bool FOOTPRINT_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey ) { bool eventHandled = true; // Filter out the 'fake' mouse motion after a keyboard movement if( !aHotKey && m_movingCursorWithKeyboard ) { m_movingCursorWithKeyboard = false; return false; } // when moving mouse, use the "magnetic" grid, unless the shift+ctrl keys is pressed // for next cursor position // ( shift or ctrl key down are PAN command with mouse wheel) bool snapToGrid = true; if( !aHotKey && wxGetKeyState( WXK_SHIFT ) && wxGetKeyState( WXK_CONTROL ) ) snapToGrid = false; wxPoint oldpos = GetCrossHairPosition(); wxPoint pos = aPosition; GeneralControlKeyMovement( aHotKey, &pos, snapToGrid ); SetCrossHairPosition( pos, snapToGrid ); RefreshCrossHair( oldpos, aPosition, aDC ); if( aHotKey ) { eventHandled = OnHotKey( aDC, aHotKey, aPosition ); } UpdateStatusBar(); return eventHandled; }
bool LIB_VIEW_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey ) { bool eventHandled = true; // Filter out the 'fake' mouse motion after a keyboard movement if( !aHotKey && m_movingCursorWithKeyboard ) { m_movingCursorWithKeyboard = false; return false; } wxPoint pos = aPosition; wxPoint oldpos = GetCrossHairPosition(); GeneralControlKeyMovement( aHotKey, &pos, true ); // Update cursor position. SetCrossHairPosition( pos, true ); RefreshCrossHair( oldpos, aPosition, aDC ); if( aHotKey ) { SCH_SCREEN* screen = GetScreen(); if( screen->GetCurItem() && screen->GetCurItem()->GetFlags() ) eventHandled = OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() ); else eventHandled = OnHotKey( aDC, aHotKey, aPosition, NULL ); } UpdateStatusBar(); // Display cursor coordinates info. return eventHandled; }
void PL_EDITOR_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey ) { // Filter out the 'fake' mouse motion after a keyboard movement if( !aHotKey && m_movingCursorWithKeyboard ) { m_movingCursorWithKeyboard = false; return; } wxPoint pos = aPosition; wxPoint oldpos = GetCrossHairPosition(); GeneralControlKeyMovement( aHotKey, &pos, true ); // Update cursor position. SetCrossHairPosition( pos, true ); RefreshCrossHair( oldpos, aPosition, aDC ); if( aHotKey ) { OnHotKey( aDC, aHotKey, aPosition ); } UpdateStatusBar(); }
bool DISPLAY_FOOTPRINTS_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey ) { bool eventHandled = true; // Filter out the 'fake' mouse motion after a keyboard movement if( !aHotKey && m_movingCursorWithKeyboard ) { m_movingCursorWithKeyboard = false; return false; } wxCommandEvent cmd( wxEVT_COMMAND_MENU_SELECTED ); cmd.SetEventObject( this ); wxPoint pos = aPosition; wxPoint oldpos = GetCrossHairPosition(); GeneralControlKeyMovement( aHotKey, &pos, true ); switch( aHotKey ) { case WXK_F1: cmd.SetId( ID_POPUP_ZOOM_IN ); GetEventHandler()->ProcessEvent( cmd ); break; case WXK_F2: cmd.SetId( ID_POPUP_ZOOM_OUT ); GetEventHandler()->ProcessEvent( cmd ); break; case WXK_F3: cmd.SetId( ID_ZOOM_REDRAW ); GetEventHandler()->ProcessEvent( cmd ); break; case WXK_F4: cmd.SetId( ID_POPUP_ZOOM_CENTER ); GetEventHandler()->ProcessEvent( cmd ); break; case WXK_HOME: cmd.SetId( ID_ZOOM_PAGE ); GetEventHandler()->ProcessEvent( cmd ); break; case ' ': GetScreen()->m_O_Curseur = GetCrossHairPosition(); break; default: eventHandled = false; } SetCrossHairPosition( pos ); RefreshCrossHair( oldpos, aPosition, aDC ); UpdateStatusBar(); /* Display new cursor coordinates */ return eventHandled; }
