Exemple #1
0
void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
    Packet packet;
    packet.Append(event->packet->data, event->packet->dataLength);
    packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
    std::string nickname;
    packet >> nickname;

    MacAddress preferred_mac;
    packet >> preferred_mac;

    u32 client_version;
    packet >> client_version;

    std::string pass;
    packet >> pass;

    if (pass != password) {
        SendWrongPassword(event->peer);
        return;
    }

    if (!IsValidNickname(nickname)) {
        SendNameCollision(event->peer);
        return;
    }

    if (preferred_mac != NoPreferredMac) {
        // Verify if the preferred mac is available
        if (!IsValidMacAddress(preferred_mac)) {
            SendMacCollision(event->peer);
            return;
        }
    } else {
        // Assign a MAC address of this client automatically
        preferred_mac = GenerateMacAddress();
    }

    if (client_version != network_version) {
        SendVersionMismatch(event->peer);
        return;
    }

    // At this point the client is ready to be added to the room.
    Member member{};
    member.mac_address = preferred_mac;
    member.nickname = nickname;
    member.peer = event->peer;

    {
        std::lock_guard<std::mutex> lock(member_mutex);
        members.push_back(std::move(member));
    }

    // Notify everyone that the room information has changed.
    BroadcastRoomInformation();
    SendJoinSuccess(event->peer, preferred_mac);
}
Exemple #2
0
void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
    {
        std::lock_guard lock(member_mutex);
        if (members.size() >= room_information.member_slots) {
            SendRoomIsFull(event->peer);
            return;
        }
    }
    Packet packet;
    packet.Append(event->packet->data, event->packet->dataLength);
    packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
    std::string nickname;
    packet >> nickname;

    std::string console_id_hash;
    packet >> console_id_hash;

    MacAddress preferred_mac;
    packet >> preferred_mac;

    u32 client_version;
    packet >> client_version;

    std::string pass;
    packet >> pass;

    std::string token;
    packet >> token;

    if (pass != password) {
        SendWrongPassword(event->peer);
        return;
    }

    if (!IsValidNickname(nickname)) {
        SendNameCollision(event->peer);
        return;
    }

    if (preferred_mac != NoPreferredMac) {
        // Verify if the preferred mac is available
        if (!IsValidMacAddress(preferred_mac)) {
            SendMacCollision(event->peer);
            return;
        }
    } else {
        // Assign a MAC address of this client automatically
        preferred_mac = GenerateMacAddress();
    }

    if (!IsValidConsoleId(console_id_hash)) {
        SendConsoleIdCollision(event->peer);
        return;
    }

    if (client_version != network_version) {
        SendVersionMismatch(event->peer);
        return;
    }

    // At this point the client is ready to be added to the room.
    Member member{};
    member.mac_address = preferred_mac;
    member.console_id_hash = console_id_hash;
    member.nickname = nickname;
    member.peer = event->peer;

    std::string uid;
    {
        std::lock_guard lock(verify_UID_mutex);
        uid = verify_UID;
    }
    member.user_data = verify_backend->LoadUserData(uid, token);

    {
        std::lock_guard lock(ban_list_mutex);

        // Check username ban
        if (!member.user_data.username.empty() &&
            std::find(username_ban_list.begin(), username_ban_list.end(),
                      member.user_data.username) != username_ban_list.end()) {

            SendUserBanned(event->peer);
            return;
        }

        // Check IP ban
        char ip_raw[256];
        enet_address_get_host_ip(&event->peer->address, ip_raw, sizeof(ip_raw) - 1);
        std::string ip = ip_raw;

        if (std::find(ip_ban_list.begin(), ip_ban_list.end(), ip) != ip_ban_list.end()) {
            SendUserBanned(event->peer);
            return;
        }
    }

    // Notify everyone that the user has joined.
    SendStatusMessage(IdMemberJoin, member.nickname, member.user_data.username);

    {
        std::lock_guard lock(member_mutex);
        members.push_back(std::move(member));
    }

    // Notify everyone that the room information has changed.
    BroadcastRoomInformation();
    if (HasModPermission(event->peer)) {
        SendJoinSuccessAsMod(event->peer, preferred_mac);
    } else {
        SendJoinSuccess(event->peer, preferred_mac);
    }
}