Exemple #1
0
bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {

	SDLModToOSystemKeyFlags(SDL_GetModState(), event);

	// Handle scroll lock as a key modifier
	if (ev.key.keysym.sym == SDLK_SCROLLOCK)
		_scrollLock = !_scrollLock;

	if (_scrollLock)
		event.kbd.flags |= Common::KBD_SCRL;

	// Ctrl-m toggles mouse capture
	if (event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'm') {
		toggleMouseGrab();
		return false;
	}

#if defined(MACOSX)
	// On Macintosh, Cmd-Q quits
	if ((ev.key.keysym.mod & KMOD_META) && ev.key.keysym.sym == 'q') {
		event.type = Common::EVENT_QUIT;
		return true;
	}
#elif defined(POSIX)
	// On other *nix systems, Control-Q quits
	if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'q') {
		event.type = Common::EVENT_QUIT;
		return true;
	}
#else
	// Ctrl-z and Alt-X quit
	if ((event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'z') || (event.kbd.hasFlags(Common::KBD_ALT) && ev.key.keysym.sym == 'x')) {
		event.type = Common::EVENT_QUIT;
		return true;
	}

	#ifdef WIN32
	// On Windows, also use the default Alt-F4 quit combination
	if ((ev.key.keysym.mod & KMOD_ALT) && ev.key.keysym.sym == SDLK_F4) {
		event.type = Common::EVENT_QUIT;
		return true;
	}
	#endif
#endif

	// Ctrl-u toggles mute
	if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'u') {
		event.type = Common::EVENT_MUTE;
		return true;
	}

	if (remapKey(ev, event))
		return true;

	event.type = Common::EVENT_KEYDOWN;
	event.kbd.keycode = SDLToOSystemKeycode(ev.key.keysym.sym);
	event.kbd.ascii = mapKey(ev.key.keysym.sym, (SDLMod)ev.key.keysym.mod, (Uint16)ev.key.keysym.unicode);

	return true;
}
bool GP2XSdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {
	SDLModToOSystemKeyFlags(SDL_GetModState(), event);

	if (remapKey(ev, event))
		return true;

	event.type = Common::EVENT_KEYDOWN;
	event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
	event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);

	return true;
}
Exemple #3
0
bool SdlEventSource::handleKeyUp(SDL_Event &ev, Common::Event &event) {
	if (remapKey(ev, event))
		return true;

	SDLMod mod = SDL_GetModState();

	// Check if this is an event handled by handleKeyDown(), and stop if it is

	// Check if the Ctrl key is down, so that we can trap cases where the
	// user has the Ctrl key down, and has just released a special key
	if (mod & KMOD_CTRL) {
		if (ev.key.keysym.sym == 'm' ||	// Ctrl-m toggles mouse capture
#if defined(MACOSX)
			// Meta - Q, handled below
#elif defined(POSIX)
			ev.key.keysym.sym == 'q' ||	// On other *nix systems, Control-Q quits
#else
			ev.key.keysym.sym == 'z' ||	// Ctrl-z quit
#endif
			ev.key.keysym.sym == 'u')	// Ctrl-u toggles mute
			return false;
	}

	// Same for other keys (Meta and Alt)
#if defined(MACOSX)
	if ((mod & KMOD_META) && ev.key.keysym.sym == 'q')
		return false;	// On Macintosh, Cmd-Q quits
#elif defined(POSIX)
	// Control Q has already been handled above
#else
	if ((mod & KMOD_ALT) && ev.key.keysym.sym == 'x')
		return false;	// Alt-x quit
#endif

	// If we reached here, this isn't an event handled by handleKeyDown(), thus
	// continue normally

	event.type = Common::EVENT_KEYUP;
	event.kbd.keycode = SDLToOSystemKeycode(ev.key.keysym.sym);
	event.kbd.ascii = mapKey(ev.key.keysym.sym, (SDLMod)ev.key.keysym.mod, (Uint16)ev.key.keysym.unicode);

	// Ctrl-Alt-<key> will change the GFX mode
	SDLModToOSystemKeyFlags(mod, event);

	// Set the scroll lock sticky flag
	if (_scrollLock)
		event.kbd.flags |= Common::KBD_SCRL;

	return true;
}
Exemple #4
0
bool OSystem_SDL::handleKeyUp(SDL_Event &ev, Common::Event &event) {
	if (remapKey(ev, event))
		return true;

	event.type = Common::EVENT_KEYUP;
	event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
	event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);

	// Ctrl-Alt-<key> will change the GFX mode
	byte b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
	if ((b & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) {
		// Swallow these key up events
		return false;
	}

	return true;
}
Exemple #5
0
bool MaemoSdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) {

	Model model = Model(((OSystem_SDL_Maemo *)g_system)->getModel());
	debug(10, "Model: %s %u %s %s", model.hwId, model.modelType, model.hwAlias, model.hasHwKeyboard ? "true" : "false");

	// List of special N810 keys:
	// SDLK_F4 -> menu
	// SDLK_F5 -> home
	// SDLK_F6 -> fullscreen
	// SDLK_F7 -> zoom +
	// SDLK_F8 -> zoom -

