Exemple #1
0
void GameLoop_Uninit()
{
	while (g_widgetLinkedListHead != NULL)
	{
		Widget* w = g_widgetLinkedListHead;
		g_widgetLinkedListHead = w->next;

		free(w);
	}

	Script_ClearInfo(g_scriptStructure);
	Script_ClearInfo(g_scriptTeam);

	free(g_readBuffer);
	g_readBuffer = NULL;
}
Exemple #2
0
void GameLoop_Uninit(void)
{
	while (g_widgetLinkedListHead != NULL) {
		Widget *w = g_widgetLinkedListHead;
		g_widgetLinkedListHead = w->next;

		free(w);
	}

	Script_ClearInfo(g_scriptStructure);
	Script_ClearInfo(g_scriptTeam);

	free(g_readBuffer); g_readBuffer = NULL;

	free(g_palette1); g_palette1 = NULL;
	free(g_palette2); g_palette2 = NULL;
	free(g_paletteMapping1); g_paletteMapping1 = NULL;
	free(g_paletteMapping2); g_paletteMapping2 = NULL;
}