bool CActionScope::IsDifferent(const FragmentID aaID, const TagState &fragmentTags, const TagID subContext /*= TAG_ID_INVALID*/) const { if (m_lastFragmentID != aaID) { return true; } else { SFragmentQuery fragQuery(aaID, SFragTagState(m_context.state.GetMask(), fragmentTags)); if (subContext != TAG_ID_INVALID) { const SSubContext subContextDef = m_context.controllerDef.m_subContext[subContext]; fragQuery.tagState.globalTags = m_context.controllerDef.m_tags.GetUnion(fragQuery.tagState.globalTags, m_context.subStates[subContext].GetMask()); fragQuery.tagState.globalTags = m_context.controllerDef.m_tags.GetUnion(fragQuery.tagState.globalTags, subContextDef.additionalTags); } fragQuery.tagState.globalTags = m_context.controllerDef.m_tags.GetUnion(fragQuery.tagState.globalTags, m_additionalTags); fragQuery.requiredTags = m_additionalTags; SFragTagState foundState; const bool foundMatch = (GetDatabase().FindBestMatchingTag(fragQuery, &foundState) > 0); return ((foundMatch != HasFragment()) || (foundMatch && (foundState != m_lastFragSelection.tagState))); } return false; }
bool CAnimActionAIStance::FindFragmentInfo( const SAnimationContext& context, FragmentID& fragmentIdOut, SFragTagState& fragTagStateOut ) const { const SMannequinAiStanceUserParams* pUserParams = GetMannequinUserParams< SMannequinAiStanceUserParams >( context ); const TChangeStanceFragment& changeStanceFragment = pUserParams->fragments.CODE_AI_ChangeStance; const FragmentID fragmentId = changeStanceFragment.fragmentID; if ( fragmentId == FRAGMENT_ID_INVALID ) { return false; } const TagID stanceFragmentTagId = GetFragmentTagIdFromStance( changeStanceFragment, m_targetStance ); if ( stanceFragmentTagId == TAG_ID_INVALID ) { return false; } fragmentIdOut = fragmentId; TagState tagState = TAG_STATE_EMPTY; changeStanceFragment.pTagDefinition->Set( tagState, stanceFragmentTagId, true ); fragTagStateOut = SFragTagState( context.state.GetMask(), tagState ); return true; }
void CActionScope::Flush(EFlushMethod flushMethod) { ISkeletonAnim *pSkelAnim = m_scopeContext.charInst.get() ? m_scopeContext.charInst->GetISkeletonAnim() : NULL; for (uint32 i=0; i<m_numLayers; i++) { SSequencer &sequencer = m_layerSequencers[i]; //const uint32 numAnims = sequencer.sequence.size(); sequencer.sequence.resize(0); sequencer.installTime = -1.0f; sequencer.pos = 0; sequencer.flags = 0; //clear FIFO regardless of whether actionscope believes it has animations in the sequence or not //fixes issue where clearing a scope context wouldn't clear all animations because an empty fragment gets queued first clearing the sequencer if (/*(numAnims > 0) &&*/ pSkelAnim && (flushMethod != FM_NormalLeaveAnimations)) { pSkelAnim->ClearFIFOLayer(m_layer + i); } } const int numProcs = m_procSequencers.size(); for (uint32 i=0; i<numProcs; i++) { SProcSequencer &procSeq = m_procSequencers[i]; if (procSeq.proceduralClip) { switch(flushMethod) { case FM_Normal: case FM_NormalLeaveAnimations: procSeq.proceduralClip->OnExit(0.0f); break; case FM_Failure: procSeq.proceduralClip->OnFail(); break; default: CRY_ASSERT(false); } } } m_procSequencers.resize(0); m_lastFragmentID = FRAGMENT_ID_INVALID; m_fragmentTime = 0.0f; m_lastFragSelection = SFragmentSelection(); m_lastQueueTagState = SFragTagState(); m_sequenceFlags = 0; }
bool CActionScope::IsDifferent(const FragmentID aaID, const TagState &fragmentTags, const TagID subContext /*= TAG_ID_INVALID*/) const { if (m_lastFragmentID != aaID) { return true; } else { uint32 tagSetIdx; if (aaID == m_cachedaaID && fragmentTags == m_cachedFragmentTags && m_context.state.GetMask() == m_cachedContextStateMask) { tagSetIdx = m_cachedTagSetIdx; } else { SFragmentQuery fragQuery(aaID, SFragTagState(m_context.state.GetMask(), fragmentTags)); if (subContext != TAG_ID_INVALID) { const SSubContext subContextDef = m_context.controllerDef.m_subContext[subContext]; fragQuery.tagState.globalTags = m_context.controllerDef.m_tags.GetUnion(fragQuery.tagState.globalTags, m_context.subStates[subContext].GetMask()); fragQuery.tagState.globalTags = m_context.controllerDef.m_tags.GetUnion(fragQuery.tagState.globalTags, subContextDef.additionalTags); } fragQuery.tagState.globalTags = m_context.controllerDef.m_tags.GetUnion(fragQuery.tagState.globalTags, m_additionalTags); fragQuery.requiredTags = m_additionalTags; // the database may not exist in case of full enslavement if (!m_scopeContext.pDatabase) { return false; } GetDatabase().FindBestMatchingTag(fragQuery, NULL, &tagSetIdx); //--- Store cache m_cachedaaID = aaID; m_cachedFragmentTags = fragmentTags; m_cachedContextStateMask = m_context.state.GetMask(); m_cachedTagSetIdx = tagSetIdx; } return tagSetIdx != m_lastFragSelection.tagSetIdx; } return false; }
void CActionScope::BlendOutFragments() { QueueFragment(FRAGMENT_ID_INVALID, SFragTagState(m_context.state.GetMask()), OPTION_IDX_RANDOM, 0.0f, m_userToken); }