#ifdef ENABLE_KEYMAPPER
	if (ev.type == SDL_KEYDOWN || ev.type == SDL_KEYUP) {
		const KeymapEntry *entry;
		for (entry = keymapEntries; entry->sym != SDLK_LAST; ++entry) {
			if (ev.key.keysym.sym == entry->sym) {
				SDLModToOSystemKeyFlags(SDL_GetModState(), event);
				event.type = ev.type == SDL_KEYDOWN ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP;
				event.kbd.keycode = entry->keycode;
				event.kbd.ascii = entry->ascii;
				return true;
			}
		}
	}
#else
	switch (ev.type) {
		case SDL_KEYDOWN:{
			if (ev.key.keysym.sym == SDLK_F4
			    || (model.modelType == kModelTypeN900
			        && ev.key.keysym.sym == SDLK_m
			        && (ev.key.keysym.mod & KMOD_CTRL)
			        && (ev.key.keysym.mod & KMOD_SHIFT))) {
				event.type = Common::EVENT_MAINMENU;
				debug(9, "remapping to main menu");
				return true;
			} else if (ev.key.keysym.sym == SDLK_F6) {
				if (!model.hasHwKeyboard) {
					event.type = Common::EVENT_KEYDOWN;
					event.kbd.keycode = Common::KEYCODE_F7;
					event.kbd.ascii = Common::ASCII_F7;
					event.kbd.flags = 0;
					debug(9, "remapping to F7 down (virtual keyboard)");
					return true;
				} else {
					// handled in keyup
				}
			} else if (ev.key.keysym.sym == SDLK_F7) {
				event.type = Common::EVENT_RBUTTONDOWN;
				processMouseEvent(event, _km.x, _km.y);
				 debug(9, "remapping to right click down");
				return true;
			} else if (ev.key.keysym.sym == SDLK_F8) {
				if (ev.key.keysym.mod & KMOD_CTRL) {
					event.type = Common::EVENT_KEYDOWN;
					event.kbd.keycode = Common::KEYCODE_F7;
					event.kbd.ascii = Common::ASCII_F7;
					event.kbd.flags = 0;
					debug(9, "remapping to F7 down (virtual keyboard)");
					return true;
				} else {
					// handled in keyup
					return true;
				}
			}
			break;
		}
		case SDL_KEYUP: {
			if (ev.key.keysym.sym == SDLK_F4
			    || (model.modelType == kModelTypeN900
			        && ev.key.keysym.sym == SDLK_m
			        && (ev.key.keysym.mod & KMOD_CTRL)
			        && (ev.key.keysym.mod & KMOD_SHIFT))) {
				event.type = Common::EVENT_MAINMENU;
				return true;
			} else if (ev.key.keysym.sym == SDLK_F6) {
				if (!model.hasHwKeyboard) {
					event.type = Common::EVENT_KEYUP;
					event.kbd.keycode = Common::KEYCODE_F7;
					event.kbd.ascii = Common::ASCII_F7;
					event.kbd.flags = 0;
					debug(9, "remapping to F7 down (virtual keyboard)");
					return true;
				} else {
					bool currentState = ((OSystem_SDL *)g_system)->getGraphicsManager()->getFeatureState(OSystem::kFeatureFullscreenMode);
					g_system->beginGFXTransaction();
					((OSystem_SDL *)g_system)->getGraphicsManager()->setFeatureState(OSystem::kFeatureFullscreenMode, !currentState);
					g_system->endGFXTransaction();
					debug(9, "remapping to full screen toggle");
					return true;
				}
			} else if (ev.key.keysym.sym == SDLK_F7) {
				event.type = Common::EVENT_RBUTTONUP;
				processMouseEvent(event, _km.x, _km.y);
					debug(9, "remapping to right click up");
				return true;
			} else if (ev.key.keysym.sym == SDLK_F8) {
				if (ev.key.keysym.mod & KMOD_CTRL) {
					event.type = Common::EVENT_KEYUP;
					event.kbd.keycode = Common::KEYCODE_F7;
					event.kbd.ascii = Common::ASCII_F7;
					event.kbd.flags = 0;
					debug(9, "remapping to F7 up (virtual keyboard)");
					return true;
				} else {
					toggleClickMode();
					debug(9, "remapping to click toggle");
					return true;
				}
			}
			break;
		}
	}
#endif
	// Invoke parent implementation of this method
	return SdlEventSource::remapKey(ev, event);
}
Exemple #6
0
bool OSystem_SDL::handleKeyDown(SDL_Event &ev, Common::Event &event) {
	byte b = 0;
	b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());

/* Residual doesn't support this
	// Alt-Return and Alt-Enter toggle full screen mode
	if (b == Common::KBD_ALT && (ev.key.keysym.sym == SDLK_RETURN
					  || ev.key.keysym.sym == SDLK_KP_ENTER)) {
		beginGFXTransaction();
			setFullscreenMode(!_videoMode.fullscreen);
		endGFXTransaction();
#ifdef USE_OSD
		if (_videoMode.fullscreen)
			displayMessageOnOSD("Fullscreen mode");
		else
			displayMessageOnOSD("Windowed mode");
#endif

		return false;
	}

	// Alt-S: Create a screenshot
	if (b == Common::KBD_ALT && ev.key.keysym.sym == 's') {
		char filename[20];

		for (int n = 0;; n++) {
			SDL_RWops *file;

			sprintf(filename, "residual%05d.bmp", n);
			file = SDL_RWFromFile(filename, "r");
			if (!file)
				break;
			SDL_RWclose(file);
		}
		if (saveScreenshot(filename))
			printf("Saved '%s'\n", filename);
		else
			printf("Could not save screenshot!\n");
		return false;
	}
*/
	// Ctrl-m toggles mouse capture
	if (b == Common::KBD_CTRL && ev.key.keysym.sym == 'm') {
		toggleMouseGrab();
		return false;
	}

