Exemple #1
0
/* Note: Finds the next alphabetical property, regardless of the existence
	  of the original property given. */
PropPtr
propdir_next_elem(PropPtr root, char *path)
{
	PropPtr p;
	char *n;

	if (!root)
		return (NULL);
	while (*path && *path == PROPDIR_DELIMITER)
		path++;
	if (!*path)
		return (NULL);
	n = index(path, PROPDIR_DELIMITER);
	while (n && *n == PROPDIR_DELIMITER)
		*(n++) = '\0';
	if (n && *n) {
		/* just another propdir in the path */
		p = locate_prop(root, path);
		if (p && PropDir(p)) {
			/* yup, found the propdir */
			return (propdir_next_elem(PropDir(p), n));
		}
		return (NULL);
	} else {
		/* aha, we are finally to the property subname itself. */
		return (next_node(root, path));
	}
}
Exemple #2
0
/* path is the name of the propdir to find the first node of */
PropPtr
propdir_first_elem(PropPtr root, char *path)
{
	PropPtr p;

	while (*path && *path == PROPDIR_DELIMITER)
		path++;
	if (!*path)
		return (first_node(root));
	p = propdir_get_elem(root, path);
	if (p && PropDir(p)) {
		return (first_node(PropDir(p)));	/* found the property! */
	}
	return (NULL);				/* nope, doesn't exist */
}
Exemple #3
0
/**
 * Calculates the size of the given property directory AVL list.  This
 * will iterate over the entire structure to give the entire size.  It
 * is the low level equivalent of size_properties
 *
 * @see size_properties
 *
 * @param avl the Property directory AVL to check
 * @return the size of the loaded properties in memory -- this does NOT
 *         do any diskbase loading.
 */
size_t
size_proplist(PropPtr avl)
{
    size_t bytes = 0;

    if (!avl)
        return 0;

    bytes += sizeof(struct plist);

    bytes += strlen(PropName(avl));

    if (!(PropFlags(avl) & PROP_ISUNLOADED)) {
        switch (PropType(avl)) {
            case PROP_STRTYP:
                bytes += strlen(PropDataStr(avl)) + 1;
                break;
            case PROP_LOKTYP:
                bytes += size_boolexp(PropDataLok(avl));
                break;
            default:
                break;
        }
    }

    bytes += size_proplist(avl->left);
    bytes += size_proplist(avl->right);
    bytes += size_proplist(PropDir(avl));
    return bytes;
}
Exemple #4
0
int
fetch_propvals(dbref obj, const char *dir)
{
    PropPtr p, pptr;
    int cnt = 0;
    char buf[BUFFER_LEN];
    char name[BUFFER_LEN];

    p = first_prop_nofetch(obj, dir, &pptr, name, sizeof(name));
    while (p) {
        cnt = (cnt || propfetch(obj, p));
        if (PropDir(p) || (PropFlags(p) & PROP_DIRUNLOADED)) {
            strcpyn(buf, sizeof(buf), dir);
            strcatn(buf, sizeof(buf), name);
            strcatn(buf, sizeof(buf), "/");
            if (PropFlags(p) & PROP_DIRUNLOADED) {
                SetPFlags(p, (PropFlags(p) & ~PROP_DIRUNLOADED));
                getproperties(input_file, obj, buf);
            }
            fetch_propvals(obj, buf);
        }
        p = next_prop(pptr, p, name, sizeof(name));
    }
    return cnt;
}
Exemple #5
0
/* return true if a property contains a propdir */
int
propdir_check(PropPtr root, char *path)
{
	PropPtr p;

	if ((p = propdir_get_elem(root, path)))
		return (PropDir(p) != NULL);
	return (0);
}
Exemple #6
0
void
delete_proplist(PropPtr p)
{
	if (!p)
		return;
	delete_proplist(AVL_LF(p));
	delete_proplist(PropDir(p));
	delete_proplist(AVL_RT(p));
	free_propnode(p);
}
Exemple #7
0
void
untouchprop_rec(PropPtr p)
{
    if (!p)
        return;
    SetPFlags(p, (PropFlags(p) & ~PROP_TOUCHED));
    untouchprop_rec(AVL_LF(p));
    untouchprop_rec(AVL_RT(p));
    untouchprop_rec(PropDir(p));
}
Exemple #8
0
/* copies properties */
void
copy_proplist(dbref obj, PropPtr * nu, PropPtr old)
{
	PropPtr p;

