CGuildMarkUploader::CGuildMarkUploader() : m_pbySymbolBuf(NULL) { SetRecvBufferSize(1024); SetSendBufferSize(1024); __Inialize(); }
bool CGuildMarkUploader::Connect(const CNetworkAddress& c_rkNetAddr, DWORD dwHandle, DWORD dwRandomKey, DWORD dwGuildID, const char* c_szFileName, UINT* peError) { __OfflineState_Set(); SetRecvBufferSize(1024); SetSendBufferSize(1024); if (!CNetworkStream::Connect(c_rkNetAddr)) { *peError=ERROR_CONNECT; return false; } m_dwSendType=SEND_TYPE_MARK; m_dwHandle=dwHandle; m_dwRandomKey=dwRandomKey; m_dwGuildID=dwGuildID; if (!__Load(c_szFileName, peError)) return false; //if (!__Save(CGraphicMarkInstance::GetImageFileName().c_str())) // return false; //CGraphicMarkInstance::ReloadImageFile(); return true; }
CAccountConnector::CAccountConnector() { m_poHandler = NULL; m_strAddr = ""; m_iPort = 0; SetLoginInfo("", ""); SetRecvBufferSize(1024 * 128); SetSendBufferSize(2048); __Inialize(); }
Socket::Socket(SOCKET connection, const EndPoint &localEndPoint_, const char *localHostName_, const EndPoint &remoteEndPoint_, const char *remoteHostName_, SocketTransportLayer transport_, SocketType type_, size_t maxSendSize_) :connectSocket(connection), localEndPoint(localEndPoint_), localHostName(localHostName_), remoteEndPoint(remoteEndPoint_), remoteHostName(remoteHostName_), transport(transport_), type(type_), maxSendSize(maxSendSize_), writeOpen(true), readOpen(true) #ifdef WIN32 ,queuedReceiveBuffers(numConcurrentReceiveBuffers) ,queuedSendBuffers(numConcurrentSendBuffers) #endif { SetSendBufferSize(512 * 1024); SetReceiveBufferSize(512 * 1024); udpPeerAddress = remoteEndPoint.ToSockAddrIn(); }
bool CGuildMarkUploader::ConnectToSendSymbol(const CNetworkAddress& c_rkNetAddr, DWORD dwHandle, DWORD dwRandomKey, DWORD dwGuildID, const char* c_szFileName, UINT* peError) { __OfflineState_Set(); SetRecvBufferSize(1024); SetSendBufferSize(64*1024); if (!CNetworkStream::Connect(c_rkNetAddr)) { *peError=ERROR_CONNECT; return false; } m_dwSendType=SEND_TYPE_SYMBOL; m_dwHandle=dwHandle; m_dwRandomKey=dwRandomKey; m_dwGuildID=dwGuildID; if (!__LoadSymbol(c_szFileName, peError)) return false; return true; }