Exemple #1
0
//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CHud::VidInit( void )
{
	for ( int i = 0; i < GetHudList().Count(); i++ )
	{
		GetHudList()[ i ]->VidInit();
	}

	ResetHUD();
}
Exemple #2
0
int CHud :: MsgFunc_ResetHUD(const char *pszName, int iSize, void *pbuf )
{
	//This used to be 0, but the server sends a byte over, so it's changed now. - Solokiller
	ASSERT( iSize == 1 );

	ResetHUD();

	return 1;
}
Exemple #3
0
//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CHud::VidInit(void)
{
    for (int i = 0; i < m_HudList.Size(); i++)
    {
        m_HudList[i]->VidInit();
    }


    ResetHUD();
}
Exemple #4
0
//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CHud::OnRestore()
{
    ResetHUD();
}
void CHud::MsgFunc_ResetHUD( bf_read &msg )
{
	ResetHUD();
}