Exemple #1
0
static void
st_table_get_preferred_height (ClutterActor *self,
                               gfloat        for_width,
                               gfloat       *min_height_p,
                               gfloat       *natural_height_p)
{
  gfloat total_min_height, total_pref_height;
  StTablePrivate *priv = ST_TABLE (self)->priv;
  StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
  gint i;
  DimensionData *rows;

  /* We only support height-for-width allocation. So if we are called
   * width-for-height, calculate heights based on our natural width
   */
  if (for_width < 0)
    {
      float natural_width;

      clutter_actor_get_preferred_width (self, -1, NULL, &natural_width);
      for_width = natural_width;
    }

  if (priv->n_rows < 1)
    {
      *min_height_p = 0;
      *natural_height_p = 0;
      return;
    }

  st_theme_node_adjust_for_width (theme_node, &for_width);

  /* use min_widths to help allocation of height-for-width widgets */
  st_table_calculate_dimensions (ST_TABLE (self), for_width, -1);

  rows = &g_array_index (priv->rows, DimensionData, 0);

  /* start off with row spacing */
  total_min_height = (priv->visible_rows - 1) * (float)(priv->row_spacing);
  total_pref_height = total_min_height;

  for (i = 0; i < priv->n_rows; i++)
    {
      total_min_height += rows[i].min_size;
      total_pref_height += rows[i].pref_size;
    }

  if (min_height_p)
    *min_height_p = total_min_height;
  if (natural_height_p)
    *natural_height_p = total_pref_height;

  st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
Exemple #2
0
static void
st_table_get_preferred_width (ClutterActor *self,
                              gfloat        for_height,
                              gfloat       *min_width_p,
                              gfloat       *natural_width_p)
{
  gfloat total_min_width, total_pref_width;
  StTablePrivate *priv = ST_TABLE (self)->priv;
  StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
  gint i;
  DimensionData *columns;

  if (priv->n_cols < 1)
    {
      *min_width_p = 0;
      *natural_width_p = 0;
      return;
    }

  /* use min_widths to help allocation of height-for-width widgets */
  st_table_calculate_dimensions (ST_TABLE (self), -1, for_height);

  columns = &g_array_index (priv->columns, DimensionData, 0);

  /* start off with row spacing */
  total_min_width = (priv->visible_cols - 1) * (float)(priv->col_spacing);
  total_pref_width = total_min_width;

  for (i = 0; i < priv->n_cols; i++)
    {
      total_min_width += columns[i].min_size;
      total_pref_width += columns[i].pref_size;
    }

  /* If we were requested width-for-height, then we reported minimum/natural
   * heights based on our natural width. If we were allocated less than our
   * natural width, then we need more height. So in the width-for-height
   * case we need to disable shrinking.
   */
  if (for_height >= 0)
    total_min_width = total_pref_width;

  if (min_width_p)
    *min_width_p = total_min_width;
  if (natural_width_p)
    *natural_width_p = total_pref_width;

  st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_table_get_property (GObject    *gobject,
                       guint       prop_id,
                       GValue     *value,
                       GParamSpec *pspec)
{
  StTablePrivate *priv = ST_TABLE (gobject)->priv;

  switch (prop_id)
    {
    case PROP_HOMOGENEOUS:
      g_value_set_boolean (value, priv->homogeneous);
      break;

    case PROP_COL_COUNT:
      g_value_set_int (value, priv->n_cols);
      break;

    case PROP_ROW_COUNT:
      g_value_set_int (value, priv->n_rows);
      break;

    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
      break;
    }
}
/**
 * st_table_get_column_count:
 * @table: A #StTable
 *
 * Retrieve the current number of columns in @table
 *
 * Returns: the number of columns
 */
gint
st_table_get_column_count (StTable *table)
{
  g_return_val_if_fail (ST_IS_TABLE (table), -1);

  return ST_TABLE (table)->priv->n_cols;
}
Exemple #5
0
static void
st_table_finalize (GObject *gobject)
{
  StTablePrivate *priv = ST_TABLE (gobject)->priv;

  g_array_free (priv->columns, TRUE);
  g_array_free (priv->rows, TRUE);

  G_OBJECT_CLASS (st_table_parent_class)->finalize (gobject);
}
static void
st_table_finalize (GObject *gobject)
{
  StTablePrivate *priv = ST_TABLE (gobject)->priv;

  g_array_free (priv->min_widths, TRUE);
  g_array_free (priv->pref_widths, TRUE);

  g_array_free (priv->min_heights, TRUE);
  g_array_free (priv->pref_heights, TRUE);

  g_array_free (priv->is_expand_col, TRUE);
  g_array_free (priv->is_expand_row, TRUE);

  g_array_free (priv->col_widths, TRUE);
  g_array_free (priv->row_heights, TRUE);

