int Android_VideoInit(_THIS) { SDL_DisplayMode mode; mode.format = Android_ScreenFormat; mode.w = Android_ScreenWidth; mode.h = Android_ScreenHeight; mode.refresh_rate = Android_ScreenRate; mode.driverdata = NULL; if (SDL_AddBasicVideoDisplay(&mode) < 0) { return -1; } SDL_AddDisplayMode(&_this->displays[0], &mode); Android_InitKeyboard(); Android_InitTouch(); Android_InitMouse(); /* We're done! */ return 0; }
int OFFSCREEN_VideoInit(_THIS) { SDL_DisplayMode mode; SDL_Mouse *mouse = NULL; /* Use a fake 32-bpp desktop mode */ mode.format = SDL_PIXELFORMAT_RGB888; mode.w = 1024; mode.h = 768; mode.refresh_rate = 0; mode.driverdata = NULL; if (SDL_AddBasicVideoDisplay(&mode) < 0) { return -1; } SDL_zero(mode); SDL_AddDisplayMode(&_this->displays[0], &mode); /* Init mouse */ mouse = SDL_GetMouse(); /* This function needs to be implemented by every driver */ mouse->GetGlobalMouseState = OFFSCREEN_GetGlobalMouseState; /* We're done! */ return 0; }
int Android_VideoInit(_THIS) { SDL_DisplayMode mode; mode.format = Android_ScreenFormat; mode.w = Android_ScreenWidth; mode.h = Android_ScreenHeight; mode.refresh_rate = Android_ScreenRate; mode.driverdata = NULL; // Urho3D: merge patch found in https://bugzilla.libsdl.org/show_bug.cgi?id=2291 submitted by Thomas Faller SDL_PixelFormat pixelFormat; Uint32 mask; int bitCount; /* We need to set color sizes */ if(!SDL_InitFormat(&pixelFormat, mode.format)){ for(mask = pixelFormat.Rmask >> pixelFormat.Rshift, bitCount = 0; mask > 0; mask >>= 1) bitCount += 1; SDL_GL_SetAttribute(SDL_GL_RED_SIZE, bitCount); for(mask = pixelFormat.Gmask >> pixelFormat.Gshift, bitCount = 0; mask > 0; mask >>= 1) bitCount += 1; SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, bitCount); for(mask = pixelFormat.Bmask >> pixelFormat.Bshift, bitCount = 0; mask > 0; mask >>= 1) bitCount += 1; SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, bitCount); for(mask = pixelFormat.Amask >> pixelFormat.Ashift, bitCount = 0; mask > 0; mask >>= 1) bitCount += 1; SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, bitCount); } if (SDL_AddBasicVideoDisplay(&mode) < 0) { return -1; } SDL_AddDisplayMode(&_this->displays[0], &mode); Android_InitKeyboard(); Android_InitTouch(); Android_InitMouse(); /* We're done! */ return 0; }
int WIN_VideoInit(_THIS) { SDL_DisplayMode mode; mode.format = SDL_PIXELFORMAT_ABGR8888; get_screen_size(mode.w, mode.h); mode.refresh_rate = 0; mode.driverdata = NULL; if (SDL_AddBasicVideoDisplay(&mode) < 0) { return -1; } SDL_AddDisplayMode(&_this->displays[0], &mode); return 0; }
