static struct EncodingScheme* randomScheme(struct Random* rand, struct Allocator* alloc) { struct EncodingScheme* out = Allocator_malloc(alloc, sizeof(struct EncodingScheme)); do { out->count = Random_uint32(rand) % 32; } while (out->count < 2); out->forms = Allocator_malloc(alloc, sizeof(struct EncodingScheme_Form) * out->count); for (int i = 0; i < (int)out->count; i++) { randomForm(&out->forms[i], rand); for (int j = 0; j < i; j++) { if (out->forms[i].bitCount == out->forms[j].bitCount) { i--; break; } int minPfx = (out->forms[i].prefixLen < out->forms[j].prefixLen) ? out->forms[i].prefixLen : out->forms[j].prefixLen; if (((out->forms[j].prefix ^ out->forms[i].prefix) & ((1<<minPfx)-1)) == 0) { // collision, destroy both entries and try again. if (j != i-1) { Bits_memcpyConst(&out->forms[j], &out->forms[i-1], sizeof(struct EncodingScheme_Form)); } i -= 2; break; } } } Order_OfEncodingForms_qsort(out->forms, out->count); return out; }
// Just make sure random crap doesn't crash it. static void fuzzTest(struct Allocator* parent, struct Random* rand) { struct Allocator* alloc = Allocator_child(parent); String* data = String_newBinary(NULL, Random_uint32(rand) % 1024, alloc); Random_bytes(rand, (uint8_t*)data->bytes, data->len); EncodingScheme_deserialize(data, alloc); Allocator_free(alloc); }
static struct Address* createAddress(uint32_t mostSignificantAddressSpaceWord, uint64_t path) { // horrible hack... return Allocator_clone(alloc, (&(struct Address) { .ip6.ints = { .three = Endian_bigEndianToHost32(0xfc000000 + Random_uint16(rand)), .four = Random_uint32(rand), .one = mostSignificantAddressSpaceWord, .two = Random_uint32(rand) }, .path = path }));
/** * Check the table for nodes which might need to be pinged, ping a node if necessary. * If a node has not responded in unresponsiveAfterMilliseconds then mark them as unresponsive * and if the connection is incoming and the node has not responded in forgetAfterMilliseconds * then drop them entirely. * This is called every PING_INTERVAL_MILLISECONDS but pingCallback is a misleading name. */ static void pingCallback(void* vic) { struct InterfaceController_pvt* ic = Identity_check((struct InterfaceController_pvt*) vic); if (!ic->peerMap.count) { return; } uint64_t now = Time_currentTimeMilliseconds(ic->eventBase); // scan for endpoints have not sent anything recently. uint32_t startAt = Random_uint32(ic->rand) % ic->peerMap.count; for (uint32_t i = startAt, count = 0; (!count || i != startAt) && count <= ic->peerMap.count;) { i = (i + 1) % ic->peerMap.count; count++; struct InterfaceController_Peer* ep = ic->peerMap.values[i]; if (now < ep->timeOfLastMessage + ic->pingAfterMilliseconds) { if (now < ep->timeOfLastPing + ic->pingAfterMilliseconds) { // Possibly an out-of-date node which is mangling packets, don't ping too often // because it causes the RumorMill to be filled with this node over and over. continue; } struct Node_Link* link = Router_linkForPath(ic->router, ep->switchLabel); // It exists, it's parent is the self-node, and it's label is equal to the switchLabel. if (link && Node_getBestParent(link->child) && Node_getBestParent(link->child)->parent->address.path == 1 && Node_getBestParent(link->child)->cannonicalLabel == ep->switchLabel) { continue; } } #ifdef Log_DEBUG uint8_t key[56]; Base32_encode(key, 56, CryptoAuth_getHerPublicKey(ep->cryptoAuthIf), 32); #endif if (ep->isIncomingConnection && now > ep->timeOfLastMessage + ic->forgetAfterMilliseconds) { Log_debug(ic->logger, "Unresponsive peer [%s.k] has not responded in [%u] " "seconds, dropping connection", key, ic->forgetAfterMilliseconds / 1024); Allocator_free(ep->external->allocator); continue; } bool unresponsive = (now > ep->timeOfLastMessage + ic->unresponsiveAfterMilliseconds); if (unresponsive) { // our link to the peer is broken... Router_disconnectedPeer(ic->router, ep->switchLabel); // Lets skip 87% of pings when they're really down. if (ep->pingCount % 8) { ep->pingCount++; continue; } ep->state = InterfaceController_PeerState_UNRESPONSIVE; } #ifdef Log_DEBUG uint32_t lag = (now - ep->timeOfLastMessage) / 1024; Log_debug(ic->logger, "Pinging %s peer [%s.k] lag [%u]", (unresponsive ? "unresponsive" : "lazy"), key, lag); #endif sendPing(ep); // we only ping one node return; } }
