Exemple #1
0
/**
 * This function will initialize an object and add it to object system management.
 *
 * @param object the specified object to be initialized.
 * @param type the object type.
 * @param name the object name. In system, the object's name must be unique.
 */
void rt_object_init(struct rt_object *object, enum rt_object_class_type type, const char *name)
{
	register rt_base_t temp;
	struct rt_object_information *information;

#ifdef RT_USING_MODULE
	/* get module object information */
	information = (rt_module_self() != RT_NULL) ? 
		&rt_module_self()->module_object[type] : &rt_object_container[type];
#else
	/* get object information */
	information = &rt_object_container[type];
#endif

	/* initialize object's parameters */

	/* set object type to static */
	object->type = type | RT_Object_Class_Static;

	/* copy name */
	rt_strncpy(object->name, name, RT_NAME_MAX);

	RT_OBJECT_HOOK_CALL(rt_object_attach_hook, (object));

	/* lock interrupt */
	temp = rt_hw_interrupt_disable();

	/* insert object into information object list */
	rt_list_insert_after(&(information->object_list), &(object->list));

	/* unlock interrupt */
	rt_hw_interrupt_enable(temp);
}
Exemple #2
0
/**
 * This function will allocate an object from object system
 *
 * @param type the type of object
 * @param name the object name. In system, the object's name must be unique.
 *
 * @return object
 */
rt_object_t rt_object_allocate(enum rt_object_class_type type, const char* name)
{
    struct rt_object* object;
    register rt_base_t temp;
    struct rt_object_information* information;

    RT_DEBUG_NOT_IN_INTERRUPT;

#ifdef RT_USING_MODULE
    /* get module object information, module object should be managed by kernel object container */
    information = (rt_module_self() != RT_NULL && (type != RT_Object_Class_Module)) ?
                  &rt_module_self()->module_object[type] : &rt_object_container[type];
#else
    /* get object information */
    information = &rt_object_container[type];
#endif

    object = (struct rt_object*)rt_malloc(information->object_size);
    if (object == RT_NULL)
    {
        /* no memory can be allocated */
        return RT_NULL;
    }

    /* initialize object's parameters */

    /* set object type */
    object->type = type;

    /* set object flag */
    object->flag = 0;

#ifdef RT_USING_MODULE
    if(rt_module_self() != RT_NULL)
    {
        object->flag |= RT_OBJECT_FLAG_MODULE;
    }
    object->module_id = (void*)rt_module_self();
#endif

    /* copy name */
    for (temp = 0; temp < RT_NAME_MAX; temp ++)
    {
        object->name[temp] = name[temp];
    }

    RT_OBJECT_HOOK_CALL(rt_object_attach_hook, (object));

    /* lock interrupt */
    temp = rt_hw_interrupt_disable();

    /* insert object into information object list */
    rt_list_insert_after(&(information->object_list), &(object->list));

    /* unlock interrupt */
    rt_hw_interrupt_enable(temp);

    /* return object */
    return object;
}
Exemple #3
0
/**
 * This function will release a semaphore, if there are threads suspended on
 * semaphore, it will be waked up.
 *
 * @param sem the semaphore object
 *
 * @return the error code
 */
rt_err_t rt_sem_release(rt_sem_t sem)
{
	register rt_base_t temp;
	register rt_bool_t need_schedule;

	RT_OBJECT_HOOK_CALL(rt_object_put_hook, (&(sem->parent.parent)));

	need_schedule = RT_FALSE;

	/* disable interrupt */
	temp = rt_hw_interrupt_disable();

	RT_DEBUG_LOG(RT_DEBUG_IPC,
		("thread %s releases sem:%s, which value is: %d\n", rt_thread_self()->name,
		((struct rt_object *)sem)->name, sem->value));


	if (!rt_list_isempty(&sem->parent.suspend_thread))
	{
		/* resume the suspended thread */
		rt_ipc_list_resume(&(sem->parent.suspend_thread));
		need_schedule = RT_TRUE;
	}
	else sem->value ++; /* increase value */

	/* enable interrupt */
	rt_hw_interrupt_enable(temp);

	/* resume a thread, re-schedule */
	if (need_schedule == RT_TRUE) rt_schedule();

	return RT_EOK;
}
Exemple #4
0
/**
 * This function will delete an object and release object memory.
 *
 * @param object the specified object to be deleted.
 */
void rt_object_delete(rt_object_t object)
{
	register rt_base_t temp;

	/* object check */
	RT_ASSERT(object != RT_NULL);
	RT_ASSERT(!(object->type & RT_Object_Class_Static));

	RT_OBJECT_HOOK_CALL(rt_object_detach_hook, (object));

	/* lock interrupt */
	temp = rt_hw_interrupt_disable();

	/* remove from old list */
	rt_list_remove(&(object->list));

	/* unlock interrupt */
	rt_hw_interrupt_enable(temp);