#if defined(MACOSX)
	// On Macintosh', Cmd-Q quits
	if ((ev.key.keysym.mod & KMOD_META) && ev.key.keysym.sym == 'q') {
		event.type = Common::EVENT_QUIT;
		return true;
	}
#elif defined(UNIX)
	// On other unices, Control-Q quits
	if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'q') {
		event.type = Common::EVENT_QUIT;
		return true;
	}
#else
	// Ctrl-z and Alt-X quit
	if ((b == Common::KBD_CTRL && ev.key.keysym.sym == 'z') || (b == Common::KBD_ALT && ev.key.keysym.sym == 'x')) {
		event.type = Common::EVENT_QUIT;
		return true;
	}
#endif

	if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'u') {
		event.type = Common::EVENT_MUTE;
		return true;
	}
/* Residual doesn't support this
	// Ctrl-Alt-<key> will change the GFX mode
	if ((b & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) {
		if (handleScalerHotkeys(ev.key))
			return false;
	}*/

	if (remapKey(ev, event))
		return true;

	event.type = Common::EVENT_KEYDOWN;
	event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
	event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);

	return true;
}
Exemple #7
0
bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {

	SDLModToOSystemKeyFlags(SDL_GetModState(), event);

	SDLKey sdlKeycode = obtainKeycode(ev.key.keysym);

	// Handle scroll lock as a key modifier
	if (sdlKeycode == SDLK_SCROLLOCK)
		_scrollLock = !_scrollLock;

	if (_scrollLock)
		event.kbd.flags |= Common::KBD_SCRL;

	// Ctrl-m toggles mouse capture
	if (event.kbd.hasFlags(Common::KBD_CTRL) && sdlKeycode == 'm') {
		if (_graphicsManager) {
			_graphicsManager->getWindow()->toggleMouseGrab();
		}
		return false;
	}

#if defined(MACOSX)
	// On Macintosh, Cmd-Q quits
	if ((ev.key.keysym.mod & KMOD_META) && sdlKeycode == 'q') {
		event.type = Common::EVENT_QUIT;
		return true;
	}
#elif defined(POSIX)
	// On other *nix systems, Control-Q quits
	if ((ev.key.keysym.mod & KMOD_CTRL) && sdlKeycode == 'q') {
		event.type = Common::EVENT_QUIT;
		return true;
	}
#else
	// Ctrl-z quits
	if ((event.kbd.hasFlags(Common::KBD_CTRL) && sdlKeycode == 'z')) {
		event.type = Common::EVENT_QUIT;
		return true;
	}

	#ifdef WIN32
	// On Windows, also use the default Alt-F4 quit combination
	if ((ev.key.keysym.mod & KMOD_ALT) && sdlKeycode == SDLK_F4) {
		event.type = Common::EVENT_QUIT;
		return true;
	}
	#endif
#endif

	// Ctrl-u toggles mute
	if ((ev.key.keysym.mod & KMOD_CTRL) && sdlKeycode == 'u') {
		event.type = Common::EVENT_MUTE;
		return true;
	}

	if (remapKey(ev, event))
		return true;

	event.type = Common::EVENT_KEYDOWN;
	event.kbd.keycode = SDLToOSystemKeycode(sdlKeycode);
	event.kbd.ascii = mapKey(sdlKeycode, (SDLMod)ev.key.keysym.mod, obtainUnicode(ev.key.keysym));

#if SDL_VERSION_ATLEAST(2, 0, 0)
	event.kbdRepeat = ev.key.repeat;
#endif

	return true;
}
Exemple #8
0
bool SdlEventSource::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) {
	switch (ev.type) {
	case SDL_KEYDOWN:
		return handleKeyDown(ev, event);
	case SDL_KEYUP:
		return handleKeyUp(ev, event);
	case SDL_MOUSEMOTION:
		return handleMouseMotion(ev, event);
	case SDL_MOUSEBUTTONDOWN:
		return handleMouseButtonDown(ev, event);
	case SDL_MOUSEBUTTONUP:
		return handleMouseButtonUp(ev, event);
	case SDL_JOYBUTTONDOWN:
		return handleJoyButtonDown(ev, event);
	case SDL_JOYBUTTONUP:
		return handleJoyButtonUp(ev, event);
	case SDL_JOYAXISMOTION:
		return handleJoyAxisMotion(ev, event);