	if (old) {
#ifdef DISKBASE
		propfetch(obj, old);
#endif
		p = new_prop(nu, PropName(old));
		SetPFlagsRaw(p, PropFlagsRaw(old));
		switch (PropType(old)) {
		case PROP_STRTYP:
			SetPDataStr(p, alloc_string(PropDataStr(old)));
			break;
		case PROP_LOKTYP:
			if (PropFlags(old) & PROP_ISUNLOADED) {
				SetPDataLok(p, TRUE_BOOLEXP);
				SetPFlags(p, (PropFlags(p) & ~PROP_ISUNLOADED));
			} else {
				SetPDataLok(p, copy_bool(PropDataLok(old)));
			}
			break;
		case PROP_DIRTYP:
			SetPDataVal(p, 0);
			break;
		case PROP_FLTTYP:
			SetPDataFVal(p, PropDataFVal(old));
			break;
		default:
			SetPDataVal(p, PropDataVal(old));
			break;
		}
		copy_proplist(obj, &PropDir(p), PropDir(old));
		copy_proplist(obj, &AVL_LF(p), AVL_LF(old));
		copy_proplist(obj, &AVL_RT(p), AVL_RT(old));
		/*
		   copy_proplist(obj, nu, AVL_LF(old));
		   copy_proplist(obj, nu, AVL_RT(old));
		 */
	}
}
Exemple #9
0
/**
 * Recursively deletes an entire proplist AVL with 'p' as the root,
 * and frees 'p' itself.
 *
 * @param p The proplist to delete.
 */
void
delete_proplist(PropPtr p)
{
    if (!p)
        return;

    delete_proplist(p->left);
    delete_proplist(PropDir(p));
    delete_proplist(p->right);
    free_propnode(p);
}
Exemple #10
0
void
db_dump_props_rec(dbref obj, FILE * f, const char *dir, PropPtr p)
{
    char buf[BUFFER_LEN];

#ifdef DISKBASE
    int tpos = 0;
    int flg;
    short wastouched = 0;
#endif

    if (!p)
        return;

    db_dump_props_rec(obj, f, dir, AVL_LF(p));
#ifdef DISKBASE
    if (tp_diskbase_propvals) {
        tpos = ftell(f);
        wastouched = (PropFlags(p) & PROP_TOUCHED);
    }
    if (propfetch(obj, p)) {
        fseek(f, 0L, 2);
    }
#endif
    db_putprop(f, dir, p);
#ifdef DISKBASE
    if (tp_diskbase_propvals && !wastouched) {
        if (PropType(p) == PROP_STRTYP || PropType(p) == PROP_LOKTYP) {
            flg = PropFlagsRaw(p) | PROP_ISUNLOADED;
            clear_propnode(p);
            SetPFlagsRaw(p, flg);
            SetPDataVal(p, tpos);
        }
    }
#endif
    if (PropDir(p)) {
        sprintf(buf, "%s%s%c", dir, PropName(p), PROPDIR_DELIMITER);
        db_dump_props_rec(obj, f, buf, PropDir(p));
    }
    db_dump_props_rec(obj, f, dir, AVL_RT(p));
}
Exemple #11
0
/* return true if a property contains a propdir */
int
is_propdir_nofetch(dbref player, const char *type)
{
    PropPtr p;
    char w[BUFFER_LEN];

    strcpy(w, type);
    p = propdir_get_elem(DBFETCH(player)->properties, w);
    if (!p)
        return 0;
    return (PropDir(p) != (PropPtr) NULL);
}
Exemple #12
0
char *
displayprop(dbref player, dbref obj, const char *name, char *buf)
{
    char mybuf[BUFFER_LEN], tbuf[BUFFER_LEN];
    int pdflag;
    PropPtr p = get_property(obj, name);