#if defined(RT_USING_MODULE) && defined(RT_USING_SLAB)
	if (object->flag & RT_OBJECT_FLAG_MODULE) 
		rt_module_free((rt_module_t)object->module_id, object);
	else
#endif

	/* free the memory of object */
	rt_free(object);
}
Exemple #5
0
/**
 * This function will check timer list, if a timeout event happens, the
 * corresponding timeout function will be invoked.
 *
 * @note this function shall be invoked in operating system timer interrupt.
 */
void rt_timer_check(void)
{
    struct rt_timer *t;
    rt_tick_t current_tick;
    register rt_base_t level;

    RT_DEBUG_LOG(RT_DEBUG_TIMER, ("timer check enter\n"));

    current_tick = rt_tick_get();

    /* disable interrupt */
    level = rt_hw_interrupt_disable();

    while (!rt_list_isempty(&rt_timer_list[RT_TIMER_SKIP_LIST_LEVEL-1]))
    {
        t = rt_list_entry(rt_timer_list[RT_TIMER_SKIP_LIST_LEVEL - 1].next,
                          struct rt_timer, row[RT_TIMER_SKIP_LIST_LEVEL - 1]);

        /*
         * It supposes that the new tick shall less than the half duration of
         * tick max.
         */
        if ((current_tick - t->timeout_tick) < RT_TICK_MAX/2)
        {
            RT_OBJECT_HOOK_CALL(rt_timer_timeout_hook, (t));

            /* remove timer from timer list firstly */
            _rt_timer_remove(t);

            /* call timeout function */
            t->timeout_func(t->parameter);

            /* re-get tick */
            current_tick = rt_tick_get();

            RT_DEBUG_LOG(RT_DEBUG_TIMER, ("current tick: %d\n", current_tick));

            if ((t->parent.flag & RT_TIMER_FLAG_PERIODIC) &&
                (t->parent.flag & RT_TIMER_FLAG_ACTIVATED))
            {
                /* start it */
                t->parent.flag &= ~RT_TIMER_FLAG_ACTIVATED;
                rt_timer_start(t);
            }
            else
            {
                /* stop timer */
                t->parent.flag &= ~RT_TIMER_FLAG_ACTIVATED;
            }
        }
        else
            break;
    }

    /* enable interrupt */
    rt_hw_interrupt_enable(level);

    RT_DEBUG_LOG(RT_DEBUG_TIMER, ("timer check leave\n"));
}
Exemple #6
0
/**
 * This function will start the timer
 *
 * @param timer the timer to be started
 *
 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
 *
 */
rt_err_t rt_timer_start(rt_timer_t timer)
{
	struct rt_timer *t;
	register rt_base_t level;
	rt_list_t *n, *timer_list;

	/* timer check */
	RT_ASSERT(timer != RT_NULL);
	if (timer->parent.flag & RT_TIMER_FLAG_ACTIVATED) return -RT_ERROR;

	RT_OBJECT_HOOK_CALL(rt_object_take_hook, (&(timer->parent)));

	/* disable interrupt */
	level = rt_hw_interrupt_disable();

	/* get timeout tick, the max timeout tick shall not great than RT_TICK_MAX/2 */
	RT_ASSERT(timer->init_tick < RT_TICK_MAX/2);
	timer->timeout_tick = rt_tick_get() + timer->init_tick;

#ifdef RT_USING_TIMER_SOFT
	if (timer->parent.flag & RT_TIMER_FLAG_SOFT_TIMER)
	{
		/* insert timer to soft timer list */
		timer_list = &rt_soft_timer_list;
	}
	else
#endif
	{
		/* insert timer to system timer list */
		timer_list = &rt_timer_list;
	}

	for (n = timer_list->next; n != timer_list; n = n->next)
	{
		t = rt_list_entry(n, struct rt_timer, list);
		
		/*
		 * It supposes that the new tick shall less than the half duration of tick max.
		 */
		if ((t->timeout_tick - timer->timeout_tick) < RT_TICK_MAX/2)
		{
			rt_list_insert_before(n, &(timer->list));
			break;
		}
	}
	/* no found suitable position in timer list */
	if (n == timer_list)
	{
		rt_list_insert_before(n, &(timer->list));
	}
		
	timer->parent.flag |= RT_TIMER_FLAG_ACTIVATED;

	/* enable interrupt */
	rt_hw_interrupt_enable(level);

	return -RT_EOK;
}
/**
 * This function will release the previously allocated memory block by
 * rt_malloc. The released memory block is taken back to system heap.
 *
 * @param rmem the address of memory which will be released
 */
void rt_free(void *rmem)
{
    struct heap_mem *mem;

    RT_DEBUG_NOT_IN_INTERRUPT;

    if (rmem == RT_NULL)
        return;
    RT_ASSERT((((rt_uint32_t)rmem) & (RT_ALIGN_SIZE-1)) == 0);
    RT_ASSERT((rt_uint8_t *)rmem >= (rt_uint8_t *)heap_ptr &&
              (rt_uint8_t *)rmem < (rt_uint8_t *)heap_end);