  G_OBJECT_CLASS (st_table_parent_class)->finalize (gobject);
}
static void
st_table_style_changed (StWidget *self)
{
  StTablePrivate *priv = ST_TABLE (self)->priv;
  StThemeNode *theme_node = st_widget_get_theme_node (self);
  int old_row_spacing = priv->row_spacing;
  int old_col_spacing = priv->col_spacing;
  double row_spacing, col_spacing;

  row_spacing = st_theme_node_get_length (theme_node, "spacing-rows");
  priv->row_spacing = (int)(row_spacing + 0.5);
  col_spacing = st_theme_node_get_length (theme_node, "spacing-columns");
  priv->col_spacing = (int)(col_spacing + 0.5);

  if (priv->row_spacing != old_row_spacing ||
      priv->col_spacing != old_col_spacing)
    clutter_actor_queue_relayout (CLUTTER_ACTOR (self));

  ST_WIDGET_CLASS (st_table_parent_class)->style_changed (self);
}
static void
st_table_allocate (ClutterActor          *self,
                   const ClutterActorBox *box,
                   ClutterAllocationFlags flags)
{
  StTablePrivate *priv = ST_TABLE (self)->priv;
  StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
  ClutterActorBox content_box;

  clutter_actor_set_allocation (self, box, flags);

  if (priv->n_cols < 1 || priv->n_rows < 1)
    return;

  st_theme_node_get_content_box (theme_node, box, &content_box);

  if (priv->homogeneous)
    st_table_homogeneous_allocate (self, &content_box, flags);
  else
    st_table_preferred_allocate (self, &content_box, flags);
}
/*
 * ClutterContainer Implementation
 */
static void
st_table_actor_removed (ClutterContainer *container,
                        ClutterActor     *actor)
{
  StTablePrivate *priv = ST_TABLE (container)->priv;
  gint n_rows = 0;
  gint n_cols = 0;
  ClutterActor *child;

  /* Calculate and update the number of rows / columns */
  for (child = clutter_actor_get_first_child (CLUTTER_ACTOR (container));
       child != NULL;
       child = clutter_actor_get_next_sibling (child))
    {
      StTableChild *meta;

      if (child == actor)
          continue;

      meta = (StTableChild *) clutter_container_get_child_meta (container, child);
      n_rows = MAX (n_rows, meta->row + 1);
      n_cols = MAX (n_cols, meta->col + 1);
    }

  g_object_freeze_notify (G_OBJECT (container));

  if (priv->n_rows != n_rows)
    {
      priv->n_rows = n_rows;
      g_object_notify (G_OBJECT (container), "row-count");
    }

  if (priv->n_cols != n_cols)
    {
      priv->n_cols = n_cols;
      g_object_notify (G_OBJECT (container), "column-count");
    }

  g_object_thaw_notify (G_OBJECT (container));
}
Exemple #10
0
/*
 * ClutterContainer Implementation
 */
static void
st_table_actor_removed (ClutterContainer *container,
                        ClutterActor     *actor)
{
  StTablePrivate *priv = ST_TABLE (container)->priv;
  GList *list, *children;
  gint n_rows = 0;
  gint n_cols = 0;

  /* Calculate and update the number of rows / columns */
  children = st_container_get_children_list (ST_CONTAINER (container));
  for (list = children; list; list = list->next)
    {
      ClutterActor *child = CLUTTER_ACTOR (list->data);
      StTableChild *meta;

      if (child == actor)
          continue;

      meta = (StTableChild *) clutter_container_get_child_meta (container, child);
      n_rows = MAX (n_rows, meta->row + 1);
      n_cols = MAX (n_cols, meta->col + 1);
    }

  g_object_freeze_notify (G_OBJECT (container));

  if (priv->n_rows != n_rows)
    {
      priv->n_rows = n_rows;
      g_object_notify (G_OBJECT (container), "row-count");
    }

  if (priv->n_cols != n_cols)
    {
      priv->n_cols = n_cols;
      g_object_notify (G_OBJECT (container), "column-count");
    }

  g_object_thaw_notify (G_OBJECT (container));
}
static void
st_table_set_property (GObject      *gobject,
                       guint         prop_id,
                       const GValue *value,
                       GParamSpec   *pspec)
{
  StTable *table = ST_TABLE (gobject);

  switch (prop_id)
    {
    case PROP_HOMOGENEOUS:
      if (table->priv->homogeneous != g_value_get_boolean (value))
        {
          table->priv->homogeneous = g_value_get_boolean (value);
          clutter_actor_queue_relayout ((ClutterActor *) gobject);
        }
      break;

    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
      break;
    }
}
static void
st_table_get_preferred_height (ClutterActor *self,
                               gfloat        for_width,
                               gfloat       *min_height_p,
                               gfloat       *natural_height_p)
{
  gint *min_heights, *pref_heights;
  gfloat total_min_height, total_pref_height;
  StTablePrivate *priv = ST_TABLE (self)->priv;
  StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
  gint i;
  gint *min_widths;
  ClutterActor *child;

  /* We only support height-for-width allocation. So if we are called
   * width-for-height, calculate heights based on our natural width
   */
  if (for_width < 0)
    {
      float natural_width;

      clutter_actor_get_preferred_width (self, -1, NULL, &natural_width);
      for_width = natural_width;
    }

  if (priv->n_rows < 1)
    {
      *min_height_p = 0;
      *natural_height_p = 0;
      return;
    }

  st_theme_node_adjust_for_width (theme_node, &for_width);