#if SDL_VERSION_ATLEAST(2, 0, 0)
	case SDL_MOUSEWHEEL: {
		Sint32 yDir = ev.wheel.y;
		// HACK: It seems we want the mouse coordinates supplied
		// with a mouse wheel event. However, SDL2 does not supply
		// these, thus we use whatever we got last time. It seems
		// these are always stored in _km.x, _km.y.
		if (!processMouseEvent(event, _km.x / MULTIPLIER, _km.y / MULTIPLIER)) {
			return false;
		}
		if (yDir < 0) {
			event.type = Common::EVENT_WHEELDOWN;
			return true;
		} else if (yDir > 0) {
			event.type = Common::EVENT_WHEELUP;
			return true;
		} else {
			return false;
		}
		}

	case SDL_TEXTINPUT: {
		// When we get a TEXTINPUT event it means we got some user input for
		// which no KEYDOWN exists. SDL 1.2 introduces a "fake" key down+up
		// in such cases. We will do the same to mimic it's behavior.
		event.type = Common::EVENT_KEYDOWN;

		event.kbd = Common::KeyState(Common::KEYCODE_INVALID, convUTF8ToUTF32(ev.text.text), 0);

		SDLModToOSystemKeyFlags(SDL_GetModState(), event);
		// Set the scroll lock sticky flag
		if (_scrollLock)
			event.kbd.flags |= Common::KBD_SCRL;

		// Fake a key up when we have a proper ascii value.
		_queuedFakeKeyUp = (event.kbd.ascii != 0);
		_fakeKeyUp = event;
		_fakeKeyUp.type = Common::EVENT_KEYUP;

		return _queuedFakeKeyUp;
		}

	case SDL_WINDOWEVENT:
		switch (ev.window.event) {
		case SDL_WINDOWEVENT_EXPOSED:
			if (_graphicsManager)
				_graphicsManager->notifyVideoExpose();
			return false;

		// SDL2 documentation indicate that SDL_WINDOWEVENT_SIZE_CHANGED is sent either as a result
		// of the size being changed by an external event (for example the user resizing the window
		// or going fullscreen) or a call to the SDL API (for example SDL_SetWindowSize). On the
		// other hand SDL_WINDOWEVENT_RESIZED is only sent for resize resulting from an external event,
		// and is always preceded by a SDL_WINDOWEVENT_SIZE_CHANGED event.
		// We need to handle the programmatic resize as well so that the graphics manager always know
		// the current size. See comments in SdlWindow::createOrUpdateWindow for details of one case
		// where we need to call SDL_SetWindowSize and we need the resulting event to be processed.
		// However if the documentation is correct we can ignore SDL_WINDOWEVENT_RESIZED since when we
		// get one we should always get a SDL_WINDOWEVENT_SIZE_CHANGED as well.
		case SDL_WINDOWEVENT_SIZE_CHANGED:
		//case SDL_WINDOWEVENT_RESIZED:
			return handleResizeEvent(event, ev.window.data1, ev.window.data2);

		default:
			return false;
		}
#else
	case SDL_VIDEOEXPOSE:
		if (_graphicsManager)
			_graphicsManager->notifyVideoExpose();
		return false;

	case SDL_VIDEORESIZE:
		return handleResizeEvent(event, ev.resize.w, ev.resize.h);
#endif

	case SDL_QUIT:
		event.type = Common::EVENT_QUIT;
		return true;

	}

	return false;
}
Exemple #9
0
bool SdlEventSource::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) {
	switch (ev.type) {
	case SDL_KEYDOWN:
		return handleKeyDown(ev, event);
	case SDL_KEYUP:
		return handleKeyUp(ev, event);
	case SDL_MOUSEMOTION:
		return handleMouseMotion(ev, event);
	case SDL_MOUSEBUTTONDOWN:
		return handleMouseButtonDown(ev, event);
	case SDL_MOUSEBUTTONUP:
		return handleMouseButtonUp(ev, event);
	case SDL_JOYBUTTONDOWN:
		return handleJoyButtonDown(ev, event);
	case SDL_JOYBUTTONUP:
		return handleJoyButtonUp(ev, event);
	case SDL_JOYAXISMOTION:
		return handleJoyAxisMotion(ev, event);

#if SDL_VERSION_ATLEAST(2, 0, 0)
	case SDL_MOUSEWHEEL: {
		Sint32 yDir = ev.wheel.y;
#if SDL_VERSION_ATLEAST(2, 0, 4)
		if (ev.wheel.direction == SDL_MOUSEWHEEL_FLIPPED) {
			yDir *= -1;
		}
#endif
		// HACK: It seems we want the mouse coordinates supplied
		// with a mouse wheel event. However, SDL2 does not supply
		// these, thus we use whatever we got last time. It seems
		// these are always stored in _km.x, _km.y.
		processMouseEvent(event, _km.x, _km.y);
		if (yDir < 0) {
			event.type = Common::EVENT_WHEELDOWN;
			return true;
		} else if (yDir > 0) {
			event.type = Common::EVENT_WHEELUP;
			return true;
		} else {
			return false;
		}
		}

	case SDL_TEXTINPUT: {
		// When we get a TEXTINPUT event it means we got some user input for
		// which no KEYDOWN exists. SDL 1.2 introduces a "fake" key down+up
		// in such cases. We will do the same to mimic it's behavior.
		event.type = Common::EVENT_KEYDOWN;

		event.kbd = Common::KeyState(Common::KEYCODE_INVALID, convUTF8ToUTF32(ev.text.text), 0);

