Exemple #1
0
void snes_reset()
{
   S9xMovieUpdateOnReset();
   if (S9xMoviePlaying())
   {
      S9xMovieStop(true);
   }
   S9xSoftReset();
}
Exemple #2
0
void S9xMovieShutdown ()
{
	// even if movie is not active, we need to do this in case of ports that output these settings to .cfg file on exit
	if(delayedPrevRestore)
	{
		// ok to restore these now (because emulation is shutting down and snes9x is exiting)
		Settings.PAL = prevPal;
		Settings.ShutdownMaster = prevCPUShutdown;
		delayedPrevRestore = false;
	}

	if(S9xMovieActive())
		S9xMovieStop (TRUE);
}