  /* Setting size to zero and then what we want it to be causes a clear if
   * clear flag is set (which it should be.)
   */
  g_array_set_size (priv->min_heights, 0);
  g_array_set_size (priv->pref_heights, 0);
  g_array_set_size (priv->min_heights, priv->n_rows);
  g_array_set_size (priv->pref_heights, priv->n_rows);

  /* use min_widths to help allocation of height-for-width widgets */
  min_widths = st_table_calculate_col_widths (ST_TABLE (self), for_width);

  min_heights = (gint *) priv->min_heights->data;
  pref_heights = (gint *) priv->pref_heights->data;

  /* calculate minimum row heights */
  for (child = clutter_actor_get_first_child (self);
       child != NULL;
       child = clutter_actor_get_next_sibling (child))
    {
      gint row, col, col_span, cell_width, row_span;
      gfloat min, pref;
      StTableChild *meta;

      meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);

      if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
        continue;

      /* get child properties */
      row = meta->row;
      col = meta->col;
      col_span = meta->col_span;
      row_span = meta->row_span;

      cell_width = 0;
      for (i = 0; i < col_span && col + i < priv->n_cols; i++)
        cell_width += min_widths[col + i];

      _st_actor_get_preferred_height (child, (float) cell_width, meta->x_fill,
                                      &min, &pref);

      if (row_span == 1 && min > min_heights[row])
        min_heights[row] = min;
      if (row_span == 1 && pref > pref_heights[row])
        pref_heights[row] = pref;
    }

  /* start off with row spacing */
  total_min_height = (priv->n_rows - 1) * (float) (priv->row_spacing);
  total_pref_height = total_min_height;

  for (i = 0; i < priv->n_rows; i++)
    {
      total_min_height += min_heights[i];
      total_pref_height += pref_heights[i];
    }

  if (min_height_p)
    *min_height_p = total_min_height;
  if (natural_height_p)
    *natural_height_p = total_pref_height;

  st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
st_table_get_preferred_width (ClutterActor *self,
                              gfloat        for_height,
                              gfloat       *min_width_p,
                              gfloat       *natural_width_p)
{
  gint *min_widths, *pref_widths;
  gfloat total_min_width, total_pref_width;
  StTablePrivate *priv = ST_TABLE (self)->priv;
  StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
  gint i;
  ClutterActor *child;

  if (priv->n_cols < 1)
    {
      *min_width_p = 0;
      *natural_width_p = 0;
      return;
    }

  /* Setting size to zero and then what we want it to be causes a clear if
   * clear flag is set (which it should be.)
   */
  g_array_set_size (priv->min_widths, 0);
  g_array_set_size (priv->pref_widths, 0);
  g_array_set_size (priv->min_widths, priv->n_cols);
  g_array_set_size (priv->pref_widths, priv->n_cols);

  min_widths = (gint *) priv->min_widths->data;
  pref_widths = (gint *) priv->pref_widths->data;

  /* calculate minimum row widths */
  for (child = clutter_actor_get_first_child (self);
       child != NULL;
       child = clutter_actor_get_next_sibling (child))
    {
      gint col, col_span;
      gfloat w_min, w_pref;
      StTableChild *meta;

      meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);

      if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
        continue;

      /* get child properties */
      col = meta->col;
      col_span = meta->col_span;

      _st_actor_get_preferred_width (child, -1, meta->y_fill, &w_min, &w_pref);

      if (col_span == 1 && w_min > min_widths[col])
        min_widths[col] = w_min;
      if (col_span == 1 && w_pref > pref_widths[col])
        pref_widths[col] = w_pref;
    }

  total_min_width = (priv->n_cols - 1) * (float) priv->col_spacing;
  total_pref_width = total_min_width;

  for (i = 0; i < priv->n_cols; i++)
    {
      total_min_width += min_widths[i];
      total_pref_width += pref_widths[i];
    }

  /* If we were requested width-for-height, then we reported minimum/natural
   * heights based on our natural width. If we were allocated less than our
   * natural width, then we need more height. So in the width-for-height
   * case we need to disable shrinking.
   */
  if (for_height >= 0)
    total_min_width = total_pref_width;

  if (min_width_p)
    *min_width_p = total_min_width;
  if (natural_width_p)
    *natural_width_p = total_pref_width;

  st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_table_preferred_allocate (ClutterActor          *self,
                             const ClutterActorBox *content_box,
                             gboolean               flags)
{
  gint row_spacing, col_spacing;
  gint i;
  gint *col_widths, *row_heights;
  StTable *table;
  StTablePrivate *priv;
  gboolean ltr;
  ClutterActor *child;

  table = ST_TABLE (self);
  priv = ST_TABLE (self)->priv;

  col_spacing = (priv->col_spacing);
  row_spacing = (priv->row_spacing);

  col_widths =
    st_table_calculate_col_widths (table,
                                   (int) (content_box->x2 - content_box->x1));

  row_heights =
    st_table_calculate_row_heights (table,
                                    (int) (content_box->y2 - content_box->y1),
                                    col_widths);

  ltr = (clutter_actor_get_text_direction (self) == CLUTTER_TEXT_DIRECTION_LTR);

  for (child = clutter_actor_get_first_child (self);
       child != NULL;
       child = clutter_actor_get_next_sibling (child))
    {
      gint row, col, row_span, col_span;
      gint col_width, row_height;
      StTableChild *meta;
      ClutterActorBox childbox;
      gint child_x, child_y;
      gdouble x_align_f, y_align_f;

      meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);

      if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
        continue;