    RT_OBJECT_HOOK_CALL(rt_free_hook, (rmem));

    if ((rt_uint8_t *)rmem < (rt_uint8_t *)heap_ptr ||
        (rt_uint8_t *)rmem >= (rt_uint8_t *)heap_end)
    {
        RT_DEBUG_LOG(RT_DEBUG_MEM, ("illegal memory\n"));

        return;
    }

    /* Get the corresponding struct heap_mem ... */
    mem = (struct heap_mem *)((rt_uint8_t *)rmem - SIZEOF_STRUCT_MEM);

    RT_DEBUG_LOG(RT_DEBUG_MEM,
                 ("release memory 0x%x, size: %d\n", 
                  (rt_uint32_t)rmem, 
                  (rt_uint32_t)(mem->next - ((rt_uint8_t *)mem - heap_ptr))));


    /* protect the heap from concurrent access */
    rt_sem_take(&heap_sem, RT_WAITING_FOREVER);

    /* ... which has to be in a used state ... */
    RT_ASSERT(mem->used);
    RT_ASSERT(mem->magic == HEAP_MAGIC);
    /* ... and is now unused. */
    mem->used  = 0;
    mem->magic = 0;

    if (mem < lfree)
    {
        /* the newly freed struct is now the lowest */
        lfree = mem;
    }

#ifdef RT_MEM_STATS
    used_mem -= (mem->next - ((rt_uint8_t*)mem - heap_ptr));
#endif

    /* finally, see if prev or next are free also */
    plug_holes(mem);
    rt_sem_release(&heap_sem);
}
Exemple #8
0
/**
 * This function will check timer list, if a timeout event happens, the
 * corresponding timeout function will be invoked.
 */
void rt_soft_timer_check(void)
{
    rt_tick_t current_tick;
    rt_list_t *n;
    struct rt_timer *t;

    RT_DEBUG_LOG(RT_DEBUG_TIMER, ("software timer check enter\n"));

    current_tick = rt_tick_get();

    for (n = rt_soft_timer_list[RT_TIMER_SKIP_LIST_LEVEL-1].next;
         n != &(rt_soft_timer_list[RT_TIMER_SKIP_LIST_LEVEL-1]);)
    {
        t = rt_list_entry(n, struct rt_timer, row[RT_TIMER_SKIP_LIST_LEVEL-1]);

        /*
         * It supposes that the new tick shall less than the half duration of
         * tick max.
         */
        if ((current_tick - t->timeout_tick) < RT_TICK_MAX / 2)
        {
            RT_OBJECT_HOOK_CALL(rt_timer_timeout_hook, (t));

            /* move node to the next */
            n = n->next;

            /* remove timer from timer list firstly */
            _rt_timer_remove(t);

            /* call timeout function */
            t->timeout_func(t->parameter);

            /* re-get tick */
            current_tick = rt_tick_get();

            RT_DEBUG_LOG(RT_DEBUG_TIMER, ("current tick: %d\n", current_tick));

            if ((t->parent.flag & RT_TIMER_FLAG_PERIODIC) &&
                (t->parent.flag & RT_TIMER_FLAG_ACTIVATED))
            {
                /* start it */
                t->parent.flag &= ~RT_TIMER_FLAG_ACTIVATED;
                rt_timer_start(t);
            }
            else
            {
                /* stop timer */
                t->parent.flag &= ~RT_TIMER_FLAG_ACTIVATED;
            }
        }
        else break; /* not check anymore */
    }

    RT_DEBUG_LOG(RT_DEBUG_TIMER, ("software timer check leave\n"));
}
Exemple #9
0
/**
 * This function will release a memory block
 *
 * @param block the address of memory block to be released
 */
void rt_mp_free(void *block)
{
    rt_uint8_t **block_ptr;
    struct rt_mempool *mp;
    struct rt_thread *thread;
    register rt_base_t level;

    /* get the control block of pool which the block belongs to */
    block_ptr = (rt_uint8_t **)((rt_uint8_t *)block - sizeof(rt_uint8_t *));
    mp        = (struct rt_mempool *)*block_ptr;

    RT_OBJECT_HOOK_CALL(rt_mp_free_hook, (mp, block));

    /* disable interrupt */
    level = rt_hw_interrupt_disable();

    /* increase the free block count */
    mp->block_free_count ++;

    /* link the block into the block list */
    *block_ptr = mp->block_list;
    mp->block_list = (rt_uint8_t *)block_ptr;

    if (mp->suspend_thread_count > 0)
    {
        /* get the suspended thread */
        thread = rt_list_entry(mp->suspend_thread.next,
                               struct rt_thread,
                               tlist);

        /* set error */
        thread->error = RT_EOK;

        /* resume thread */
        rt_thread_resume(thread);

        /* decrease suspended thread count */
        mp->suspend_thread_count --;

        /* enable interrupt */
        rt_hw_interrupt_enable(level);

