/// WorldSession constructor WorldSession::WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter): m_muteTime(mute_time), m_timeOutTime(0), _player(NULL), m_Socket(sock), _security(sec), _accountId(id), m_expansion(expansion), _logoutTime(0), m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerRecentlyLogout(false), m_playerSave(false), m_sessionDbcLocale(sWorld.GetAvailableDbcLocale(locale)), m_sessionDbLocaleIndex(locale), m_latency(0), m_TutorialsChanged(false), recruiterId(recruiter) { if (sock) { m_Address = sock->GetRemoteAddress(); sock->AddReference(); ResetTimeOutTime(); LoginDatabase.PExecute("UPDATE account SET online = '%u' WHERE id = %u;", realmID, GetAccountId()); } }
/// WorldSession constructor WorldSession::WorldSession(uint32 id, WorldSocket* sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter): m_muteTime(mute_time), m_timeOutTime(0), _player(NULL), m_Socket(sock), _security(sec), _accountId(id), m_expansion(expansion), _warden(NULL), _logoutTime(0), m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerRecentlyLogout(false), m_playerSave(false), m_sessionDbcLocale(sWorld->GetAvailableDbcLocale(locale)), m_sessionDbLocaleIndex(locale), m_latency(0), m_TutorialsChanged(false), _filterAddonMessages(false), recruiterId(recruiter), isRecruiter(isARecruiter), timeLastWhoCommand(0), _RBACData(NULL) { if (sock) { m_Address = sock->GetRemoteAddress(); sock->AddReference(); ResetTimeOutTime(); LoginDatabase.PExecute("UPDATE account SET online = 1 WHERE id = %u;", GetAccountId()); // One-time query } InitializeQueryCallbackParameters(); _compressionStream = new z_stream(); _compressionStream->zalloc = (alloc_func)NULL; _compressionStream->zfree = (free_func)NULL; _compressionStream->opaque = (voidpf)NULL; _compressionStream->avail_in = 0; _compressionStream->next_in = NULL; int32 z_res = deflateInit(_compressionStream, sWorld->getIntConfig(CONFIG_COMPRESSION)); if (z_res != Z_OK) TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Can't initialize packet compression (zlib: deflateInit) Error code: %i (%s)", z_res, zError(z_res)); }
/// WorldSession constructor WorldSession::WorldSession(uint32 id, WorldSocket* sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter): m_muteTime(mute_time), m_timeOutTime(0), _player(NULL), m_Socket(sock), _security(sec), _accountId(id), m_expansion(expansion), _logoutTime(0), m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerRecentlyLogout(false), m_playerSave(false), m_sessionDbcLocale(sWorld->GetAvailableDbcLocale(locale)), m_sessionDbLocaleIndex(locale), m_latency(0), m_TutorialsChanged(false), recruiterId(recruiter), isRecruiter(isARecruiter), timeLastWhoCommand(0) { if (sock) { m_Address = sock->GetRemoteAddress(); sock->AddReference(); ResetTimeOutTime(); LoginDatabase.PExecute("UPDATE account SET online = 1 WHERE id = %u;", GetAccountId()); // One-time query } InitializeQueryCallbackParameters(); }
/// WorldSession constructor WorldSession::WorldSession(uint32 id, WorldSocket* sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale): m_muteTime(mute_time), m_timeOutTime(0), AntiDOS(this), m_GUIDLow(0), _player(NULL), m_Socket(sock), _security(sec), _accountId(id), m_expansion(expansion), _warden(NULL), _logoutTime(0), m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerRecentlyLogout(false), m_playerSave(false), m_sessionDbcLocale(sWorld->GetAvailableDbcLocale(locale)), m_sessionDbLocaleIndex(locale), m_latency(0), m_clientTimeDelay(0), m_TutorialsChanged(false), timeLastWhoCommand(0), _RBACData(NULL) { memset(m_Tutorials, 0, sizeof(m_Tutorials)); if (sock) { m_Address = sock->GetRemoteAddress(); sock->AddReference(); ResetTimeOutTime(); LoginDatabase.PExecute("UPDATE account SET online = 1 WHERE id = %u;", GetAccountId()); // One-time query } //InitializeQueryCallbackParameters(); }
/// WorldSession constructor WorldSession::WorldSession(uint32 id, WorldSocket* sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter, bool skipQueue): m_muteTime(mute_time), m_timeOutTime(0), _lastAuctionListItemsMSTime(0), _lastAuctionListOwnerItemsMSTime(0), m_GUIDLow(0), _player(NULL), m_Socket(sock), _security(sec), _skipQueue(skipQueue), _accountId(id), m_expansion(expansion), _logoutTime(0), m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerSave(false), m_sessionDbcLocale(sWorld->GetDefaultDbcLocale()), m_sessionDbLocaleIndex(locale), m_latency(0), m_clientTimeDelay(0), m_TutorialsChanged(false), recruiterId(recruiter), isRecruiter(isARecruiter), m_currentBankerGUID(0), timeWhoCommandAllowed(0) { memset(m_Tutorials, 0, sizeof(m_Tutorials)); _warden = NULL; _offlineTime = 0; _kicked = false; _shouldSetOfflineInDB = true; if (sock) { m_Address = sock->GetRemoteAddress(); sock->AddReference(); ResetTimeOutTime(); LoginDatabase.PExecute("UPDATE account SET online = online | (1<<(%u-1)) WHERE id = %u;", realmID, GetAccountId()); } InitializeQueryCallbackParameters(); }