      /* get child properties */
      col = meta->col;
      row = meta->row;
      row_span = meta->row_span;
      col_span = meta->col_span;

      _st_get_align_factors (meta->x_align, meta->y_align,
                             &x_align_f, &y_align_f);

      /* initialise the width and height */
      col_width = col_widths[col];
      row_height = row_heights[row];

      /* Add the widths of the spanned columns:
       *
       * First check that we have a non-zero span. Then we loop over each of
       * the columns that we're spanning but we stop short if we go past the
       * number of columns in the table. This is necessary to avoid accessing
       * uninitialised memory. We add the spacing in here too since we only
       * want to add as much spacing as times we successfully span.
       */
      if (col + col_span > priv->n_cols)
        g_warning ("StTable: col-span exceeds number of columns");
#if 0
      if (row + row_span > priv->n_rows)
        g_warning ("StTable: row-span exceeds number of rows");
#endif
      if (col_span > 1)
        {
          for (i = col + 1; i < col + col_span && i < priv->n_cols; i++)
            {
              col_width += col_widths[i];
              col_width += col_spacing;
            }
        }

      /* add the height of the spanned rows */
      if (row_span > 1)
        {
          for (i = row + 1; i < row + row_span && i < priv->n_rows; i++)
            {
              row_height += row_heights[i];
              row_height += row_spacing;
            }
        }

      /* calculate child x */
      if (ltr)
        {
          child_x = (int) content_box->x1
                    + col_spacing * col;
          for (i = 0; i < col; i++)
            child_x += col_widths[i];
        }
      else
        {
          child_x = (int) content_box->x2
                    - col_spacing * col;
          for (i = 0; i < col; i++)
            child_x -= col_widths[i];
        }

      /* calculate child y */
      child_y = (int) content_box->y1
                + row_spacing * row;
      for (i = 0; i < row; i++)
        child_y += row_heights[i];

      /* set up childbox */
      if (ltr)
        {
          childbox.x1 = (float) child_x;
          childbox.x2 = (float) MAX (0, child_x + col_width);
        }
      else
        {
          childbox.x2 = (float) child_x;
          childbox.x1 = (float) MAX (0, child_x - col_width);
        }

      childbox.y1 = (float) child_y;
      childbox.y2 = (float) MAX (0, child_y + row_height);


      clutter_actor_allocate_align_fill (child, &childbox,
                                         x_align_f, y_align_f,
                                         meta->x_fill, meta->y_fill,
                                         flags);
    }
}
static gint *
st_table_calculate_row_heights (StTable *table,
                                gint     for_height,
                                gint   * col_widths)
{
  StTablePrivate *priv = ST_TABLE (table)->priv;
  gint *is_expand_row, *min_heights, *pref_heights, *row_heights, extra_row_height;
  gint i, total_min_height;
  gint expanded_rows = 0;
  gint n_expanded_rows = 0;
  ClutterActor *child;

  g_array_set_size (priv->row_heights, 0);
  g_array_set_size (priv->row_heights, priv->n_rows);
  row_heights = (gboolean *) priv->row_heights->data;

  g_array_set_size (priv->is_expand_row, 0);
  g_array_set_size (priv->is_expand_row, priv->n_rows);
  is_expand_row = (gboolean *) priv->is_expand_row->data;

  g_array_set_size (priv->min_heights, 0);
  g_array_set_size (priv->min_heights, priv->n_rows);
  min_heights = (gboolean *) priv->min_heights->data;

  g_array_set_size (priv->pref_heights, 0);
  g_array_set_size (priv->pref_heights, priv->n_rows);
  pref_heights = (gboolean *) priv->pref_heights->data;

  for (child = clutter_actor_get_first_child (CLUTTER_ACTOR (table));
       child != NULL;
       child = clutter_actor_get_next_sibling (child))
    {
      gint row, col, cell_width;
      gfloat h_min, h_pref;
      gboolean y_expand;
      StTableChild *meta;
      gint col_span, row_span;

      meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (table), child);

      if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
        continue;

      /* get child properties */
      col = meta->col;
      row = meta->row;
      y_expand = meta->y_expand;
      col_span = meta->col_span;
      row_span = meta->row_span;

      if (y_expand)
        is_expand_row[row] = TRUE;

      /* calculate the cell width by including any spanned columns */
      cell_width = 0;
      for (i = 0; i < col_span && col + i < priv->n_cols; i++)
        cell_width += (float)(col_widths[col + i]);

      if (!meta->x_fill)
        {
          gfloat width;
          _st_actor_get_preferred_width (child, -1, meta->y_fill, NULL, &width);
          cell_width = MIN (cell_width, width);
        }