        /* do a schedule */
        rt_schedule();

        return;
    }
Exemple #10
0
/**
 * This function will detach a static object from object system,
 * and the memory of static object is not freed.
 *
 * @param object the specified object to be detached.
 */
void rt_object_detach(rt_object_t object)
{
	register rt_base_t temp;

	/* object check */
	RT_ASSERT(object != RT_NULL);

	RT_OBJECT_HOOK_CALL(rt_object_detach_hook, (object));

	/* lock interrupt */
	temp = rt_hw_interrupt_disable();

	/* remove from old list */
	rt_list_remove(&(object->list));

	/* unlock interrupt */
	rt_hw_interrupt_enable(temp);
}
Exemple #11
0
/**
 * This function will stop the timer
 *
 * @param timer the timer to be stopped
 *
 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
 *
 */
rt_err_t rt_timer_stop(rt_timer_t timer)
{
	register rt_base_t level;

	/* timer check */
	RT_ASSERT(timer != RT_NULL);
	if (!(timer->parent.flag & RT_TIMER_FLAG_ACTIVATED)) return -RT_ERROR;

	RT_OBJECT_HOOK_CALL(rt_object_put_hook, (&(timer->parent)));

	/* disable interrupt */
	level = rt_hw_interrupt_disable();

	/* change stat */
	timer->parent.flag &= ~RT_TIMER_FLAG_ACTIVATED;

	/* remove it from timer list */
	rt_list_remove(&(timer->list));

	/* enable interrupt */
	rt_hw_interrupt_enable(level);

	return RT_EOK;
}
Exemple #12
0
/**
 * This function will allocate a block from memory pool
 *
 * @param mp the memory pool object
 * @param time the waiting time
 *
 * @return the allocated memory block or RT_NULL on allocated failed
 */
void *rt_mp_alloc(rt_mp_t mp, rt_int32_t time)
{
	rt_uint8_t *block_ptr;
	register rt_base_t level;
	struct rt_thread *thread;

	/* disable interrupt */
	level = rt_hw_interrupt_disable();

	if (mp->block_free_count)
	{
		/* memory block is available. decrease the free block counter */
		mp->block_free_count --;

		/* get block from block list */
		block_ptr = mp->block_list;
		mp->block_list = *(rt_uint8_t **)block_ptr;

		/* point to memory pool */
		*(rt_uint8_t **)block_ptr = (rt_uint8_t *)mp;
	}
	else
	{
		/* memory block is unavailable. */
		if (time == 0)
		{
			/* enable interrupt */
			rt_hw_interrupt_enable(level);
			return RT_NULL;
		}
		else
		{
			RT_DEBUG_NOT_IN_INTERRUPT;

			/* get current thread */
			thread = rt_thread_self();

			/* need suspend thread */
			rt_thread_suspend(thread);
			rt_list_insert_after(&(mp->suspend_thread), &(thread->tlist));
			mp->suspend_thread_count ++;

			if (time > 0)
			{
				/* init thread timer and start it */
				rt_timer_control(&(thread->thread_timer), RT_TIMER_CTRL_SET_TIME, &time);
				rt_timer_start(&(thread->thread_timer));
			}

			/* enable interrupt */
			rt_hw_interrupt_enable(level);

			/* do a schedule */
			rt_schedule();

			if (thread->error != RT_EOK)
				return RT_NULL;

			/* disable interrupt */
			level = rt_hw_interrupt_disable();

			/* decrease free block */
			mp->block_free_count --;

			/* get block from block list */
			block_ptr = mp->block_list;
			mp->block_list = *(rt_uint8_t **)block_ptr;

			/* point to memory pool */
			*(rt_uint8_t **)block_ptr = (rt_uint8_t *)mp;
		}
	}

	/* enable interrupt */
	rt_hw_interrupt_enable(level);

	RT_OBJECT_HOOK_CALL(rt_mp_alloc_hook, (mp, (rt_uint8_t *)(block_ptr + sizeof(rt_uint8_t *))));

	return (rt_uint8_t *)(block_ptr + sizeof(rt_uint8_t *));
}
Exemple #13
0
/**
 * This function will perform one schedule. It will select one thread
 * with the highest priority level, then switch to it.
 */
void rt_schedule(void)
{
    rt_base_t level;
    struct rt_thread *to_thread;
    struct rt_thread *from_thread;

    /* disable interrupt */
    level = rt_hw_interrupt_disable();

    /* check the scheduler is enabled or not */
    if (rt_scheduler_lock_nest == 0)
    {
        register rt_ubase_t highest_ready_priority;

#if RT_THREAD_PRIORITY_MAX <= 32
        highest_ready_priority = __rt_ffs(rt_thread_ready_priority_group) - 1;
#else
        register rt_ubase_t number;

        number = __rt_ffs(rt_thread_ready_priority_group) - 1;
        highest_ready_priority = (number << 3) + __rt_ffs(rt_thread_ready_table[number]) - 1;
#endif