		SDLModToOSystemKeyFlags(SDL_GetModState(), event);
		// Set the scroll lock sticky flag
		if (_scrollLock)
			event.kbd.flags |= Common::KBD_SCRL;

		// Fake a key up when we have a proper ascii value.
		_queuedFakeKeyUp = (event.kbd.ascii != 0);
		_fakeKeyUp = event;
		_fakeKeyUp.type = Common::EVENT_KEYUP;

		return _queuedFakeKeyUp;
		}

	case SDL_WINDOWEVENT:
		switch (ev.window.event) {
		case SDL_WINDOWEVENT_EXPOSED:
			if (_graphicsManager)
				_graphicsManager->notifyVideoExpose();
			return false;

		case SDL_WINDOWEVENT_RESIZED:
			return handleResizeEvent(event, ev.window.data1, ev.window.data2);

		default:
			return false;
		}
#else
	case SDL_VIDEOEXPOSE:
		if (_graphicsManager)
			_graphicsManager->notifyVideoExpose();
		return false;

	case SDL_VIDEORESIZE:
		return handleResizeEvent(event, ev.resize.w, ev.resize.h);
#endif

	case SDL_QUIT:
		event.type = Common::EVENT_QUIT;
		return true;

	}

	return false;
}
bool OSystem_IPOD::pollEvent(Event &event) {
	SDL_Event ev;
	int axis;
	byte b = 0;

	handleKbdMouse();

	// If the screen mode changed, send an EVENT_SCREEN_CHANGED
	if (_modeChanged) {
		_modeChanged = false;
		event.type = EVENT_SCREEN_CHANGED;
		return true;
	}

	while(SDL_PollEvent(&ev)) {
		switch(ev.type) {
		case SDL_KEYDOWN:{
			b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());

			// Alt-Return and Alt-Enter toggle full screen mode
			if (b == KBD_ALT && (ev.key.keysym.sym == SDLK_RETURN
			                  || ev.key.keysym.sym == SDLK_KP_ENTER)) {
				setFullscreenMode(!_fullscreen);
#ifdef USE_OSD
				if (_fullscreen)
					displayMessageOnOSD("Fullscreen mode");
				else
					displayMessageOnOSD("Windowed mode");
#endif

				break;
			}

			// Alt-S: Create a screenshot
			if (b == KBD_ALT && ev.key.keysym.sym == 's') {
				char filename[20];

				for (int n = 0;; n++) {
					SDL_RWops *file;

					sprintf(filename, "scummvm%05d.bmp", n);
					file = SDL_RWFromFile(filename, "r");
					if (!file)
						break;
					SDL_RWclose(file);
				}
				if (saveScreenshot(filename))
					printf("Saved '%s'\n", filename);
				else
					printf("Could not save screenshot!\n");
				break;
			}

			// Ctrl-m toggles mouse capture
			if (b == KBD_CTRL && ev.key.keysym.sym == 'm') {
				toggleMouseGrab();
				break;
			}

#ifdef MACOSX
			// On Macintosh', Cmd-Q quits
			if ((ev.key.keysym.mod & KMOD_META) && ev.key.keysym.sym == 'q') {
				event.type = EVENT_QUIT;
				return true;
			}
#elif defined(UNIX)
			// On other unices, Control-Q quits
			if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'q') {
				event.type = EVENT_QUIT;
				return true;
			}
#else
			// Ctrl-z and Alt-X quit
			if ((b == KBD_CTRL && ev.key.keysym.sym == 'z') || (b == KBD_ALT && ev.key.keysym.sym == 'x')) {
				event.type = EVENT_QUIT;
				return true;
			}
#endif

			// Ctrl-Alt-<key> will change the GFX mode
			if ((b & (KBD_CTRL|KBD_ALT)) == (KBD_CTRL|KBD_ALT)) {

				handleScalerHotkeys(ev.key);
				break;
			}
			const bool event_complete = remapKey(ev,event);

			if (event_complete)
				return true;

			event.type = EVENT_KEYDOWN;
			event.kbd.keycode = ev.key.keysym.sym;
			event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);

			return true;
			}
		case SDL_KEYUP:
			{
			const bool event_complete = remapKey(ev,event);

			if (event_complete)
				return true;

			event.type = EVENT_KEYUP;
			event.kbd.keycode = ev.key.keysym.sym;
			event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
			b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());

			// Ctrl-Alt-<key> will change the GFX mode
			if ((b & (KBD_CTRL|KBD_ALT)) == (KBD_CTRL|KBD_ALT)) {
				// Swallow these key up events
				break;
			}

			return true;
			}
		case SDL_MOUSEMOTION:
			event.type = EVENT_MOUSEMOVE;
			fillMouseEvent(event, ev.motion.x, ev.motion.y);

			setMousePos(event.mouse.x, event.mouse.y);
			return true;

		case SDL_MOUSEBUTTONDOWN:
			if (ev.button.button == SDL_BUTTON_LEFT)
				event.type = EVENT_LBUTTONDOWN;
			else if (ev.button.button == SDL_BUTTON_RIGHT)
				event.type = EVENT_RBUTTONDOWN;
#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
			else if (ev.button.button == SDL_BUTTON_WHEELUP)
				event.type = EVENT_WHEELUP;
			else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
				event.type = EVENT_WHEELDOWN;
#endif
			else
				break;