      _st_actor_get_preferred_height (child, cell_width, meta->x_fill,
                                      &h_min, &h_pref);

      if (row_span == 1 && h_pref > pref_heights[row])
        {
          pref_heights[row] = (int)(h_pref);
        }
      if (row_span == 1 && h_min > min_heights[row])
        {
          min_heights[row] = (int)(h_min);
        }
    }

  total_min_height = 0; // priv->row_spacing * (priv->n_rows - 1);
  for (i = 0; i < priv->n_rows; i++)
    total_min_height += pref_heights[i];

  /* calculate the remaining space and distribute it evenly onto all rows/cols
   * with the x/y expand property set. */
  for (i = 0; i < priv->n_rows; i++)
    if (is_expand_row[i])
      {
        expanded_rows += pref_heights[i];
        n_expanded_rows++;
      }

  /* extra row height = for height - row spacings - total_min_height */
  for_height -= (priv->row_spacing * (priv->n_rows - 1));
  extra_row_height = for_height - total_min_height;


  if (extra_row_height < 0)
    {
      gint *skip = g_slice_alloc0 (sizeof (gint) * priv->n_rows);
      gint total_shrink_height;

      /* If we need to shrink rows, we need to do multiple passes.
       *
       * We start by assuming all rows can shrink. All rows are sized
       * proportional to their height in the total table size. If a row would be
       * sized smaller than its minimum size, we mark it as non-shrinkable, and
       * reduce extra_row_height by the amount it has been shrunk. The amount
       * it has been shrunk by is the difference between the preferred and
       * minimum height, since all rows start at their preferred height. We
       * also then reduce the total table size (stored in total_shrink_height) by the height
       * of the row we are going to be skipping.
       *
       */

      /* We start by assuming all rows can shrink */
      total_shrink_height = total_min_height;
      for (i = 0; i < priv->n_rows; i++)
        {
          if (!skip[i])
            {
              gint tmp;

              /* Calculate the height of the row by starting with the preferred
               * height and taking away the extra row height proportional to
               * the preferred row height over the rows that are being shrunk
               */
              tmp = pref_heights[i]
                    + (extra_row_height * (pref_heights[i] / (float) total_shrink_height));

              if (tmp < min_heights[i])
                {
                  /* This was a row we *were* set to shrink, but we now find it would have
                   * been shrunk too much. We remove it from the list of rows to shrink and
                   * adjust extra_row_height and total_shrink_height appropriately */
                  skip[i] = TRUE;
                  row_heights[i] = min_heights[i];

                  /* Reduce extra_row_height by the amount we have reduced this
                   * actor by */
                  extra_row_height += (pref_heights[i] - min_heights[i]);
                  /* now take off the row from the total shrink height */
                  total_shrink_height -= pref_heights[i];

                  /* restart the loop */
                  i = -1;
                }
              else
                {
                  skip[i] = FALSE;
                  row_heights[i] = tmp;
                }
            }

        }

      g_slice_free1 (sizeof (gint) * priv->n_rows, skip);
    }
  else
    {
      for (i = 0; i < priv->n_rows; i++)
        {
          if (is_expand_row[i])
            row_heights[i] = pref_heights[i] + (extra_row_height / n_expanded_rows);
          else
            row_heights[i] = pref_heights[i];
        }
    }


  return row_heights;
}
static void
st_table_homogeneous_allocate (ClutterActor          *self,
                               const ClutterActorBox *content_box,
                               gboolean               flags)
{
  gfloat col_width, row_height;
  gint row_spacing, col_spacing;
  StTablePrivate *priv = ST_TABLE (self)->priv;
  gboolean ltr = clutter_actor_get_text_direction (self) == CLUTTER_TEXT_DIRECTION_LTR;
  ClutterActor *child;

  col_spacing = priv->col_spacing;
  row_spacing = priv->row_spacing;

  col_width = (int) ((content_box->x2 - content_box->x1
                      - (col_spacing * (priv->n_cols - 1)))
                     / priv->n_cols + 0.5);
  row_height = (int) ((content_box->y2 - content_box->y1
                      - (row_spacing * (priv->n_rows - 1)))
                      / priv->n_rows + 0.5);

  for (child = clutter_actor_get_first_child (self);
       child != NULL;
       child = clutter_actor_get_next_sibling (child))
    {
      gint row, col, row_span, col_span;
      StTableChild *meta;
      ClutterActorBox childbox;
      gdouble x_align_f, y_align_f;

      meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);

      if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
        continue;

      /* get child properties */
      col = meta->col;
      row = meta->row;
      row_span = meta->row_span;
      col_span = meta->col_span;

      _st_get_align_factors (meta->x_align, meta->y_align,
                             &x_align_f, &y_align_f);

      if (ltr)
        {
          childbox.x1 = content_box->x1 + (col_width + col_spacing) * col;
          childbox.x2 = childbox.x1 + (col_width * col_span) + (col_spacing * (col_span - 1));
        }
      else
        {
          childbox.x2 = content_box->x2 - (col_width + col_spacing) * col;
          childbox.x1 = childbox.x2 - (col_width * col_span) - (col_spacing * (col_span - 1));
        }

      childbox.y1 = content_box->y1 + (row_height + row_spacing) * row;
      childbox.y2 = childbox.y1 + (row_height * row_span) + (row_spacing * (row_span - 1));

      clutter_actor_allocate_align_fill (child, &childbox,
                                         x_align_f, y_align_f,
                                         meta->x_fill, meta->y_fill,
                                         flags);
    }