        /* get switch to thread */
        to_thread = rt_list_entry(rt_thread_priority_table[highest_ready_priority].next,
                                  struct rt_thread,
                                  tlist);

        /* if the destination thread is not the same as current thread */
        if (to_thread != rt_current_thread)
        {
            rt_current_priority = (rt_uint8_t)highest_ready_priority;
            from_thread         = rt_current_thread;
            rt_current_thread   = to_thread;

            RT_OBJECT_HOOK_CALL(rt_scheduler_hook, (from_thread, to_thread));

            /* switch to new thread */
            RT_DEBUG_LOG(RT_DEBUG_SCHEDULER,
                         ("[%d]switch to priority#%d "
                          "thread:%.*s(sp:0x%p), "
                          "from thread:%.*s(sp: 0x%p)\n",
                          rt_interrupt_nest, highest_ready_priority,
                          RT_NAME_MAX, to_thread->name, to_thread->sp,
                          RT_NAME_MAX, from_thread->name, from_thread->sp));

#ifdef RT_USING_OVERFLOW_CHECK
            _rt_scheduler_stack_check(to_thread);
#endif

            if (rt_interrupt_nest == 0)
            {
                rt_hw_context_switch((rt_uint32_t)&from_thread->sp,
                                     (rt_uint32_t)&to_thread->sp);
            }
            else
            {
                RT_DEBUG_LOG(RT_DEBUG_SCHEDULER, ("switch in interrupt\n"));

                rt_hw_context_switch_interrupt((rt_uint32_t)&from_thread->sp,
                                               (rt_uint32_t)&to_thread->sp);
            }
        }
    }

    /* enable interrupt */
    rt_hw_interrupt_enable(level);
}
Exemple #14
0
/**
 * This function will release a mutex, if there are threads suspended on mutex,
 * it will be waked up.
 *
 * @param mutex the mutex object
 *
 * @return the error code
 */
rt_err_t rt_mutex_release(rt_mutex_t mutex)
{
	register rt_base_t temp;
	struct rt_thread *thread;
	rt_bool_t need_schedule;

	need_schedule = RT_FALSE;

	/* get current thread */
	thread = rt_thread_self();

	/* disable interrupt */
	temp = rt_hw_interrupt_disable();

	RT_DEBUG_LOG(RT_DEBUG_IPC,
		("mutex_release:current thread %s, mutex value: %d, hold: %d\n",
		thread->name, mutex->value, mutex->hold));

	RT_OBJECT_HOOK_CALL(rt_object_put_hook, (&(mutex->parent.parent)));

	/* mutex only can be released by owner */
	if (thread != mutex->owner)
	{
		thread->error = -RT_ERROR;

		/* enable interrupt */
		rt_hw_interrupt_enable(temp);

		return -RT_ERROR;
	}

	/* decrease hold */
	mutex->hold --;
	/* if no hold */
	if (mutex->hold == 0)
	{
		/* change the owner thread to original priority */
		if (mutex->original_priority != mutex->owner->current_priority)
		{
			rt_thread_control(mutex->owner, RT_THREAD_CTRL_CHANGE_PRIORITY,
				&(mutex->original_priority));
		}

		/* wakeup suspended thread */
		if (!rt_list_isempty(&mutex->parent.suspend_thread))
		{
			/* get suspended thread */
			thread = rt_list_entry(mutex->parent.suspend_thread.next, struct rt_thread, tlist);

			RT_DEBUG_LOG(RT_DEBUG_IPC, ("mutex_release: resume thread: %s\n", thread->name));

			/* set new owner and priority */
			mutex->owner = thread;
			mutex->original_priority = thread->current_priority;
			mutex->hold ++;

			/* resume thread */
			rt_ipc_list_resume(&(mutex->parent.suspend_thread));

			need_schedule = RT_TRUE;
		}
		else
		{
Exemple #15
0
/**
 * This function will take a semaphore, if the semaphore is unavailable, the
 * thread shall wait for a specified time.
 *
 * @param sem the semaphore object
 * @param time the waiting time
 *
 * @return the error code
 */
rt_err_t rt_sem_take(rt_sem_t sem, rt_int32_t time)
{
	register rt_base_t temp;
	struct rt_thread *thread;

	RT_ASSERT(sem != RT_NULL);

	RT_OBJECT_HOOK_CALL(rt_object_trytake_hook, (&(sem->parent.parent)));

	/* disable interrupt */
	temp = rt_hw_interrupt_disable();

	RT_DEBUG_LOG(RT_DEBUG_IPC,
		("thread %s take sem:%s, which value is: %d\n", rt_thread_self()->name,
		((struct rt_object *)sem)->name, sem->value));

	if (sem->value > 0)
	{
		/* semaphore is available */
		sem->value --;

		/* enable interrupt */
		rt_hw_interrupt_enable(temp);
	}
	else
	{
		/* no waiting, return with timeout */
		if (time == 0)
		{
			rt_hw_interrupt_enable(temp);
			return -RT_ETIMEOUT;
		}
		else
		{
			/* current context checking */
			RT_DEBUG_NOT_IN_INTERRUPT;

