int SLcurses_wattron (SLcurses_Window_Type *w, SLtt_Char_Type ch) { if (SLtt_Use_Ansi_Colors) return SLcurses_wattrset (w, ch); w->attr |= ch; return SLcurses_wattrset (w, w->attr); }
int SLcurses_wattroff (SLcurses_Window_Type *w, SLcurses_Char_Type ch) { if (SLtt_Use_Ansi_Colors) return SLcurses_wattrset (w, 0); w->attr &= ~ch; return SLcurses_wattrset (w, w->attr); }