static void iciPing(struct InterfaceController_Iface_pvt* ici, struct InterfaceController_pvt* ic) { if (!ici->peerMap.count) { return; } uint64_t now = Time_currentTimeMilliseconds(ic->eventBase); // scan for endpoints have not sent anything recently. uint32_t startAt = Random_uint32(ic->rand) % ici->peerMap.count; for (uint32_t i = startAt, count = 0; count < ici->peerMap.count;) { i = (i + 1) % ici->peerMap.count; count++; struct Peer* ep = ici->peerMap.values[i]; if (now < ep->timeOfLastMessage + ic->pingAfterMilliseconds) { if (now < ep->timeOfLastPing + ic->pingAfterMilliseconds) { // Possibly an out-of-date node which is mangling packets, don't ping too often // because it causes the RumorMill to be filled with this node over and over. continue; } } uint8_t keyIfDebug[56]; if (Defined(Log_DEBUG)) { Base32_encode(keyIfDebug, 56, ep->caSession->herPublicKey, 32); } if (ep->isIncomingConnection && now > ep->timeOfLastMessage + ic->forgetAfterMilliseconds) { Log_debug(ic->logger, "Unresponsive peer [%s.k] has not responded in [%u] " "seconds, dropping connection", keyIfDebug, ic->forgetAfterMilliseconds / 1024); sendPeer(0xffffffff, PFChan_Core_PEER_GONE, ep); Allocator_free(ep->alloc); continue; } bool unresponsive = (now > ep->timeOfLastMessage + ic->unresponsiveAfterMilliseconds); if (unresponsive) { // our link to the peer is broken... // Lets skip 87% of pings when they're really down. if (ep->pingCount % 8) { ep->pingCount++; continue; } sendPeer(0xffffffff, PFChan_Core_PEER_GONE, ep); ep->state = InterfaceController_PeerState_UNRESPONSIVE; SwitchCore_setInterfaceState(&ep->switchIf, SwitchCore_setInterfaceState_ifaceState_DOWN); } Log_debug(ic->logger, "Pinging %s peer [%s.k] lag [%u]", (unresponsive ? "unresponsive" : "lazy"), keyIfDebug, (uint32_t)((now - ep->timeOfLastMessage) / 1024)); sendPing(ep); // we only ping one node return; } }
int main() { struct Allocator* mainAlloc = MallocAllocator_new(1<<20); struct Log* log = FileWriterLog_new(stdout, mainAlloc); struct Random* rand = Random_new(mainAlloc, log, NULL); struct Context* ctx = Allocator_malloc(mainAlloc, sizeof(struct Context)); Identity_set(ctx); struct Interface iface = { .sendMessage = NULL }; struct Interface* fi = FramingInterface_new(4096, &iface, mainAlloc); fi->receiveMessage = messageOut; fi->receiverContext = ctx; for (int i = 0; i < CYCLES; i++) { struct Allocator* alloc = Allocator_child(mainAlloc); // max frame size must be at least 5 so that at least 1 byte of data is sent. int maxFrameSize = ( Random_uint32(rand) % (MAX_FRAME_SZ - 1) ) + 1; int maxMessageSize = ( Random_uint32(rand) % (MAX_MSG_SZ - MIN_MSG_SZ) ) + MIN_MSG_SZ; Log_debug(log, "maxFrameSize[%d] maxMessageSize[%d]", maxFrameSize, maxMessageSize); ctx->alloc = alloc; ctx->messages = NULL; ctx->messageCount = 0; ctx->currentMessage = 0; // Create one huge message, then create lots of little frames inside of it // then split it up in random places and send the sections to the framing // interface. struct Message* msg = Message_new(WORK_BUFF_SZ, 0, alloc); Assert_true(WORK_BUFF_SZ == msg->length); Random_bytes(rand, msg->bytes, msg->length); Message_shift(msg, -WORK_BUFF_SZ, NULL); for (;;) { int len = Random_uint32(rand) % maxFrameSize; if (!len) { len++; } if (msg->padding < len + 4) { break; } Message_shift(msg, len, NULL); ctx->messageCount++; ctx->messages = Allocator_realloc(alloc, ctx->messages, ctx->messageCount * sizeof(char*)); struct Message* om = ctx->messages[ctx->messageCount-1] = Message_new(len, 0, alloc); Bits_memcpy(om->bytes, msg->bytes, len); Message_push32(msg, len, NULL); } do { int nextMessageSize = Random_uint32(rand) % maxMessageSize; if (!nextMessageSize) { nextMessageSize++; } if (nextMessageSize > msg->length) { nextMessageSize = msg->length; } struct Allocator* msgAlloc = Allocator_child(alloc); struct Message* m = Message_new(nextMessageSize, 0, msgAlloc); Message_pop(msg, m->bytes, nextMessageSize, NULL); Interface_receiveMessage(&iface, m); Allocator_free(msgAlloc); } while (msg->length); Assert_true(ctx->messageCount == ctx->currentMessage); Allocator_free(alloc); } return 0; }