}
Exemple #17
0
static void
st_table_homogeneous_allocate (ClutterActor          *self,
                               const ClutterActorBox *content_box,
                               gboolean               flags)
{
  GList *list, *children;
  gfloat col_width, row_height;
  gint row_spacing, col_spacing;
  StTablePrivate *priv = ST_TABLE (self)->priv;
  gboolean ltr = st_widget_get_direction (ST_WIDGET (self)) == ST_TEXT_DIRECTION_LTR;

  col_spacing = priv->col_spacing;
  row_spacing = priv->row_spacing;

  col_width = (int) ((content_box->x2 - content_box->x1
                      - (col_spacing * (priv->n_cols - 1)))
                     / priv->n_cols + 0.5);
  row_height = (int) ((content_box->y2 - content_box->y1
                      - (row_spacing * (priv->n_rows - 1)))
                      / priv->n_rows + 0.5);

  children = st_container_get_children_list (ST_CONTAINER (self));
  for (list = children; list; list = list->next)
    {
      gint row, col, row_span, col_span;
      StTableChild *meta;
      ClutterActor *child;
      ClutterActorBox childbox;
      StAlign x_align, y_align;
      gboolean x_fill, y_fill;

      child = CLUTTER_ACTOR (list->data);

      meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);

      if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
        continue;

      /* get child properties */
      col = meta->col;
      row = meta->row;
      row_span = meta->row_span;
      col_span = meta->col_span;
      x_align = meta->x_align;
      y_align = meta->y_align;
      x_fill = meta->x_fill;
      y_fill = meta->y_fill;

      if (ltr)
        {
          childbox.x1 = content_box->x1 + (col_width + col_spacing) * col;
          childbox.x2 = childbox.x1 + (col_width * col_span) + (col_spacing * (col_span - 1));
        }
      else
        {
          childbox.x2 = content_box->x2 - (col_width + col_spacing) * col;
          childbox.x1 = childbox.x2 - (col_width * col_span) - (col_spacing * (col_span - 1));
        }

      childbox.y1 = content_box->y1 + (row_height + row_spacing) * row;
      childbox.y2 = childbox.y1 + (row_height * row_span) + (row_spacing * (row_span - 1));

      _st_allocate_fill (ST_WIDGET (self), child, &childbox,
                         x_align, y_align, x_fill, y_fill);

      clutter_actor_allocate (child, &childbox, flags);
    }

}
Exemple #18
0
static void
st_table_calculate_row_heights (StTable *table,
                                gint     for_height)
{
  StTablePrivate *priv = ST_TABLE (table)->priv;
  GList *list, *children;
  gint i;
  DimensionData *rows, *columns;

  g_array_set_size (priv->rows, 0);
  g_array_set_size (priv->rows, priv->n_rows);
  rows = &g_array_index (priv->rows, DimensionData, 0);

  columns = &g_array_index (priv->columns, DimensionData, 0);

  /* Reset the visible rows */
  priv->visible_rows = 0;
  for (i = 0; i < priv->n_rows; i++)
    rows[i].is_visible = FALSE;

  /* STAGE ONE: calculate row heights for non-spanned children */
  children = st_container_get_children_list (ST_CONTAINER (table));
  for (list = children; list; list = list->next)
    {
      StTableChild *meta;
      ClutterActor *child;
      DimensionData *row;
      gfloat c_min, c_pref;

      child = CLUTTER_ACTOR (list->data);

      meta = (StTableChild *)
        clutter_container_get_child_meta (CLUTTER_CONTAINER (table), child);

      if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
        continue;

      if (meta->row_span > 1)
        continue;

      row = &rows[meta->row];

      /* If this child is visible, then its row is visible */
      if (!row->is_visible)
        {
          row->is_visible = TRUE;
          priv->visible_rows++;
        }

      _st_actor_get_preferred_height (child, columns[meta->col].final_size,
                                      meta->x_fill, &c_min, &c_pref);

      row->min_size = MAX (row->min_size, c_min);
      row->final_size = row->pref_size = MAX (row->pref_size, c_pref);
      row->expand = MAX (row->expand, meta->y_expand);
    }



  /* STAGE TWO: take spanning children into account */
  for (list = children; list; list = list->next)
    {
      StTableChild *meta;
      ClutterActor *child;
      gfloat c_min, c_pref;
      gfloat min_height, pref_height;
      gint start_row, end_row;
      gint n_expand;

      child = CLUTTER_ACTOR (list->data);

      meta = (StTableChild *)
        clutter_container_get_child_meta (CLUTTER_CONTAINER (table), child);

      if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
        continue;

      if (meta->row_span < 2)
        continue;

      start_row = meta->row;
      end_row = meta->row + meta->row_span - 1;

      _st_actor_get_preferred_height (child, columns[meta->col].final_size,
                                      meta->x_fill, &c_min, &c_pref);


