/* * SCR_RegisterConsoleMedia */ void SCR_RegisterConsoleMedia( qboolean verbose ) { cls.whiteShader = re.RegisterPic( "$whiteimage" ); cls.consoleShader = re.RegisterPic( "gfx/ui/console" ); SCR_InitFonts( verbose ); }
//================= //SCR_RegisterConsoleMedia //================= void SCR_RegisterConsoleMedia( void ) { cls.whiteShader = R_RegisterPic( "gfx/ui/white" ); cls.consoleShader = R_RegisterPic( "gfx/ui/console" ); SCR_InitFonts(); }