			fillMouseEvent(event, ev.button.x, ev.button.y);

			return true;

		case SDL_MOUSEBUTTONUP:
			if (ev.button.button == SDL_BUTTON_LEFT)
				event.type = EVENT_LBUTTONUP;
			else if (ev.button.button == SDL_BUTTON_RIGHT)
				event.type = EVENT_RBUTTONUP;
			else
				break;
			fillMouseEvent(event, ev.button.x, ev.button.y);

			return true;

		case SDL_JOYBUTTONDOWN:
			if (ev.jbutton.button == JOY_BUT_LMOUSE) {
				event.type = EVENT_LBUTTONDOWN;
				fillMouseEvent(event, _km.x, _km.y);
			} else if (ev.jbutton.button == JOY_BUT_RMOUSE) {
				event.type = EVENT_RBUTTONDOWN;
				fillMouseEvent(event, _km.x, _km.y);
			} else {
				event.type = EVENT_KEYDOWN;
				switch (ev.jbutton.button) {
					case JOY_BUT_ESCAPE:
						event.kbd.keycode = SDLK_ESCAPE;
						event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
						break;
					case JOY_BUT_PERIOD:
						event.kbd.keycode = SDLK_PERIOD;
						event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
						break;
					case JOY_BUT_SPACE:
						event.kbd.keycode = SDLK_SPACE;
						event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
						break;
					case JOY_BUT_F5:
						event.kbd.keycode = SDLK_F5;
						event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
						break;
				}
			}
			return true;

		case SDL_JOYBUTTONUP:
			if (ev.jbutton.button == JOY_BUT_LMOUSE) {
				event.type = EVENT_LBUTTONUP;
				fillMouseEvent(event, _km.x, _km.y);
			} else if (ev.jbutton.button == JOY_BUT_RMOUSE) {
				event.type = EVENT_RBUTTONUP;
				fillMouseEvent(event, _km.x, _km.y);
			} else {
				event.type = EVENT_KEYUP;
				switch (ev.jbutton.button) {
					case JOY_BUT_ESCAPE:
						event.kbd.keycode = SDLK_ESCAPE;
						event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
						break;
					case JOY_BUT_PERIOD:
						event.kbd.keycode = SDLK_PERIOD;
						event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
						break;
					case JOY_BUT_SPACE:
						event.kbd.keycode = SDLK_SPACE;
						event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
						break;
					case JOY_BUT_F5:
						event.kbd.keycode = SDLK_F5;
						event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
						break;
				}
			}
			return true;

		case SDL_JOYAXISMOTION:
			axis = ev.jaxis.value;
			if ( axis > JOY_DEADZONE) {
				axis -= JOY_DEADZONE;
				event.type = EVENT_MOUSEMOVE;
			} else if ( axis < -JOY_DEADZONE ) {
				axis += JOY_DEADZONE;
				event.type = EVENT_MOUSEMOVE;
			} else
				axis = 0;

			if ( ev.jaxis.axis == JOY_XAXIS) {
#ifdef JOY_ANALOG
				_km.x_vel = axis/2000;
				_km.x_down_count = 0;
#else
				if (axis != 0) {
					_km.x_vel = (axis > 0) ? 1:-1;
					_km.x_down_count = 1;
				} else {
					_km.x_vel = 0;
					_km.x_down_count = 0;
				}
#endif

			} else if (ev.jaxis.axis == JOY_YAXIS) {
#ifndef JOY_INVERT_Y
				axis = -axis;
#endif
#ifdef JOY_ANALOG
				_km.y_vel = -axis / 2000;
				_km.y_down_count = 0;
#else
				if (axis != 0) {
					_km.y_vel = (-axis > 0) ? 1: -1;
					_km.y_down_count = 1;
				} else {
					_km.y_vel = 0;
					_km.y_down_count = 0;
				}
#endif
			}

			fillMouseEvent(event, _km.x, _km.y);

			return true;

		case SDL_VIDEOEXPOSE:
			_forceFull = true;
			break;

		case SDL_QUIT:
			event.type = EVENT_QUIT;
			return true;
		}
	}
	return false;
}
/* Override the SDL pollEvent with the Wiz's own event code. */
bool OSystem_GP2XWIZ::pollEvent(Common::Event &event) {
	SDL_Event ev;
	int axis;
	byte b = 0;

	handleKbdMouse();

	// If the screen mode changed, send an Common::EVENT_SCREEN_CHANGED
	if (_modeChanged) {
		_modeChanged = false;
		event.type = Common::EVENT_SCREEN_CHANGED;
		return true;
	}

	// GP2X Wiz Input mappings.

