Exemple #1
0
int main(int argc,char **argv)
{
	font_data *data;

	// Need dopus library
	if (!(DOpusBase=OpenLibrary("dopus5.library",LIB_VERSION)))
		if (!(DOpusBase=OpenLibrary("dopus5:libs/dopus5.library",55)))
			return(10);
#ifdef __amigaos4__
	if (!(IDOpus = (struct DOpusIFace *)GetInterface(DOpusBase, "main", 1, NULL)))
	{
		CloseLibrary(DOpusBase);
		return(10);
	}
#endif

	// Allocate data
	if (!(data=AllocVec(sizeof(font_data),MEMF_CLEAR)))
	{
		font_free(0);
		return(5);
	}

	// Parse arguments
	data->args=
		ReadArgs(
			"FONT,SIZE/N,B=BOLD/S,I=ITALIC/S,U=ULINE/S,PUBSCREEN/K",
			(APTR)data->arg_array,
			NULL);

	// Default to topaz 8
#ifdef __AROS__
	strcpy(data->font_name,"ttcourier.font");
#else
	strcpy(data->font_name,"topaz.font");
#endif
	data->font_size=8;

	// Got font name?
	if (data->arg_array[ARG_FONT])
		font_get_name(data,(char *)data->arg_array[ARG_FONT]);

	// Got a font size?
	if (data->arg_array[ARG_SIZE] && *((long *)data->arg_array[ARG_SIZE]))
	{
		data->font_size=*((long *)data->arg_array[ARG_SIZE]);
		data->first=TRUE;
	}

	// Initialise locale
	init_locale_data(&data->locale);

	// Got locale library?
	if (LocaleBase)
	{
		BPTR lock;

		// Change PROGDIR: to dopus5:
		if ((lock=Lock("dopus5:",ACCESS_READ)))
#ifdef __AROS__
			// the lock returned here is the initial PROGDIR: which belongs to the system,
			// so it's not a very good idea to just UnLock it
			SetProgramDir(lock);
#else
			UnLock(SetProgramDir(lock));
#endif

		// Initialise
		data->locale.li_LocaleBase=LocaleBase;
		data->locale.li_Catalog=OpenCatalogA(0,"viewfont.catalog",0);
		data->locale.li_Locale=OpenLocale(0);
	}

	// Create message port
	data->appport=CreateMsgPort();

	// Open window
	if (!(font_open(data)))
	{
		font_free(data);
		return(5);
	}

	// Initial gadget settings
	if (data->arg_array[ARG_BOLD]) SetGadgetValue(data->list,GAD_FONT_BOLD,1);
	if (data->arg_array[ARG_ITALIC]) SetGadgetValue(data->list,GAD_FONT_ITALIC,1);
	if (data->arg_array[ARG_ULINE]) SetGadgetValue(data->list,GAD_FONT_ULINE,1);

	// Show font
	font_show_font(data,FALSE);

	// Initialise refresh hook
	data->refresh_hook.h_Entry=(ULONG (*)())font_refresh;
	data->refresh_hook.h_Data=data;

	// Event loop
	FOREVER
	{
		struct IntuiMessage *msg;
		BOOL quit_flag=FALSE;

		// AppWindow?
		if (data->appwindow)
		{
			struct AppMessage *amsg;

			// Get messages
			while ((amsg=(struct AppMessage *)GetMsg(data->appport)))
			{
				// Got file?
				if (amsg->am_NumArgs>0)
				{
					char buf[256];

					// Get name
					DevNameFromLockDopus(amsg->am_ArgList[0].wa_Lock,buf,256);
					if (amsg->am_ArgList[0].wa_Name && *amsg->am_ArgList[0].wa_Name)
						AddPart(buf,amsg->am_ArgList[0].wa_Name,256);

					// Get font name
					font_get_name(data,buf);

					// Get new font
					font_get_font(data);
					font_show_font(data,FALSE);
				}

				// Reply to message
				ReplyMsg((struct Message *)amsg);
			}
		}

		// Requester?
		if (data->about)
		{
			// Handle requester
			if (SysReqHandler(data->about,0,0)>=0)
			{
				// Close requester
				FreeSysRequest(data->about);
				data->about=NULL;
			}
		}

		// Intuition messages
		if (data->window)
		{
			while ((msg=GetWindowMsg(data->window->UserPort)))
			{
				struct IntuiMessage msg_copy;
				UWORD id=0;

				// Copy message and reply
				msg_copy=*msg;
				ReplyWindowMsg(msg);

				// Get gadget ID
				if (msg_copy.Class==IDCMP_GADGETUP)
					id=((struct Gadget *)msg_copy.IAddress)->GadgetID;

				// Look at message
				switch (msg_copy.Class)
				{
					// Close window
					case IDCMP_CLOSEWINDOW:
						quit_flag=TRUE;
						break;


					// New size
					case IDCMP_NEWSIZE:

						// Redraw font
						font_show_font(data,FALSE);

						// Set flag to say we resized
						data->resized=TRUE;
						break;


					// Menu
					case IDCMP_MENUPICK:
						{
							struct MenuItem *item;

							// Get item
							if (!(item=ItemAddress(data->window->MenuStrip,msg_copy.Code)))
								break;

							// Get ID
							id=GTMENUITEM_USERDATA(item);

