); ++i) {
        if (!props[i].empty()) npcOnProp(i);
        while (props[i].size() < 1 and std::rand()%10 == 0) {
            int x,y;
            x = std::rand() % COLS;
            y = std::rand() % ROWS;
            if (m.isWalkeable(sf::Vector2f(x,y))) {
                Prop p = Prop(Star+i,sf::Vector2f(x,y),TILE_SIZE);
                props[i].push_back(p);
            }
        }

    }
}
Exemple #6
0
void init(){

  //  scene.getLight(0).setOn(false);
  scene.getLight(0).setDiffuse(GeomColor(255,255,255,50));

  SceneLight &l = scene.getLight(1);
  static Camera cam(Vec(0,0,600,1),
                    Vec(0,0,-1,1),
                    Vec(0,-1,0,1));
  cam.setResolution(Size(1024,1024));
  scene.setGravity(Vec(0,0,-1000));

  l.setShadowCam(new Camera(cam));
  l.setShadowEnabled(true);
  l.setAnchorToWorld();
  l.setPosition(Vec(0,0,600,1));
  l.setOn(true);
  l.setSpecularEnabled(true);
  l.setDiffuseEnabled(true);
  l.setSpecular(GeomColor(0,100,255,255));
  l.setDiffuse(GeomColor(255,100,0,30));

  scene.setPropertyValue("shadows.use improved shading",true);
  scene.setPropertyValue("shadows.resolution",2048);
  scene.setPropertyValue("shadows.bias",10);


  //static const int W=20,H=13,DIM=W*H;
  static const int W=pa("-paper-dim",0), H=pa("-paper-dim",1);
  static Img8u frontFace = load<icl8u>(*pa("-ff"));
  static Img8u backFace = load<icl8u>(*pa("-bf"));

  const Size s(210,297);
  const Vec corners[4] = {
    Vec(-s.width/2, -s.height/2, 150,1),
    Vec(s.width/2, -s.height/2, 150,1),
    Vec(s.width/2, s.height/2, 150,1),
    Vec(-s.width/2, s.height/2, 150,1),
  };

  paper = new ManipulatablePaper(&scene,&scene,W,H,corners,true,&frontFace,&backFace);
  //scene.removeObject(paper);
  //paper->addShadow(-74.5);


  if(pa("-o")){
    std::vector<Camera> cams;
    for(int i=0;i<3;++i){
      cams.push_back(Camera(*pa("-c",i)));
    }
    capturer = new SceneMultiCamCapturer(scene, cams);
    //    Scene::enableSharedOffscreenRendering();
    scene.setDrawCamerasEnabled(false);
  }

  gui << Draw3D(Size::VGA).minSize(32,24).handle("draw")
      << (VBox().maxSize(12,100).minSize(12,1)
          << ( HBox()
               << Fps(10).handle("fps")
               << Button("add clutter").handle("add")
               )
          << ( HBox()
               << Button("stopped","running",true).out("run")
               << Button("paper ...").handle("props")
               )
          << ( HBox()
               << CheckBox("show cubes").out("showCubes")
               << CheckBox("show texture",false).out("showTexture")
               << CheckBox("show links",false).out("showLinks")
             )
          << FSlider(0,1,0.5).out("vertexMoveFactor").label("manual force")
          << FSlider(1,100,10).out("attractorStreangth").label("attractor force")
          << FSlider(0.0001,0.9999,0.9).handle("globalStiffness").label("global paper stiffness")
          << ( HBox()
               << Button("reset paper").handle("resetPaper")
               << Combo("1,5,10,25,!200,300,500").handle("maxFPS").label("max FPS")
               )
          << FSlider(0.1,20,2).handle("cm").label("collision margin")

          << ( HBox()
               << Button("memorize").handle("mem")
               << CheckBox("soften with mouse",true).handle("soften")
               << Button("test").handle("pct")
             )
          )

      << Show();

  propGUI << Prop("paper").minSize(16,1).maxSize(16,100) << Create();

  gui["pct"].registerCallback(paper_coords_test);
  gui["props"].registerCallback(utils::function((GUI&)propGUI,&GUI::switchVisibility));
  gui["resetPaper"].registerCallback(reset_paper);
  gui["globalStiffness"].registerCallback(change_global_stiffness);

  scene.PhysicsWorld::addObject(&ground);
  scene.Scene::addObject(&groundVis);