void PSL1GHT_InitModes(_THIS) { deprintf(1, "+PSL1GHT_InitModes()\n"); SDL_DisplayMode mode; PSL1GHT_DisplayModeData *modedata; videoState state; modedata = (PSL1GHT_DisplayModeData *) SDL_malloc(sizeof(*modedata)); if (!modedata) { return; } assert(videoGetState(0, 0, &state) == 0); // Get the state of the display assert(state.state == 0); // Make sure display is enabled // Get the current resolution videoResolution res; assert(videoGetResolution(state.displayMode.resolution, &res) == 0); /* Setting up the DisplayMode based on current settings */ mode.format = SDL_PIXELFORMAT_ARGB8888; mode.refresh_rate = 0; mode.w = res.width; mode.h = res.height; modedata->vconfig.resolution = state.displayMode.resolution; modedata->vconfig.format = VIDEO_BUFFER_FORMAT_XRGB; modedata->vconfig.pitch = res.width * 4; mode.driverdata = modedata; /* Setup the display to it's default mode */ assert(videoConfigure(0, &modedata->vconfig, NULL, 1) == 0); // Wait until RSX is ready do{ SDL_Delay(10); assert( videoGetState(0, 0, &state) == 0); }while ( state.state == 3); /* Set display's videomode and add it */ SDL_AddBasicVideoDisplay(&mode); deprintf(1, "-PSL1GHT_InitModes()\n"); }
int DUMMY_VideoInit(_THIS) { SDL_DisplayMode mode; /* Use a fake 32-bpp desktop mode */ mode.format = SDL_PIXELFORMAT_RGB888; mode.w = 1024; mode.h = 768; mode.refresh_rate = 0; mode.driverdata = NULL; SDL_AddBasicVideoDisplay(&mode); SDL_AddRenderDriver(0, &SDL_DUMMY_RenderDriver); SDL_zero(mode); SDL_AddDisplayMode(0, &mode); /* We're done! */ return 0; }
int DUMMY_VideoInit(_THIS) { SDL_DisplayMode mode; /* Use a fake 32-bpp desktop mode */ mode.format = SDL_PIXELFORMAT_RGB888; mode.w = 1024; mode.h = 768; mode.refresh_rate = 0; mode.driverdata = NULL; if (SDL_AddBasicVideoDisplay(&mode) < 0) { return -1; } SDL_zero(mode); SDL_AddDisplayMode(&_this->displays[0], &mode); /* We're done! */ return 0; }
int NACL_VideoInit(_THIS) { SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata; SDL_DisplayMode mode; SDL_zero(mode); mode.format = driverdata->format; mode.w = driverdata->w; mode.h = driverdata->h; mode.refresh_rate = 0; mode.driverdata = NULL; if (SDL_AddBasicVideoDisplay(&mode) < 0) { return -1; } SDL_AddDisplayMode(&_this->displays[0], &mode); PSInterfaceInit(); driverdata->instance = PSGetInstanceId(); driverdata->ppb_graphics = PSInterfaceGraphics3D(); driverdata->ppb_message_loop = PSInterfaceMessageLoop(); driverdata->ppb_core = PSInterfaceCore(); driverdata->ppb_fullscreen = PSInterfaceFullscreen(); driverdata->ppb_instance = PSInterfaceInstance(); driverdata->ppb_image_data = PSInterfaceImageData(); driverdata->ppb_view = PSInterfaceView(); driverdata->ppb_var = PSInterfaceVar(); driverdata->ppb_input_event = (PPB_InputEvent*) PSGetInterface(PPB_INPUT_EVENT_INTERFACE); driverdata->ppb_keyboard_input_event = (PPB_KeyboardInputEvent*) PSGetInterface(PPB_KEYBOARD_INPUT_EVENT_INTERFACE); driverdata->ppb_mouse_input_event = (PPB_MouseInputEvent*) PSGetInterface(PPB_MOUSE_INPUT_EVENT_INTERFACE); driverdata->ppb_wheel_input_event = (PPB_WheelInputEvent*) PSGetInterface(PPB_WHEEL_INPUT_EVENT_INTERFACE); driverdata->ppb_touch_input_event = (PPB_TouchInputEvent*) PSGetInterface(PPB_TOUCH_INPUT_EVENT_INTERFACE); driverdata->message_loop = driverdata->ppb_message_loop->Create(driverdata->instance); PSEventSetFilter(PSE_ALL); /* We're done! */ return 0; }