    if (!p) {
        sprintf(buf, SYSGLOOM "%s: No such property.", name);
        return buf;
    }
#ifdef DISKBASE
    propfetch(obj, p);
#endif
    pdflag = (PropDir(p) != NULL);
    sprintf(tbuf, "%.*s%c", (BUFFER_LEN / 4), name,
            (pdflag) ? PROPDIR_DELIMITER : '\0');
    tct(tbuf, mybuf);
    switch (PropType(p)) {
        case PROP_STRTYP:
            sprintf(buf, SYSAQUA "str " SYSGREEN "%s" SYSRED ":" SYSCYAN
                    "%.*s", mybuf, (BUFFER_LEN / 2),
                    tct(PropDataUNCStr(p), tbuf));
            break;
        case PROP_REFTYP:
            sprintf(buf, SYSBROWN "ref " SYSGREEN "%s" SYSRED ":%s", mybuf,
                    ansi_unparse_object(player, PropDataRef(p)));
            break;
        case PROP_INTTYP:
            sprintf(buf, SYSFOREST "int " SYSGREEN "%s" SYSRED ":" SYSYELLOW
                    "%d", mybuf, PropDataVal(p));
            break;
        case PROP_FLTTYP:
            sprintf(buf, SYSNAVY "flt " SYSGREEN "%s" SYSRED ":" SYSBROWN
                    "%.15g", mybuf, PropDataFVal(p));
            break;
        case PROP_LOKTYP:
            if (PropFlags(p) & PROP_ISUNLOADED) {
                sprintf(buf, SYSCRIMSON "lok " SYSGREEN "%s" SYSRED ":"
                        SYSPURPLE "*UNLOCKED*", mybuf);
            } else {
                sprintf(buf, SYSCRIMSON "lok " SYSGREEN "%s" SYSRED ":"
                        SYSPURPLE "%.*s", mybuf, (BUFFER_LEN / 2),
                        tct(unparse_boolexp(player, PropDataLok(p), 1), tbuf));
            }
            break;
        case PROP_DIRTYP:
            sprintf(buf, SYSWHITE "dir " SYSGREEN "%s" SYSRED ":", mybuf);
            break;
    }
    return buf;
}
Exemple #13
0
/* path is the name of the property to delete */
PropPtr
propdir_delete_elem(PropPtr root, char *path)
{
	PropPtr p;
	char *n;

	if (!root)
		return (NULL);
	while (*path && *path == PROPDIR_DELIMITER)
		path++;
	if (!*path)
		return (root);
	n = index(path, PROPDIR_DELIMITER);
	while (n && *n == PROPDIR_DELIMITER)
		*(n++) = '\0';
	if (n && *n) {
		/* just another propdir in the path */
		p = locate_prop(root, path);
		if (p && PropDir(p)) {
			/* yup, found the propdir */
			SetPDir(p, propdir_delete_elem(PropDir(p), n));
			if (!PropDir(p) && PropType(p) == PROP_DIRTYP) {
				root = delete_prop(&root, PropName(p));
			}
		}
		/* return the updated root pntr */
		return (root);
	} else {
		/* aha, we are finally to the property itself. */
		p = locate_prop(root, path);
		if (p && PropDir(p)) {
			delete_proplist(PropDir(p));
		}
		(void) delete_prop(&root, path);
		return (root);
	}
}
Exemple #14
0
/* return a pointer to the first property in a propdir and duplicates the
   property name into 'name'.  returns 0 if the property list is empty
   or does not exist. */
PropPtr
first_prop_nofetch(dbref player, const char *dir, PropPtr *list, char *name)
{
    char buf[BUFFER_LEN];
    PropPtr p;

    if (dir) {
        while (*dir && *dir == PROPDIR_DELIMITER) {
            dir++;
        }
    }
    if (!dir || !*dir) {
        *list = DBFETCH(player)->properties;
        p = first_node(*list);
        if (p) {
            strcpy(name, PropName(p));
        } else {
            *name = '\0';
        }
        return (p);
    }

    strcpy(buf, dir);
    *list = p = propdir_get_elem(DBFETCH(player)->properties, buf);
    if (!p) {
        *name = '\0';
        return NULL;
    }
    *list = PropDir(p);
    p = first_node(*list);
    if (p) {
        strcpy(name, PropName(p));
    } else {
        *name = '\0';
    }

    return (p);
}
Exemple #15
0
/*
 * returns pointer to the new property node.  Returns a pointer to an
 *   existing elem of the given name, if one already exists.  Returns
 *   NULL if the name given is bad.
 * root is the pointer to the root propdir node.  This is updated in this
 *   routine to point to the new root node of the structure.
 * path is the name of the property to insert
 */
PropPtr
propdir_new_elem(PropPtr * root, char *path)
{
	PropPtr p;
	char *n;

	while (*path && *path == PROPDIR_DELIMITER)
		path++;
	if (!*path)
		return (NULL);
	n = index(path, PROPDIR_DELIMITER);
	while (n && *n == PROPDIR_DELIMITER)
		*(n++) = '\0';
	if (n && *n) {
		/* just another propdir in the path */
		p = new_prop(root, path);
		return (propdir_new_elem(&PropDir(p), n));
	} else {
		/* aha, we are finally to the property itself. */
		p = new_prop(root, path);
		return (p);
	}
}
Exemple #16
0
/* path is the name of the propdir to find */
const char *
propdir_unloaded(PropPtr root, const char *path)
{
	PropPtr p;
	const char *n;
	char *o, *l;
	static char buf[BUFFER_LEN];