bool SCH_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey ) { bool eventHandled = true; // Filter out the 'fake' mouse motion after a keyboard movement if( !aHotKey && m_movingCursorWithKeyboard ) { m_movingCursorWithKeyboard = false; return false; } // when moving mouse, use the "magnetic" grid, unless the shift+ctrl keys is pressed // for next cursor position // ( shift or ctrl key down are PAN command with mouse wheel) bool snapToGrid = true; if( !aHotKey && wxGetKeyState( WXK_SHIFT ) && wxGetKeyState( WXK_CONTROL ) ) snapToGrid = false; // Cursor is left off grid only if no block in progress if( GetScreen()->m_BlockLocate.GetState() != STATE_NO_BLOCK ) snapToGrid = true; wxPoint pos = aPosition; wxPoint oldpos = GetCrossHairPosition(); GeneralControlKeyMovement( aHotKey, &pos, snapToGrid ); // Update cursor position. SetCrossHairPosition( pos, snapToGrid ); RefreshCrossHair( oldpos, aPosition, aDC ); if( aHotKey ) { SCH_SCREEN* screen = GetScreen(); if( screen->GetCurItem() && screen->GetCurItem()->GetFlags() ) eventHandled = OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() ); else eventHandled = OnHotKey( aDC, aHotKey, aPosition, NULL ); } UpdateStatusBar(); /* Display cursor coordinates info */ return eventHandled; }
void PCB_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey ) { // Filter out the 'fake' mouse motion after a keyboard movement if( !aHotKey && m_movingCursorWithKeyboard ) { m_movingCursorWithKeyboard = false; return; } // when moving mouse, use the "magnetic" grid, unless the shift+ctrl keys is pressed // for next cursor position // ( shift or ctrl key down are PAN command with mouse wheel) bool snapToGrid = true; if( !aHotKey && wxGetKeyState( WXK_SHIFT ) && wxGetKeyState( WXK_CONTROL ) ) snapToGrid = false; wxPoint oldpos = GetCrossHairPosition(); wxPoint pos = aPosition; GeneralControlKeyMovement( aHotKey, &pos, snapToGrid ); // Put cursor in new position, according to the zoom keys (if any). SetCrossHairPosition( pos, snapToGrid ); /* Put cursor on grid or a pad centre if requested. If the tool DELETE is active the * cursor is left off grid this is better to reach items to delete off grid, */ if( GetToolId() == ID_PCB_DELETE_ITEM_BUTT ) snapToGrid = false; // Cursor is left off grid if no block in progress if( GetScreen()->m_BlockLocate.GetState() != STATE_NO_BLOCK ) snapToGrid = true; wxPoint curs_pos = pos; wxRealPoint gridSize = GetScreen()->GetGridSize(); wxSize igridsize; igridsize.x = KiROUND( gridSize.x ); igridsize.y = KiROUND( gridSize.y ); if( Magnetize( this, GetToolId(), igridsize, curs_pos, &pos ) ) { SetCrossHairPosition( pos, false ); } else { // If there's no intrusion and DRC is active, we pass the cursor // "as is", and let ShowNewTrackWhenMovingCursor figure out what to do. if( !g_Drc_On || !g_CurrentTrackSegment || (BOARD_ITEM*)g_CurrentTrackSegment != this->GetCurItem() || !LocateIntrusion( m_Pcb->m_Track, g_CurrentTrackSegment, GetScreen()->m_Active_Layer, RefPos( true ) ) ) { SetCrossHairPosition( curs_pos, snapToGrid ); } } RefreshCrossHair( oldpos, aPosition, aDC ); if( aHotKey ) { OnHotKey( aDC, aHotKey, aPosition ); } UpdateStatusBar(); // Display new cursor coordinates }