			/* semaphore is unavailable, push to suspend list */
			/* get current thread */
			thread = rt_thread_self();

			/* reset thread error number */
			thread->error = RT_EOK;

			RT_DEBUG_LOG(RT_DEBUG_IPC, ("sem take: suspend thread - %s\n", thread->name));

			/* suspend thread */
			rt_ipc_list_suspend(&(sem->parent.suspend_thread),
				thread, sem->parent.parent.flag);

			/* has waiting time, start thread timer */
			if (time > 0)
			{
				RT_DEBUG_LOG(RT_DEBUG_IPC, ("set thread:%s to timer list\n", thread->name));

				/* reset the timeout of thread timer and start it */
				rt_timer_control(&(thread->thread_timer), RT_TIMER_CTRL_SET_TIME, &time);
				rt_timer_start(&(thread->thread_timer));
			}

			/* enable interrupt */
			rt_hw_interrupt_enable(temp);

			/* do schedule */
			rt_schedule();

			if (thread->error != RT_EOK)
			{
				return thread->error;
			}
		}
	}

	RT_OBJECT_HOOK_CALL(rt_object_take_hook, (&(sem->parent.parent)));

	return RT_EOK;
}
Exemple #16
0
/**
 * This function will start the timer
 *
 * @param timer the timer to be started
 *
 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
 */
rt_err_t rt_timer_start(rt_timer_t timer)
{
    int row_lvl;
    rt_list_t *timer_list;
    register rt_base_t level;
    rt_list_t *row_head[RT_TIMER_SKIP_LIST_LEVEL];
    unsigned int tst_nr;
    static unsigned int random_nr;

    /* timer check */
    RT_ASSERT(timer != RT_NULL);
    if (timer->parent.flag & RT_TIMER_FLAG_ACTIVATED)
        return -RT_ERROR;

    RT_OBJECT_HOOK_CALL(rt_object_take_hook, (&(timer->parent)));

    /*
     * get timeout tick,
     * the max timeout tick shall not great than RT_TICK_MAX/2
     */
    RT_ASSERT(timer->init_tick < RT_TICK_MAX / 2);
    timer->timeout_tick = rt_tick_get() + timer->init_tick;

    /* disable interrupt */
    level = rt_hw_interrupt_disable();

#ifdef RT_USING_TIMER_SOFT
    if (timer->parent.flag & RT_TIMER_FLAG_SOFT_TIMER)
    {
        /* insert timer to soft timer list */
        timer_list = rt_soft_timer_list;
    }
    else
#endif
    {
        /* insert timer to system timer list */
        timer_list = rt_timer_list;
    }

    row_head[0]  = &timer_list[0];
    for (row_lvl = 0; row_lvl < RT_TIMER_SKIP_LIST_LEVEL; row_lvl++)
    {
        for (;row_head[row_lvl] != timer_list[row_lvl].prev;
             row_head[row_lvl]  = row_head[row_lvl]->next)
        {
            struct rt_timer *t;
            rt_list_t *p = row_head[row_lvl]->next;

            /* fix up the entry pointer */
            t = rt_list_entry(p, struct rt_timer, row[row_lvl]);

            /* If we have two timers that timeout at the same time, it's
             * preferred that the timer inserted early get called early.
             * So insert the new timer to the end the the some-timeout timer
             * list.
             */
            if ((t->timeout_tick - timer->timeout_tick) == 0)
            {
                continue;
            }
            else if ((t->timeout_tick - timer->timeout_tick) < RT_TICK_MAX / 2)
            {
                break;
            }
        }
        if (row_lvl != RT_TIMER_SKIP_LIST_LEVEL - 1)
            row_head[row_lvl+1] = row_head[row_lvl]+1;
    }

    /* Interestingly, this super simple timer insert counter works very very
     * well on distributing the list height uniformly. By means of "very very
     * well", I mean it beats the randomness of timer->timeout_tick very easily
     * (actually, the timeout_tick is not random and easy to be attacked). */
    random_nr++;
    tst_nr = random_nr;

    rt_list_insert_after(row_head[RT_TIMER_SKIP_LIST_LEVEL-1],
                         &(timer->row[RT_TIMER_SKIP_LIST_LEVEL-1]));
    for (row_lvl = 2; row_lvl <= RT_TIMER_SKIP_LIST_LEVEL; row_lvl++)
    {
        if (!(tst_nr & RT_TIMER_SKIP_LIST_MASK))
            rt_list_insert_after(row_head[RT_TIMER_SKIP_LIST_LEVEL - row_lvl],
                                 &(timer->row[RT_TIMER_SKIP_LIST_LEVEL - row_lvl]));
        else
            break;
        /* Shift over the bits we have tested. Works well with 1 bit and 2
         * bits. */
        tst_nr >>= (RT_TIMER_SKIP_LIST_MASK+1)>>1;
    }

    timer->parent.flag |= RT_TIMER_FLAG_ACTIVATED;