  DrawHandle3D draw = gui["draw"];
  draw->install(paper->createMouseHandler(0));
  draw->install(&foldLine);
  draw->link(scene.getGLCallback(0));

  foldLine.cb = utils::function(fold_line_cb);



}
void MorphGeometry::updateMorph(void)
{
    if(!getBaseGeometry())
    {
        SWARNING << "No Base Geometry" << std::endl;
        return;
    }

    for(UInt32 i(0) ; i<getMFMorphProperties()->size() ; ++i)
    {
        GeoVectorProperty* BaseProp(getBaseGeometry()->getProperty(getMorphProperties(i)));

        GeoVectorPropertyUnrecPtr Prop(getProperty(getMorphProperties(i)));
        switch(getBlendingMethod())
        {
            case Relative:
                {
                    //Reset the Base mesh
                    UInt32 NumBytesToCopy(Prop->getFormatSize() * BaseProp->size() * BaseProp->getDimension());
                    memcpy(Prop->editData(), BaseProp->getData(), NumBytesToCopy);
                }
                break;
            default:
                SWARNING << "Invalid blending method: " << getBlendingMethod()
                         << ". Using Normalized method." << std::endl;
            case Normalized:
                {
                    Real32 Weight(1.0f);
                    for(UInt32 j(0) ; j < getNumMorphTargets() ; ++j)
                    {
                        Weight -= osgAbs(getMorphTargetWeight(j));
                    }
                    //Zero out the property
                    zeroGeoProperty(Prop);

                    //Call the morph property with the given property format
                    morphGeoProperty(BaseProp, Prop, Weight);
                }
                break;
        }
        setProperty(Prop, getMorphProperties(i));

        //Loop through all morph targets
        Geometry* Target;
        GeoVectorProperty* TargetProp;
        Real32 Weight;
        for(UInt32 j(0) ; j < getNumMorphTargets() ; ++j)
        {
            //If the Weight is really small then don't apply it
            Weight = osgAbs(getMorphTargetWeight(j));
            if(Weight < 0.000001f)
            {
                continue;
            }

            Target = getMorphTarget(j);
            TargetProp = Target->getProperty(getMorphProperties(i));

            //Call the morph property with the given property format
            morphGeoProperty(TargetProp, Prop, Weight);
        }
    }
}
Exemple #8
0
void init(){
  gui << Prop("a").label("properties of a")
      << Prop("a").label("also properties of a")
      << Prop("c").label("properties of c only")
      << Show();
}
int CDittoRulerRichEditCtrl::SaveToDB(BOOL bUpdateDesc)
{
	int nRet = FALSE;
	if(m_SaveTypes == stNONE && m_lID >= 0)
	{
		return DIDNT_NEED_TO_SAVE;
	}

	if(m_rtf.GetModify() == FALSE)
	{
		Log(_T("Clip has not been modified"));
		return DIDNT_NEED_TO_SAVE;
	}

	bool bSetModifyToFalse = true;
	try
	{
		CClip Clip;
		Clip.m_id = m_lID;
		if(m_SaveTypes & stRTF)
		{
			LoadRTFData(Clip);
		}

		if(m_SaveTypes & stCF_TEXT || m_SaveTypes & stCF_UNICODETEXT)
		{
			LoadTextData(Clip);
		}

		if(Clip.m_Formats.GetSize() <= 0)
		{
			return FALSE;
		}

		theApp.m_db.execDML(_T("begin transaction;"));

		if(m_lID >= 0)
		{
			Clip.SaveFromEditWnd(bUpdateDesc);
		}
		else
		{
			bSetModifyToFalse = false;
			Clip.MakeLatestOrder();
			CCopyProperties Prop(-1, this, &Clip);
			Prop.SetHandleKillFocus(true);
			Prop.SetToTopMost(false);
			if(Prop.DoModal() == IDOK)
			{
				Clip.AddToDB();
				m_csDescription = Clip.m_Desc;
				m_lID = Clip.m_id;
				bUpdateDesc = TRUE;
				bSetModifyToFalse = true;
			}
		}

		nRet = SAVED_CLIP_TO_DB;

		theApp.m_db.execDML(_T("commit transaction;"));

		if(bUpdateDesc)
			theApp.RefreshView();
	}
	CATCH_SQLITE_EXCEPTION

	if(bSetModifyToFalse)
		m_rtf.SetModify(FALSE);

	return nRet;
}