	if (!root)
		return NULL;
	n = path;
	o = buf;
	while (*n == PROPDIR_DELIMITER)
		n++;
	if (!*n)
		return NULL;
	while (*n) {
		*o++ = '/';
		l = o;
		while (*n && *n != PROPDIR_DELIMITER)
			*o++ = *n++;
		while (*n == PROPDIR_DELIMITER)
			n++;
		*o = '\0';
		p = locate_prop(root, l);
		if (!p) {
			return NULL;
		}
		if (PropFlags(p) & PROP_DIRUNLOADED) {
			SetPFlags(p, (PropFlags(p) & ~PROP_DIRUNLOADED));
			return buf + 1;
		}
		root = PropDir(p);
	}
	return NULL;
}
Exemple #17
0
void
set_property_nofetch(dbref object, const char *pname, PData * dat,
                     bool pure)
{
    char buf[BUFFER_LEN];
    char *n;
    PropPtr p;

    /* Make sure that we are passed a valid property name */
    if (!pname)
        return;

    while (*pname == PROPDIR_DELIMITER)
        pname++;

    strcpy(buf, pname);

    /* truncate propnames with a ':' in them at the ':' */
    if ((n = index(buf, PROP_DELIMITER)))
        *n = '\0';

    /* truncate propnames with a '\n' in them at the '\n' */
    if ((n = index(buf, '\n')))
        *n = '\0';

    if (!*buf)
        return;

    if ((!(FLAGS(object) & LISTENER)) &&
        (string_prefix(buf, "_listen") ||
         string_prefix(buf, "~listen") ||
         string_prefix(buf, "@listen") ||
         string_prefix(buf, "_olisten") ||
         string_prefix(buf, "~olisten") ||
         string_prefix(buf, "@olisten") ||
         string_prefix(buf, "_alisten") ||
         string_prefix(buf, "~alisten") ||
         string_prefix(buf, "@alisten") ||
         string_prefix(buf, "_aolisten") ||
         string_prefix(buf, "~aolisten") || string_prefix(buf, "@aolisten"))) {
        FLAGS(object) |= LISTENER;
    }

    if ((!(FLAG2(object) & F2COMMAND)) &&
        (string_prefix(buf, "_command") ||
         string_prefix(buf, "~command") ||
         string_prefix(buf, "@command") ||
         string_prefix(buf, "_ocommand") ||
         string_prefix(buf, "~ocommand") || string_prefix(buf, "@ocommand"))) {
        FLAG2(object) |= F2COMMAND;
    }

    p = propdir_new_elem(&(DBFETCH(object)->properties), buf);

    /* free up any old values */
    clear_propnode(p);

    SetPFlagsRaw(p, dat->flags);
    if (PropFlags(p) & PROP_ISUNLOADED) {
        SetPDataUnion(p, dat->data);
        return;
    }

    switch (PropType(p)) {
        case PROP_STRTYP:
            if (!dat->data.str || !*dat->data.str) {
                SetPType(p, PROP_DIRTYP);
                SetPDataStr(p, NULL);
                if (!PropDir(p)) {
                    remove_property_nofetch(object, pname);
                }
            } else {
#ifdef COMPRESS
                if (!pure) {
                    if (!(dat->flags & PROP_NOCOMPRESS)
                        && isascii_str(dat->data.str)) {
                        SetPDataStr(p, alloc_compressed(dat->data.str));
                    } else {
                        dat->flags |= PROP_NOCOMPRESS;
                        SetPDataStr(p, alloc_string(dat->data.str));
                    }
                    SetPFlagsRaw(p, (dat->flags | PROP_COMPRESSED));
                } else
#endif
                    SetPDataStr(p, alloc_string(dat->data.str));
            }
            break;
        case PROP_INTTYP:
            SetPDataVal(p, dat->data.val);
            if (!dat->data.val) {
                SetPType(p, PROP_DIRTYP);
                if (!PropDir(p))
                    remove_property_nofetch(object, pname);
            }
            break;
        case PROP_FLTTYP:
            SetPDataFVal(p, dat->data.fval);
            if (dat->data.fval == 0.0) {
                SetPType(p, PROP_DIRTYP);
                if (!PropDir(p))
                    remove_property_nofetch(object, pname);
            }
            break;
        case PROP_REFTYP:
            SetPDataRef(p, dat->data.ref);
            if (dat->data.ref == NOTHING) {
                SetPType(p, PROP_DIRTYP);
                SetPDataRef(p, 0);
                if (!PropDir(p))
                    remove_property_nofetch(object, pname);
            }
            break;
        case PROP_LOKTYP:
            SetPDataLok(p, dat->data.lok);
            break;
        case PROP_DIRTYP:
            SetPDataVal(p, 0);
            if (!PropDir(p))
                remove_property_nofetch(object, pname);
            break;
    }
}
Exemple #18
0
void
set_property_nofetch(dbref player, const char *type, int flags, PTYPE value)
{
    PropPtr p;
    char buf[BUFFER_LEN];
    char *n, *w;