    /* enable interrupt */
    rt_hw_interrupt_enable(level);

#ifdef RT_USING_TIMER_SOFT
    if (timer->parent.flag & RT_TIMER_FLAG_SOFT_TIMER)
    {
        /* check whether timer thread is ready */
        if (timer_thread.stat != RT_THREAD_READY)
        {
            /* resume timer thread to check soft timer */
            rt_thread_resume(&timer_thread);
            rt_schedule();
        }
    }
#endif

    return -RT_EOK;
}
Exemple #17
0
/**
 * This function will take a mutex, if the mutex is unavailable, the
 * thread shall wait for a specified time.
 *
 * @param mutex the mutex object
 * @param time the waiting time
 *
 * @return the error code
 */
rt_err_t rt_mutex_take(rt_mutex_t mutex, rt_int32_t time)
{
	register rt_base_t temp;
	struct rt_thread *thread;

	/* this function must not be used in interrupt even if time = 0 */
	RT_DEBUG_NOT_IN_INTERRUPT;

	RT_ASSERT(mutex != RT_NULL);

	/* disable interrupt */
	temp = rt_hw_interrupt_disable();

	/* get current thread */
	thread = rt_thread_self();

	RT_OBJECT_HOOK_CALL(rt_object_trytake_hook, (&(mutex->parent.parent)));

	RT_DEBUG_LOG(RT_DEBUG_IPC,
		("mutex_take: current thread %s, mutex value: %d, hold: %d\n",
		thread->name, mutex->value, mutex->hold));

	/* reset thread error */
	thread->error = RT_EOK;

	if (mutex->owner == thread)
	{
		/* it's the same thread */
		mutex->hold ++;
	}
	else
	{
		/* in initialization status, the value is 1. Therefore, if the
		 * value is great than 1, which indicates the mutex is avaible.
		 */
		if (mutex->value > 0)
		{
			/* mutex is available */
			mutex->value --;

			/* set mutex owner and original priority */
			mutex->owner = thread;
			mutex->original_priority = thread->current_priority;
			mutex->hold ++;
		}
		else
		{
			/* no waiting, return with timeout */
			if (time == 0)
			{
				/* set error as timeout */
				thread->error = -RT_ETIMEOUT;

				/* enable interrupt */
				rt_hw_interrupt_enable(temp);

				return -RT_ETIMEOUT;
			}
			else
			{
				/* mutex is unavailable, push to suspend list */
				RT_DEBUG_LOG(RT_DEBUG_IPC,
					("mutex_take: suspend thread: %s\n", thread->name));

				/* change the owner thread priority of mutex */
				if (thread->current_priority < mutex->owner->current_priority)
				{
					/* change the owner thread priority */
					rt_thread_control(mutex->owner, RT_THREAD_CTRL_CHANGE_PRIORITY,
						&thread->current_priority);
				}

				/* suspend current thread */
				rt_ipc_list_suspend(&(mutex->parent.suspend_thread),
				thread, mutex->parent.parent.flag);

				/* has waiting time, start thread timer */
				if (time > 0)
				{
					RT_DEBUG_LOG(RT_DEBUG_IPC,
						("mutex_take: start the timer of thread:%s\n", thread->name));

					/* reset the timeout of thread timer and start it */
					rt_timer_control(&(thread->thread_timer), RT_TIMER_CTRL_SET_TIME, &time);
					rt_timer_start(&(thread->thread_timer));
				}

				/* enable interrupt */
				rt_hw_interrupt_enable(temp);

				/* do schedule */
				rt_schedule();

				if (thread->error != RT_EOK)
				{
					/* return error */
					return thread->error;
				}
				else
				{
					/* the mutex is taken successfully. */
					/* disable interrupt */
					temp = rt_hw_interrupt_disable();
				}
			}
		}
	}

	/* enable interrupt */
	rt_hw_interrupt_enable(temp);

	RT_OBJECT_HOOK_CALL(rt_object_take_hook, (&(mutex->parent.parent)));

	return RT_EOK;
}
/**
 * Allocate a block of memory with a minimum of 'size' bytes.
 *
 * @param size is the minimum size of the requested block in bytes.
 *
 * @return pointer to allocated memory or NULL if no free memory was found.
 */
void *rt_malloc(rt_size_t size)
{
    rt_size_t ptr, ptr2;
    struct heap_mem *mem, *mem2;

    RT_DEBUG_NOT_IN_INTERRUPT;

    if (size == 0)
        return RT_NULL;

    if (size != RT_ALIGN(size, RT_ALIGN_SIZE))
        RT_DEBUG_LOG(RT_DEBUG_MEM, ("malloc size %d, but align to %d\n",
                                    size, RT_ALIGN(size, RT_ALIGN_SIZE)));
    else
        RT_DEBUG_LOG(RT_DEBUG_MEM, ("malloc size %d\n", size));