	/*
	Single Button

	Movement:

	GP2X_BUTTON_UP              Cursor Up
	GP2X_BUTTON_DOWN            Cursor Down
	GP2X_BUTTON_LEFT            Cursor Left
	GP2X_BUTTON_RIGHT           Cursor Right

	GP2X_BUTTON_UPLEFT          Cursor Up Left
	GP2X_BUTTON_UPRIGHT         Cursor Up Right
	GP2X_BUTTON_DOWNLEFT        Cursor Down Left
	GP2X_BUTTON_DOWNRIGHT       Cursor Down Right

	Button Emulation:

	GP2X_BUTTON_A				. (Period)
	GP2X_BUTTON_B               Left Mouse Click
	GP2X_BUTTON_Y               Space Bar
	GP2X_BUTTON_X               Right Mouse Click
	GP2X_BUTTON_L				Combo Modifier (Left Trigger)
	GP2X_BUTTON_R               Return (Right Trigger)
	GP2X_BUTTON_MENU			F5 (Game Menu)
	GP2X_BUTTON_SELECT          Escape
	GP2X_BUTTON_VOLUP           /dev/mixer Global Volume Up
	GP2X_BUTTON_VOLDOWN         /dev/mixer Global Volume Down

	Combos:

	GP2X_BUTTON_VOLUP &	GP2X_BUTTON_VOLDOWN		0 (For Monkey 2 CP) or Virtual Keyboard if enabled
	GP2X_BUTTON_L &	GP2X_BUTTON_SELECT			Common::EVENT_QUIT (Calls Sync() to make sure SD is flushed)
	GP2X_BUTTON_L &	GP2X_BUTTON_MENU			Common::EVENT_MAINMENU (ScummVM Global Main Menu)
	GP2X_BUTTON_L &	GP2X_BUTTON_A				Common::EVENT_PREDICTIVE_DIALOG for predictive text entry box (AGI games)
	*/

	while (SDL_PollEvent(&ev)) {

		switch(ev.type) {
		case SDL_KEYDOWN:{
			b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());

			const bool event_complete = remapKey(ev,event);

			if (event_complete)
				return true;

			event.type = Common::EVENT_KEYDOWN;
			event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
			event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);

			return true;
			}
		case SDL_KEYUP:
			{
			const bool event_complete = remapKey(ev,event);

			if (event_complete)
				return true;

			event.type = Common::EVENT_KEYUP;
			event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
			event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
			b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());

			// Ctrl-Alt-<key> will change the GFX mode
			if ((b & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) {
				// Swallow these key up events
				break;
			}

			return true;
			}
		case SDL_MOUSEMOTION:
			event.type = Common::EVENT_MOUSEMOVE;
			fillMouseEvent(event, ev.motion.x, ev.motion.y);

			setMousePos(event.mouse.x, event.mouse.y);
			return true;

		case SDL_MOUSEBUTTONDOWN:
			if (ev.button.button == SDL_BUTTON_LEFT)
				event.type = Common::EVENT_LBUTTONDOWN;
			else if (ev.button.button == SDL_BUTTON_RIGHT)
				event.type = Common::EVENT_RBUTTONDOWN;
#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
			else if (ev.button.button == SDL_BUTTON_WHEELUP)
				event.type = Common::EVENT_WHEELUP;
			else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
				event.type = Common::EVENT_WHEELDOWN;
#endif
#if defined(SDL_BUTTON_MIDDLE)
			else if (ev.button.button == SDL_BUTTON_MIDDLE)
				event.type = Common::EVENT_MBUTTONDOWN;
#endif
			else
				break;

			fillMouseEvent(event, ev.button.x, ev.button.y);

			return true;

		case SDL_MOUSEBUTTONUP:
			if (ev.button.button == SDL_BUTTON_LEFT)
				event.type = Common::EVENT_LBUTTONUP;
			else if (ev.button.button == SDL_BUTTON_RIGHT)
				event.type = Common::EVENT_RBUTTONUP;
#if defined(SDL_BUTTON_MIDDLE)
			else if (ev.button.button == SDL_BUTTON_MIDDLE)
				event.type = Common::EVENT_MBUTTONUP;
#endif
			else
				break;
			fillMouseEvent(event, ev.button.x, ev.button.y);

			return true;

		case SDL_JOYBUTTONDOWN:
			_stickBtn[ev.jbutton.button] = 1;
			if (ev.jbutton.button == GP2X_BUTTON_B) {
				event.type = Common::EVENT_LBUTTONDOWN;
				fillMouseEvent(event, _km.x, _km.y);
			} else if (ev.jbutton.button == GP2X_BUTTON_X) {
				event.type = Common::EVENT_RBUTTONDOWN;
				fillMouseEvent(event, _km.x, _km.y);
			} else if (_stickBtn[GP2X_BUTTON_L] && (ev.jbutton.button == GP2X_BUTTON_SELECT)) {
				event.type = Common::EVENT_QUIT;
			} else if (ev.jbutton.button < 8) {
				moveStick();
				event.type = Common::EVENT_MOUSEMOVE;
				fillMouseEvent(event, _km.x, _km.y);
			} else {
				event.type = Common::EVENT_KEYDOWN;
				event.kbd.flags = 0;
				switch (ev.jbutton.button) {
					case GP2X_BUTTON_L:
						GP2X_BUTTON_STATE_L = true;
						break;
					case GP2X_BUTTON_R:
						if (GP2X_BUTTON_STATE_L == true) {
#ifdef ENABLE_VKEYBD
							event.kbd.keycode = Common::KEYCODE_F7;
							event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
#else
							event.kbd.keycode = Common::KEYCODE_0;
							event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
#endif
						} else {
							event.kbd.keycode = Common::KEYCODE_RETURN;
							event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
						}
						break;
					case GP2X_BUTTON_SELECT:
						if (GP2X_BUTTON_STATE_L == true) {
							event.type = Common::EVENT_QUIT;
						} else {
							event.kbd.keycode = Common::KEYCODE_ESCAPE;
							event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
						}
						break;
					case GP2X_BUTTON_A:
						if (GP2X_BUTTON_STATE_L == true) {
							event.type = Common::EVENT_PREDICTIVE_DIALOG;
						} else {
						event.kbd.keycode = Common::KEYCODE_PERIOD;
						event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
						}
						break;
					case GP2X_BUTTON_Y:
						event.kbd.keycode = Common::KEYCODE_SPACE;
						event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
						break;
					case GP2X_BUTTON_MENU:
						if (GP2X_BUTTON_STATE_L == true) {
							event.type = Common::EVENT_MAINMENU;
						} else {
							event.kbd.keycode = Common::KEYCODE_F5;
							event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
						}
						break;
					case GP2X_BUTTON_VOLUP:
						WIZ_HW::mixerMoveVolume(2);
						if (WIZ_HW::volumeLevel == 100) {
							displayMessageOnOSD("Maximum Volume");
						} else {
							displayMessageOnOSD("Increasing Volume");
						}
						break;