      /* check there is enough room for this actor */
      min_height = 0;
      pref_height = 0;
      n_expand = 0;
      for (i = start_row; i <= end_row; i++)
        {
          min_height += rows[i].min_size;
          pref_height += rows[i].pref_size;

          if (rows[i].expand)
            {
              n_expand++;
            }

          /* If this actor is visible, then all the rows is spans are visible */
          if (!rows[i].is_visible)
            {
              rows[i].is_visible = TRUE;
              priv->visible_rows++;
            }
          rows[i].expand = MAX (rows[i].expand, meta->y_expand);
        }
      min_height += priv->row_spacing * (meta->row_span - 1);
      pref_height += priv->row_spacing * (meta->row_span - 1);

      /* 1) If the minimum height of the rows spanned is less than the minimum
       * height of the child that is spanning them, then we must increase the
       * minimum height of the rows spanned.
       *
       * 2) If the preferred height of the spanned rows is more that the minimum
       * height of the spanning child, then we can start at this size and
       * decrease each row evenly.
       *
       * 3) If the preferred height of the rows is more than the minimum height
       * of the spanned child, then we can start at the preferred height and
       * expand.
       */
      /* (1) */
      if (c_min > min_height)
        {

          /* (2) */
          /* we can start from preferred height and decrease */
          if (pref_height > c_min)
            {
              for (i = start_row; i <= end_row; i++)
                {
                  rows[i].final_size = rows[i].pref_size;
                }

              while (pref_height > c_min)
                {
                  for (i = start_row; i <= end_row; i++)
                    {
                      if (rows[i].final_size > rows[i].min_size)
                        {
                          rows[i].final_size--;
                          pref_height--;
                        }
                    }
                }
              for (i = start_row; i <= end_row; i++)
                {
                  rows[i].min_size = rows[i].final_size;
                }

            }
          else
            {
              /* (3) */
              /* we can expand from preferred size */
              gfloat expand_by;

              expand_by = c_pref - pref_height;

              for (i = start_row; i <= end_row; i++)
                {
                  if (n_expand)
                    {
                      if (rows[i].expand)
                        rows[i].min_size =
                          rows[i].pref_size + expand_by / n_expand;
                    }
                  else
                    {
                      rows[i].min_size =
                        rows[i].pref_size + expand_by / meta->row_span;
                    }

                }
            }
        }

    }


  /* calculate final heights */
  if (for_height >= 0)
    {
      gfloat min_height, pref_height;
      gint n_expand;

      min_height = 0;
      pref_height = 0;
      n_expand = 0;
      for (i = 0; i < priv->n_rows; i++)
        {
          pref_height += rows[i].pref_size;
          min_height += rows[i].min_size;
          if (rows[i].expand)
            n_expand++;
        }
      pref_height += priv->row_spacing * (priv->n_rows - 1);
      min_height += priv->row_spacing * (priv->n_rows - 1);

      if (for_height <= min_height)
        {
          /* erk, we can't shrink this! */
          for (i = 0; i < priv->n_rows; i++)
            {
              rows[i].final_size = rows[i].min_size;
            }
          return;
        }

      if (for_height == pref_height)
        {
          /* perfect! */
          for (i = 0; i < priv->n_rows; i++)
            {
              rows[i].final_size = rows[i].pref_size;
            }
          return;
        }

      /* for_height is between min_height and pref_height */
      if (for_height < pref_height && for_height > min_height)
        {
          gfloat height;

          /* shrink rows until they reach min_height */

          /* start with all rows at preferred size */
          for (i = 0; i < priv->n_rows; i++)
            {
              rows[i].final_size = rows[i].pref_size;
            }
          height = pref_height;

          while (height > for_height)
            {
              for (i = 0; i < priv->n_rows; i++)
                {
                  if (rows[i].final_size > rows[i].min_size)
                    {
                      rows[i].final_size--;
                      height--;
                    }
                }
            }

          return;
        }

      /* expand rows */
      if (for_height > pref_height)
        {
          gfloat extra_height = for_height - pref_height;
          gint remaining;

          if (n_expand)
            remaining = (gint) extra_height % n_expand;
          else
            remaining = (gint) extra_height % priv->n_rows;

          for (i = 0; i < priv->n_rows; i++)
            {
              if (rows[i].expand)
                rows[i].final_size =
                  rows[i].pref_size + (extra_height / n_expand);
              else if (!n_expand)
                rows[i].final_size =
                  rows[i].pref_size + (extra_height / priv->n_rows);
              else
                rows[i].final_size = rows[i].pref_size;
            }

          /* distribute the remainder among children */
          i = 0;
          while (remaining)
            {
              if (rows[i].expand || !n_expand)
                {
                  rows[i].final_size++;
                  remaining--;
                }
              i++;
            }
        }
    }