    /* alignment size */
    size = RT_ALIGN(size, RT_ALIGN_SIZE);

    if (size > mem_size_aligned)
    {
        RT_DEBUG_LOG(RT_DEBUG_MEM, ("no memory\n"));

        return RT_NULL;
    }

    /* every data block must be at least MIN_SIZE_ALIGNED long */
    if (size < MIN_SIZE_ALIGNED)
        size = MIN_SIZE_ALIGNED;

    /* take memory semaphore */
    rt_sem_take(&heap_sem, RT_WAITING_FOREVER);

    for (ptr = (rt_uint8_t *)lfree - heap_ptr;
         ptr < mem_size_aligned - size;
         ptr = ((struct heap_mem *)&heap_ptr[ptr])->next)
    {
        mem = (struct heap_mem *)&heap_ptr[ptr];

        if ((!mem->used) && (mem->next - (ptr + SIZEOF_STRUCT_MEM)) >= size)
        {
            /* mem is not used and at least perfect fit is possible:
             * mem->next - (ptr + SIZEOF_STRUCT_MEM) gives us the 'user data size' of mem */

            if (mem->next - (ptr + SIZEOF_STRUCT_MEM) >=
                (size + SIZEOF_STRUCT_MEM + MIN_SIZE_ALIGNED))
            {
                /* (in addition to the above, we test if another struct heap_mem (SIZEOF_STRUCT_MEM) containing
                 * at least MIN_SIZE_ALIGNED of data also fits in the 'user data space' of 'mem')
                 * -> split large block, create empty remainder,
                 * remainder must be large enough to contain MIN_SIZE_ALIGNED data: if
                 * mem->next - (ptr + (2*SIZEOF_STRUCT_MEM)) == size,
                 * struct heap_mem would fit in but no data between mem2 and mem2->next
                 * @todo we could leave out MIN_SIZE_ALIGNED. We would create an empty
                 *       region that couldn't hold data, but when mem->next gets freed,
                 *       the 2 regions would be combined, resulting in more free memory
                 */
                ptr2 = ptr + SIZEOF_STRUCT_MEM + size;

                /* create mem2 struct */
                mem2       = (struct heap_mem *)&heap_ptr[ptr2];
                mem2->used = 0;
                mem2->next = mem->next;
                mem2->prev = ptr;

                /* and insert it between mem and mem->next */
                mem->next = ptr2;
                mem->used = 1;

                if (mem2->next != mem_size_aligned + SIZEOF_STRUCT_MEM)
                {
                    ((struct heap_mem *)&heap_ptr[mem2->next])->prev = ptr2;
                }
#ifdef RT_MEM_STATS
                used_mem += (size + SIZEOF_STRUCT_MEM);
                if (max_mem < used_mem)
                    max_mem = used_mem;
#endif
            }
            else
            {
                /* (a mem2 struct does no fit into the user data space of mem and mem->next will always
                 * be used at this point: if not we have 2 unused structs in a row, plug_holes should have
                 * take care of this).
                 * -> near fit or excact fit: do not split, no mem2 creation
                 * also can't move mem->next directly behind mem, since mem->next
                 * will always be used at this point!
                 */
                mem->used = 1;
#ifdef RT_MEM_STATS
                used_mem += mem->next - ((rt_uint8_t*)mem - heap_ptr);
                if (max_mem < used_mem)
                    max_mem = used_mem;
#endif
            }
            /* set memory block magic */
            mem->magic = HEAP_MAGIC;

            if (mem == lfree)
            {
                /* Find next free block after mem and update lowest free pointer */
                while (lfree->used && lfree != heap_end)
                    lfree = (struct heap_mem *)&heap_ptr[lfree->next];

                RT_ASSERT(((lfree == heap_end) || (!lfree->used)));
            }

            rt_sem_release(&heap_sem);
            RT_ASSERT((rt_uint32_t)mem + SIZEOF_STRUCT_MEM + size <= (rt_uint32_t)heap_end);
            RT_ASSERT((rt_uint32_t)((rt_uint8_t *)mem + SIZEOF_STRUCT_MEM) % RT_ALIGN_SIZE == 0);
            RT_ASSERT((((rt_uint32_t)mem) & (RT_ALIGN_SIZE-1)) == 0);

            RT_DEBUG_LOG(RT_DEBUG_MEM,
                         ("allocate memory at 0x%x, size: %d\n", 
                          (rt_uint32_t)((rt_uint8_t *)mem + SIZEOF_STRUCT_MEM),
                          (rt_uint32_t)(mem->next - ((rt_uint8_t *)mem - heap_ptr))));

            RT_OBJECT_HOOK_CALL(rt_malloc_hook,
                                (((void *)((rt_uint8_t *)mem + SIZEOF_STRUCT_MEM)), size));

            /* return the memory data except mem struct */
            return (rt_uint8_t *)mem + SIZEOF_STRUCT_MEM;
        }
    }

    rt_sem_release(&heap_sem);

    return RT_NULL;
}