Result UnmapProcessMemoryEx(Handle processHandle, void *dst, u32 size) { if(kernelVersion < SYSTEM_VERSION(2, 37, 0)) // < 6.x return UnmapProcessMemory(processHandle, dst, size); // equivalent when size <= 64MB KProcessHwInfo *currentHwInfo = hwInfoOfProcess(currentCoreContext->objectContext.currentProcess); Result res = KProcessHwInfo__UnmapProcessMemory(currentHwInfo, dst, size >> 12); invalidateEntireInstructionCache(); flushEntireDataCache(); return res; }
void Player::Init(int argc, char *argv[]) { static bool init = false; frames = 0; if (init) return; // Display a nice version string std::stringstream header; std::string addtl_ver(PLAYER_ADDTL); header << "EasyRPG Player " << PLAYER_VERSION; if (!addtl_ver.empty()) header << " " << addtl_ver; header << " started"; Output::Debug(header.str().c_str()); unsigned int header_width = header.str().length(); header.str(""); header << std::setfill('=') << std::setw(header_width) << "="; Output::Debug(header.str().c_str()); #ifdef GEKKO // Init libfat (Mount SD/USB) if (!fatInitDefault()) { Output::Error("Couldn't mount any storage medium!"); } #elif defined(_3DS) // Starting debug console gfxInitDefault(); consoleInit(GFX_BOTTOM, NULL); APT_SetAppCpuTimeLimit(30); if (osGetKernelVersion() < SYSTEM_VERSION(2, 48, 3)) khaxInit(); // Executing libkhax just to be sure... consoleClear(); // Check if we already have access to csnd:SND, if not, we will perform a kernel privilege escalation Handle csndHandle = 0; use_dsp = false; #ifndef FORCE_DSP srvGetServiceHandleDirect(&csndHandle, "csnd:SND"); if (csndHandle) { Output::Debug("csnd:SND has been selected as audio service."); svcCloseHandle(csndHandle); } else { Output::Debug("csnd:SND is unavailable..."); #endif srvGetServiceHandleDirect(&csndHandle, "dsp::DSP"); if (csndHandle) { Output::Debug("dsp::DSP has been selected as audio service."); use_dsp = true; svcCloseHandle(csndHandle); } else { Output::Error("dsp::DSP is unavailable. Please dump a DSP firmware to use EasyRPG Player. If the problem persists, please report us the issue."); } #ifndef FORCE_DSP } #endif fsInit(); sdmcInit(); #ifndef CITRA3DS_COMPATIBLE romfsInit(); #endif hidInit(); // Enable 804 Mhz mode if on N3DS bool isN3DS; APT_CheckNew3DS(&isN3DS); if (isN3DS) { osSetSpeedupEnable(true); } #endif #if (defined(_WIN32) && defined(NDEBUG) && defined(WINVER) && WINVER >= 0x0600) InitMiniDumpWriter(); #endif srand(time(NULL)); ParseCommandLine(argc, argv); #ifdef EMSCRIPTEN Output::IgnorePause(true); // Create initial directory structure in our private area // Retrieve save directory from persistent storage EM_ASM( FS.mkdir("easyrpg"); FS.chdir("easyrpg"); var dirs = ['Backdrop', 'Battle', 'Battle2', 'BattleCharSet', 'BattleWeapon', 'CharSet', 'ChipSet', 'FaceSet', 'Frame', 'GameOver', 'Monster', 'Movie', 'Music', 'Panorama', 'Picture', 'Sound', 'System', 'System2', 'Title', 'Save']; dirs.forEach(function(dir) { FS.mkdir(dir) }); FS.mount(IDBFS, {}, 'Save'); FS.syncfs(true, function(err) { }); );