Exemple #1
0
const char *VideoDriver_SDL::Start(const char * const *parm)
{
	char buf[30];
	_use_hwpalette = GetDriverParamInt(parm, "hw_palette", 2);

	const char *s = SdlOpen(SDL_INIT_VIDEO);
	if (s != NULL) return s;

	GetVideoModes();
	if (!CreateMainSurface(_cur_resolution.width, _cur_resolution.height)) {
		return SDL_CALL SDL_GetError();
	}

	SDL_CALL SDL_VideoDriverName(buf, sizeof buf);
	DEBUG(driver, 1, "SDL: using driver '%s'", buf);

	MarkWholeScreenDirty();
	SetupKeyboard();

	_draw_threaded = GetDriverParam(parm, "no_threads") == NULL && GetDriverParam(parm, "no_thread") == NULL;

	return NULL;
}
Exemple #2
0
const char *VideoDriver_SDL::Start(const char * const *parm)
{
	char buf[30];

	const char *s = SdlOpen(SDL_INIT_VIDEO);
	if (s != NULL) return s;

	GetVideoModes();
	if (!CreateMainSurface(_cur_resolution.width, _cur_resolution.height)) {
		return SDL_CALL SDL_GetError();
	}

	SDL_CALL SDL_VideoDriverName(buf, sizeof buf);
	DEBUG(driver, 1, "SDL: using driver '%s'", buf);

	MarkWholeScreenDirty();

	SDL_CALL SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
	SDL_CALL SDL_EnableUNICODE(1);

	_draw_threaded = GetDriverParam(parm, "no_threads") == NULL && GetDriverParam(parm, "no_thread") == NULL;

	return NULL;
}