void SyncPasswordImprovementDialog::ShowProgress(BOOL show)
{
	m_in_progress = show;
	g_input_manager->UpdateAllInputStates();

	OpProgressBar* progress_spinner =
			static_cast<OpProgressBar *>(GetWidgetByName(SyncConstant::PROGRESS_SPINNER));
	OP_ASSERT(progress_spinner);
	if (!progress_spinner)
		return;

	progress_spinner->SetType(OpProgressBar::Spinner);

	OpLabel* progress_label = static_cast<OpLabel*>(GetWidgetByName(SyncConstant::PROGRESS_LABEL));
	OP_ASSERT(progress_label);
	if (!progress_label)
		return;

	progress_spinner->SetVisibility(show);
	progress_label->SetVisibility(show);

	OpString changing_password_str;
	OpStatus::Ignore(g_languageManager->GetString(
			Str::D_PASSWORD_IMPROVEMENT_CHANGING_PASSWORD, changing_password_str));
	OpStatus::Ignore(progress_label->SetText(changing_password_str));

	ResetDialog();
}
Exemple #2
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void softreset_dialog(HWND hwnd)
{
    if (ResetDialog(hwnd, " Soft Reset:\n Do you really want to reset the emulated machine?"))
        return;

    vsync_suspend_speed_eval();
    machine_trigger_reset(MACHINE_RESET_MODE_SOFT);
}
Exemple #3
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bool ArmDialog::Initialize(dxKeyboard *_keyBoard, ArmGuiData* _armGuiData,
						   ArmConnector* _armConnector,ArmConfig* _armConfig,Calibrate* _calibrate,
						   Surf *_surf,CameraManager *_cameraMan,Stereo *_stereo,Cube* _cube,Mesh *_mesh)
{
	keyboard = _keyBoard;
	armDlgData = _armGuiData;
	armConnector = _armConnector;
	armConfig = _armConfig;
	stereo = _stereo;
	calibrate = _calibrate;
	cube = _cube;
	mesh = _mesh;


	targetX=0;targetY=0;targetZ=0;

	surf = _surf;
	cameraMan = _cameraMan;
	InitDialog();

	if(FAILED(keyboard->OnCreateDevice( m_hDlg )))
	{
		MessageBox( NULL, _T("Failed To Initialize keyboard."), _T("ERROR"), MB_OK | MB_ICONEXCLAMATION );
		return false;
	}

	glApp.m_hWnd = GetDlgItem( m_hDlg, IDC_Render_Pic );
	if ( !glApp.CreateGLWindow( GetModuleHandle(NULL), 0, 0, 0, 0 ) )
	{
		MessageBox( NULL, _T("Failed To Create GL Windows."), _T("ERROR"), MB_OK | MB_ICONEXCLAMATION );
		return FALSE;										// Quit If Window Was Not Created
	}

	camera.SetUpAxis(ModelViewerCamera::UPAXIS_Z);
	camera.m_fAngleY = G_PI;
	camera.m_fAngleX = G_PI/8;
	camera.CalPosition();
//	originCamera = camera;


	
	
	ResetDialog();

	armDlgData->isScanning	= false;
	armDlgData->hasObj		= false;
	armDlgData->noObj		= false;
	armDlgData->unknownObj	= false;

	positionPath	= fopen("img/savepos/path.txt","w");
	walkPath		= fopen("img/savepos/path2.txt","r");

	numsave			= 0;


	return true;
}
BOOL KMaterialUniformToolAlphaOperation::OnInitDialog()
{
	CDialog::OnInitDialog();

	// TODO:  Add extra initialization here
	m_ctlAlphaCmpBase.SetBuddy(&m_ctlAlphaRef);
	m_ctlAlphaCmpBase.SetRange(0, 255);

	ResetDialog();


	return TRUE;  // return TRUE unless you set the focus to a control
	// EXCEPTION: OCX Property Pages should return FALSE
}
Exemple #5
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CSmartFieldsDialog::CSmartFieldsDialog(CPmwView* pView, CWnd* pParent /*=NULL*/, BOOL fStartup /*=FALSE*/)
	: CDialog(IDD, pParent == NULL ? pView : pParent)
{
	m_uSoundID = IDD;
	m_fShowValues = FALSE;
	m_pReflowHook = NULL;
	m_fStartup = fStartup;
	m_fOriginalModified = -1;

	//{{AFX_DATA_INIT(CSmartFieldsDialog)
	//}}AFX_DATA_INIT

	m_pList = NULL;

	ResetDialog();

	m_pView = pView;
}
Exemple #6
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void CSmartFieldsDialog::SetView(CPmwView* pView, BOOL fDoItAnyway /*=FALSE*/)
{
	if (m_pView != pView || fDoItAnyway)
	{
	/* Reset everything. */

		ResetDialog();

	/* Set the new view. */

		if ((m_pView = pView) != NULL)
		{
			m_pDoc = pView->GetDocument();
			m_pDoc->GetMacrosInUse(m_cwaMacrosInUse);

			m_pMacroServer = m_pDoc->GetMacroServer();
			ASSERT(m_pMacroServer != NULL);

			m_fShowValues = m_pMacroServer->ShowMacroValues();

		/*
		// Make a local copy of the macros.
		*/

			m_pMacros = &m_pMacroServer->MacroList();

		/*
		// Bind the fields to the list.
		// This rebuilds the list as well.
		*/
			m_pList->Fields(m_pMacroServer,
								 m_pMacros,
								 &m_cwaMacrosInUse);
		}

		UpdateButtons();
	}
}
Exemple #7
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CNPCWnd::~CNPCWnd()
{
	ResetDialog();
}