    /* Make sure that we are passed a valid property name */
    if (!type)
        return;

    /* if (tp_db_readonly) return; *//* Why did we remove this? */

    while (*type == PROPDIR_DELIMITER)
        type++;
    if ((!(FLAGS(player) & LISTENER)) &&
        (string_prefix(type, "_listen") ||
         string_prefix(type, "~listen") ||
         string_prefix(type, "@listen") ||
         string_prefix(type, "_olisten") ||
         string_prefix(type, "~olisten") ||
         string_prefix(type, "@olisten") ||
         string_prefix(type, "_alisten") ||
         string_prefix(type, "~alisten") ||
         string_prefix(type, "@alisten") ||
         string_prefix(type, "_aolisten") ||
         string_prefix(type, "~aolisten") ||
         string_prefix(type, "@aolisten"))) {
        FLAGS(player) |= LISTENER;
    }

    if ((!(FLAG2(player) & F2COMMAND)) &&
        (string_prefix(type, "_command") ||
         string_prefix(type, "~command") ||
         string_prefix(type, "@command") ||
         string_prefix(type, "_ocommand") ||
         string_prefix(type, "~ocommand") ||
         string_prefix(type, "@ocommand"))) {
        FLAG2(player) |= F2COMMAND;
    }

    w = strcpy(buf, type);

    /* truncate propnames with a ':' in them at the ':' */
    n = index(buf, PROP_DELIMITER);
    if (n)
        *n = '\0';
    if (!*buf)
        return;

    p = propdir_new_elem(&(DBFETCH(player)->properties), w);

    /* free up any old values */
    clear_propnode(p);

    SetPFlagsRaw(p, flags);
    if (PropFlags(p) & PROP_ISUNLOADED) {
        SetPDataVal(p, (int) value);
        return;
    }
    switch (PropType(p)) {
        case PROP_STRTYP:
            if (!value || !*((char *) value)) {
                SetPType(p, PROP_DIRTYP);
                SetPDataVal(p, 0);
                if (!PropDir(p))
                    remove_property_nofetch(player, type);
            } else {
                /*  char *cptr = (char *) value;
                   while (cptr) { 
                   if (*cptr == '\n')
                   *cptr = '\r';
                   ++cptr;
                   } */
                SetPDataStr(p, alloc_compressed((char *) value));
#ifdef COMPRESS
                SetPFlagsRaw(p, (flags | PROP_COMPRESSED));
#endif
            }
            break;
        case PROP_INTTYP:
            SetPDataVal(p, (int) value);
            if (!value) {
                SetPType(p, PROP_DIRTYP);
                if (!PropDir(p))
                    remove_property_nofetch(player, type);
            }
            break;
        case PROP_FLTTYP:
            SetPDataFVal(p, strtod(value, NULL));
            if (strtod(value, NULL) == 0) {
                SetPType(p, PROP_DIRTYP);
                if (!PropDir(p)) {
                    remove_property_nofetch(player, type);
                }
            }
            break;
        case PROP_REFTYP:
            if (((dbref) value) == NOTHING) {
                SetPType(p, PROP_DIRTYP);
                SetPDataVal(p, 0);
                if (!PropDir(p))
                    remove_property_nofetch(player, type);
            } else {
                SetPDataRef(p, (dbref) value);
            }
            break;
        case PROP_LOKTYP:
            SetPDataLok(p, (struct boolexp *) value);
            /*
             * if ((struct boolexp *)value == TRUE_BOOLEXP) {
             *     SetPType(p, PROP_DIRTYP);
             *     SetPDataVal(p, 0);
             *     if (!PropDir(p))
             *         remove_property_nofetch(player, type);
             * } else {
             *     SetPDataLok(p, (struct boolexp *)value);
             * }
             */
            break;
        case PROP_DIRTYP:
            SetPDataVal(p, 0);
            if (!PropDir(p))
                remove_property_nofetch(player, type);
            break;
    }
}