}
static void
table_child_set_property (GObject      *gobject,
                          guint         prop_id,
                          const GValue *value,
                          GParamSpec   *pspec)
{
  StTableChild *child = ST_TABLE_CHILD (gobject);
  StTable *table = ST_TABLE (CLUTTER_CHILD_META(gobject)->container);

  switch (prop_id)
    {
    case CHILD_PROP_COL:
      child->col = g_value_get_int (value);
      _st_table_update_row_col (table, -1, child->col);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;
    case CHILD_PROP_ROW:
      child->row = g_value_get_int (value);
      _st_table_update_row_col (table, child->row, -1);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;
    case CHILD_PROP_COL_SPAN:
      child->col_span = g_value_get_int (value);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;
    case CHILD_PROP_ROW_SPAN:
      child->row_span = g_value_get_int (value);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;
    case CHILD_PROP_X_EXPAND:
      child->x_expand = g_value_get_boolean (value);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;
    case CHILD_PROP_Y_EXPAND:
      child->y_expand = g_value_get_boolean (value);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;
    case CHILD_PROP_X_ALIGN:
      child->x_align = g_value_get_enum (value);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;
    case CHILD_PROP_Y_ALIGN:
      child->y_align = g_value_get_enum (value);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;
    case CHILD_PROP_X_FILL:
      child->x_fill = g_value_get_boolean (value);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;
    case CHILD_PROP_Y_FILL:
      child->y_fill = g_value_get_boolean (value);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;
    case CHILD_PROP_ALLOCATE_HIDDEN:
      child->allocate_hidden = g_value_get_boolean (value);
      clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
      break;

    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
      break;
    }
}
Exemple #20
0
static void
st_table_preferred_allocate (ClutterActor          *self,
                             const ClutterActorBox *content_box,
                             gboolean               flags)
{
  GList *list, *children;
  gint row_spacing, col_spacing;
  gint i;
  StTable *table;
  StTablePrivate *priv;
  gboolean ltr;
  DimensionData *rows, *columns;

  table = ST_TABLE (self);
  priv = ST_TABLE (self)->priv;

  col_spacing = (priv->col_spacing);
  row_spacing = (priv->row_spacing);

  st_table_calculate_dimensions (table,
                                 content_box->x2 - content_box->x1,
                                 content_box->y2 - content_box->y1);

  ltr = (st_widget_get_direction (ST_WIDGET (self)) == ST_TEXT_DIRECTION_LTR);
  rows = &g_array_index (priv->rows, DimensionData, 0);
  columns = &g_array_index (priv->columns, DimensionData, 0);

  children = st_container_get_children_list (ST_CONTAINER (self));
  for (list = children; list; list = list->next)
    {
      gint row, col, row_span, col_span;
      gint col_width, row_height;
      StTableChild *meta;
      ClutterActor *child;
      ClutterActorBox childbox;
      gint child_x, child_y;
      StAlign x_align, y_align;
      gboolean x_fill, y_fill;

      child = CLUTTER_ACTOR (list->data);

      meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);

      if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
        continue;

      /* get child properties */
      col = meta->col;
      row = meta->row;
      row_span = meta->row_span;
      col_span = meta->col_span;
      x_align = meta->x_align;
      y_align = meta->y_align;
      x_fill = meta->x_fill;
      y_fill = meta->y_fill;

      /* initialise the width and height */
      col_width = columns[col].final_size;
      row_height = rows[row].final_size;

      /* Add the widths of the spanned columns:
       *
       * First check that we have a non-zero span. Then we loop over each of
       * the columns that we're spanning but we stop short if we go past the
       * number of columns in the table. This is necessary to avoid accessing
       * uninitialised memory. We add the spacing in here too since we only
       * want to add as much spacing as times we successfully span.
       */
      if (col + col_span > priv->n_cols)
        g_warning ("StTable: the child at %d,%d's col-span, %d, exceeds number of columns, %d",
                   col, row, col_span, priv->n_cols);
      if (row + row_span > priv->n_rows)
        g_warning ("StTable: the child at %d,%d's row-span, %d, exceeds number of rows, %d",
                   col, row, row_span, priv->n_rows);

      if (col_span > 1)
        {
          for (i = col + 1; i < col + col_span && i < priv->n_cols; i++)
            {
              col_width += columns[i].final_size;
              col_width += col_spacing;
            }
        }

      /* add the height of the spanned rows */
      if (row_span > 1)
        {
          for (i = row + 1; i < row + row_span && i < priv->n_rows; i++)
            {
              row_height += rows[i].final_size;
              row_height += row_spacing;
            }
        }

      /* calculate child x */
      if (ltr)
        {
          child_x = (int) content_box->x1
                    + col_spacing * col;
          for (i = 0; i < col; i++)
            child_x += columns[i].final_size;
        }
      else
        {
          child_x = (int) content_box->x2
                    - col_spacing * col;
          for (i = 0; i < col; i++)
            child_x -= columns[i].final_size;
        }

      /* calculate child y */
      child_y = (int) content_box->y1
                + row_spacing * row;
      for (i = 0; i < row; i++)
        child_y += rows[i].final_size;

      /* set up childbox */
      if (ltr)
        {
          childbox.x1 = (float) child_x;
          childbox.x2 = (float) MAX (0, child_x + col_width);
        }
      else
        {
          childbox.x2 = (float) child_x;
          childbox.x1 = (float) MAX (0, child_x - col_width);
        }

      childbox.y1 = (float) child_y;
      childbox.y2 = (float) MAX (0, child_y + row_height);


      _st_allocate_fill (ST_WIDGET (self), child, &childbox,
                         x_align, y_align, x_fill, y_fill);

      clutter_actor_allocate (child, &childbox, flags);
    }
}