							// Fall through
						}

					// Gadget
					case IDCMP_GADGETUP:
						switch (id)
						{
							// Show requester
							case GAD_FONT_FONT_POPUP:
							case MENU_OPEN_FONT:

								// Ask for name
								font_ask_name(data);
								break;


							// Font name typed
							case GAD_FONT_FONT:

								// Get name
								font_get_name(data,(char *)GetGadgetValue(data->list,GAD_FONT_FONT));

								// Get new font
								font_get_font(data);
								font_show_font(data,FALSE);
								break;


							// Font size up/down
							case GAD_FONT_UP:
							case GAD_FONT_DOWN:
								{
									short size;

									// Get next size
									size=font_get_size(data,(id==GAD_FONT_UP)?1:-1);

									// No change?
									if (size==data->font_size) break;

									// Use this size
									data->font_size=size;
									SetGadgetValue(data->list,GAD_FONT_SIZE,size);
								}

							// Font size given
							case GAD_FONT_CYCLE:

								// Check id
								if (id==GAD_FONT_CYCLE)
								{
									short size;

									// Get size
									if (!(size=atoi(data->size_labels[msg_copy.Code])))
										break;

									// Refresh gadget
									data->font_size=size;
									SetGadgetValue(data->list,GAD_FONT_SIZE,data->font_size);
								}

							// Font size
							case GAD_FONT_SIZE:

								// Entered size
								if (id==GAD_FONT_SIZE)
								{
									// Bounds check gadget
									data->font_size=
										BoundsCheckGadget(
											data->list,
											GAD_FONT_SIZE,
											4,
											255);
								}

								// Get new font
								font_get_font(data);
								font_show_font(data,FALSE);
								break;

							// Styles changed
							case GAD_FONT_BOLD:
							case GAD_FONT_ITALIC:
							case GAD_FONT_ULINE:

								// Redraw font
								font_show_font(data,FALSE);
								break;


							// Save settings
							case MENU_SAVE_SETTINGS:
								font_save_settings(data);
								break;


							// Quit
							case MENU_QUIT:
								quit_flag=TRUE;
								break;


							// About
							case MENU_ABOUT:
								font_show_about(data);
								break;
						}
						break;


					// Rawkey
					case IDCMP_RAWKEY:

						// Help?
						if (msg_copy.Code==0x5f)
							font_show_about(data);

					// Key
					case IDCMP_VANILLAKEY:

						// Escape does quit
						if (msg_copy.Code==0x1b) quit_flag=TRUE;
						break;


					// Refresh
					case IDCMP_REFRESHWINDOW:

						// Have we just resized?
						if (data->resized)
						{
							// Don't need to refresh
							BeginRefresh(data->window);
							EndRefresh(data->window,TRUE);
							data->resized=FALSE;
							break;
						}

						// Refresh font display
						font_show_font(data,TRUE);
						break;
				}

				// Check window is still valid
				if (!data->window) break;
			}
		}

		if (quit_flag) break;

		// Wait for signal (ctrl-c breaks)
		if ((Wait(SIGBREAKF_CTRL_C|
					((data->window)?(1<<data->window->UserPort->mp_SigBit):0)|
					((data->about)?(1<<data->about->UserPort->mp_SigBit):0)|
					((data->appwindow)?(1<<data->appport->mp_SigBit):0)))&SIGBREAKF_CTRL_C) break;
	}

	// Free stuff
	font_free(data);
	return(0);
}
Exemple #2
0
int main(int argc, char *argv[])
{
    char *rom_name;



#ifdef __AMIGA__
    BPTR file_lock = GetProgramDir();
    SetProgramDir(file_lock);
#endif
	signal(SIGSEGV, catch_me);

#ifdef WII
	//   SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_NOPARACHUTE);

	fatInitDefault();
#endif

    cf_init(); /* must be the first thing to do */
    cf_init_cmd_line();
    cf_open_file(NULL); /* Open Default configuration file */

    rom_name=cf_parse_cmd_line(argc,argv);

    /* print effect/blitter list if asked by user */
    if (!strcmp(CF_STR(cf_get_item_by_name("effect")),"help")) {
	print_effect_list();
	exit(0);
    }
    if (!strcmp(CF_STR(cf_get_item_by_name("blitter")),"help")) {
	print_blitter_list();
	exit(0);
    }

	init_sdl();

/* GP2X stuff */
#ifdef GP2X
    gp2x_init();
#endif
    if (gn_init_skin()!=SDL_TRUE) {
	    printf("Can't load skin...\n");
            exit(1);
    }    

	reset_frame_skip();

    if (conf.debug) conf.sound=0;

/* Launch the specified game, or the rom browser if no game was specified*/
	if (!rom_name) {
	//	rom_browser_menu();
		run_menu();
		printf("GAME %s\n",conf.game);
		if (conf.game==NULL) return 0;
	} else {

		if (init_game(rom_name)!=SDL_TRUE) {
			printf("Can't init %s...\n",rom_name);
            exit(1);
		}    
	}

	/* If asked, do a .gno dump and exit*/
    if (CF_BOOL(cf_get_item_by_name("dump"))) {
        char dump[8+4+1];
        sprintf(dump,"%s.gno",rom_name);
        dr_save_gno(&memory.rom,dump);
        close_game();
        return 0;
    }

    if (conf.debug)
	    debug_loop();
    else
	    main_loop();

    close_game();

    return 0;
}