					case GP2X_BUTTON_VOLDOWN:
						WIZ_HW::mixerMoveVolume(1);
						if (WIZ_HW::volumeLevel == 0) {
							displayMessageOnOSD("Minimal Volume");
						} else {
							displayMessageOnOSD("Decreasing Volume");
						}
						break;
				}
			}
			return true;

		case SDL_JOYBUTTONUP:
			_stickBtn[ev.jbutton.button] = 0;
			if (ev.jbutton.button == GP2X_BUTTON_B) {
				event.type = Common::EVENT_LBUTTONUP;
				fillMouseEvent(event, _km.x, _km.y);
			} else if (ev.jbutton.button == GP2X_BUTTON_X) {
				event.type = Common::EVENT_RBUTTONUP;
				fillMouseEvent(event, _km.x, _km.y);
			} else if (ev.jbutton.button < 8) {
				moveStick();
				event.type = Common::EVENT_MOUSEMOVE;
				fillMouseEvent(event, _km.x, _km.y);
			} else {
				event.type = Common::EVENT_KEYUP;
				event.kbd.flags = 0;
				switch (ev.jbutton.button) {
					case GP2X_BUTTON_SELECT:
						event.kbd.keycode = Common::KEYCODE_ESCAPE;
						event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
						break;
					case GP2X_BUTTON_A:
						event.kbd.keycode = Common::KEYCODE_PERIOD;
						event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
						break;
					case GP2X_BUTTON_Y:
						event.kbd.keycode = Common::KEYCODE_SPACE;
						event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
						break;
					case GP2X_BUTTON_MENU:
						if (GP2X_BUTTON_STATE_L == true) {
							event.type = Common::EVENT_MAINMENU;
						} else {
							event.kbd.keycode = Common::KEYCODE_F5;
							event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
						}
						break;
					case GP2X_BUTTON_L:
						GP2X_BUTTON_STATE_L = false;
						break;
					case GP2X_BUTTON_R:
						if (GP2X_BUTTON_STATE_L == true) {
#ifdef ENABLE_VKEYBD
							event.kbd.keycode = Common::KEYCODE_F7;
							event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
#else
							event.kbd.keycode = Common::KEYCODE_0;
							event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
#endif
						} else {
							event.kbd.keycode = Common::KEYCODE_RETURN;
							event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
						}
						break;
					case GP2X_BUTTON_VOLUP:
						break;
					case GP2X_BUTTON_VOLDOWN:
						break;
				}
			}
			return true;

		case SDL_JOYAXISMOTION:
			axis = ev.jaxis.value;
			if ( axis > JOY_DEADZONE) {
				axis -= JOY_DEADZONE;
				event.type = Common::EVENT_MOUSEMOVE;
			} else if ( axis < -JOY_DEADZONE ) {
				axis += JOY_DEADZONE;
				event.type = Common::EVENT_MOUSEMOVE;
			} else
				axis = 0;

			if ( ev.jaxis.axis == JOY_XAXIS) {
				if (axis != 0) {
					_km.x_vel = (axis > 0) ? 1:-1;
					_km.x_down_count = 1;
				} else {
					_km.x_vel = 0;
					_km.x_down_count = 0;
				}

			} else if (ev.jaxis.axis == JOY_YAXIS) {
#ifndef JOY_INVERT_Y
				axis = -axis;
#endif
#ifdef JOY_ANALOG
				_km.y_vel = -axis / 2000;
				_km.y_down_count = 0;
#else
				if (axis != 0) {
					_km.y_vel = (-axis > 0) ? 1: -1;
					_km.y_down_count = 1;
				} else {
					_km.y_vel = 0;
					_km.y_down_count = 0;
				}
#endif
			}

			fillMouseEvent(event, _km.x, _km.y);

			return true;

		case SDL_VIDEOEXPOSE:
			_forceFull = true;
			break;

		case SDL_QUIT:
			event.type = Common::EVENT_QUIT;
			return true;
		}
	}
	return false;
}