/* paints the progress bar */
void CBOINCGridCellProgressRenderer::DoProgressDrawing(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rectCell, int row, int col, bool isSelected) {
    wxRect rect = rectCell;
    rect.Inflate(-1);

    // erase only this cells background, overflow cells should have been erased
	this->DrawBackground(grid, dc, rectCell, row, isSelected);
	// set text attributes
    int hAlign, vAlign;
	attr.GetAlignment(&hAlign, &vAlign);
    SetTextColoursAndFont(grid, attr, dc, isSelected);

	//calculate the two parts of the progress rect
    //
	double dv = 0.0;
	wxString strValue = grid.GetCellValue(row,col);
	if(m_bDoPercentAppending) {
		strValue = strValue + wxT(" %");
	}

    // Project view uses the format:  %0.0f (%0.2f%%)
    // Everyone else uses: %.3f%%
    if (strValue.Find(wxT("(")) != wxNOT_FOUND) {
        strValue.SubString(strValue.Find(wxT("(")) + 1, strValue.Find(wxT(")")) - 1).ToDouble( &dv );
    } else {
    	strValue.ToDouble ( &dv );	 // NOTE: we should do error-checking/reporting here!!
    }


	wxRect p1(rect);
	wxRect p2(rect);
	int r = (int)((rect.GetRight()-rect.GetLeft())*dv / 100.0);
	p1.SetRight(rect.GetLeft()+r);
	p2.SetLeft(rect.GetLeft()+r+1);
	p2.SetRight(rect.GetRight()-1);
	//start drawing
	dc.SetClippingRegion(rect);
	wxBrush old = dc.GetBrush();
	wxColour progressColour = wxTheColourDatabase->Find(wxT("LIGHT BLUE"));
	wxBrush* progressBrush = wxTheBrushList->FindOrCreateBrush(progressColour);
	wxPen* progressPen = wxThePenList->FindOrCreatePen(progressColour,1,wxSOLID);
	//draw the outline rectangle
	dc.SetBrush(*wxTRANSPARENT_BRUSH);
	dc.SetPen(*progressPen);
	dc.DrawRectangle(rect);
	// Draw the left part
	dc.SetBrush(*progressBrush);
	dc.DrawRectangle(p1);
	//draw the right part
	dc.SetBrush(old);
	dc.DrawRectangle(p2);
	//
	dc.DestroyClippingRegion();
	// draw the text
	grid.DrawTextRectangle(dc, strValue, rect, hAlign, vAlign);
}
void wxSheetCellAutoWrapStringRendererRefData::Draw(wxSheet& sheet,
        const wxSheetCellAttr& attr,
        wxDC& dc,
        const wxRect& rectCell,
        const wxSheetCoords& coords,
        bool isSelected)
{
    wxSheetCellRendererRefData::Draw(sheet, attr, dc, rectCell, coords, isSelected);
    SetTextColoursAndFont(sheet, attr, dc, isSelected);

    int align = attr.GetAlignment();
    int orient = attr.GetOrientation();

    wxRect rect = rectCell;
    rect.Inflate(-1);

    sheet.DrawTextRectangle(dc, GetTextLines(sheet, dc, attr, rect, coords),
                            rect, align, orient);
}
void wxSheetCellEnumRendererRefData::Draw( wxSheet& sheet,
        const wxSheetCellAttr& attr,
        wxDC& dc,
        const wxRect& rectCell,
        const wxSheetCoords& coords,
        bool isSelected )
{
    wxSheetCellRendererRefData::Draw(sheet, attr, dc, rectCell, coords, isSelected);
    SetTextColoursAndFont(sheet, attr, dc, isSelected);

    // draw the text right aligned by default FIXME why?
    int align = attr.GetAlignment(); // | wxRIGHT;
    int orient = attr.GetOrientation();

    wxRect rect = rectCell;
    rect.Inflate(-1);

    sheet.DrawTextRectangle(dc, GetString(sheet, coords), rect, align, orient);
}
Exemple #4
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void wxGridCellFloatRenderer::Draw(wxGrid& grid,
                                   wxGridCellAttr& attr,
                                   wxDC& dc,
                                   const wxRect& rectCell,
                                   int row, int col,
                                   bool isSelected)
{
    wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);

    SetTextColoursAndFont(grid, attr, dc, isSelected);

    // draw the text right aligned by default
    int hAlign = wxALIGN_RIGHT,
        vAlign = wxALIGN_INVALID;
    attr.GetNonDefaultAlignment(&hAlign, &vAlign);

    wxRect rect = rectCell;
    rect.Inflate(-1);

    grid.DrawTextRectangle(dc, GetString(grid, row, col), rect, hAlign, vAlign);
}
Exemple #5
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void
wxGridCellAutoWrapStringRenderer::Draw(wxGrid& grid,
                      wxGridCellAttr& attr,
                      wxDC& dc,
                      const wxRect& rectCell,
                      int row, int col,
                      bool isSelected) {


    wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);

    // now we only have to draw the text
    SetTextColoursAndFont(grid, attr, dc, isSelected);

    int horizAlign, vertAlign;
    attr.GetAlignment(&horizAlign, &vertAlign);

    wxRect rect = rectCell;
    rect.Inflate(-1);

    grid.DrawTextRectangle(dc, GetTextLines(grid,dc,attr,rect,row,col),
                           rect, horizAlign, vertAlign);
}
Exemple #6
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void wxGridCellStringRenderer::Draw(wxGrid& grid,
                                    wxGridCellAttr& attr,
                                    wxDC& dc,
                                    const wxRect& rectCell,
                                    int row, int col,
                                    bool isSelected)
{
    wxRect rect = rectCell;
    rect.Inflate(-1);

    // erase only this cells background, overflow cells should have been erased
    wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);

    int hAlign, vAlign;
    attr.GetAlignment(&hAlign, &vAlign);

    int overflowCols = 0;

    if (attr.GetOverflow())
    {
        int cols = grid.GetNumberCols();
        int best_width = GetBestSize(grid,attr,dc,row,col).GetWidth();
        int cell_rows, cell_cols;
        attr.GetSize( &cell_rows, &cell_cols ); // shouldn't get here if <= 0
        if ((best_width > rectCell.width) && (col < cols) && grid.GetTable())
        {
            int i, c_cols, c_rows;
            for (i = col+cell_cols; i < cols; i++)
            {
                bool is_empty = true;
                for (int j=row; j < row + cell_rows; j++)
                {
                    // check w/ anchor cell for multicell block
                    grid.GetCellSize(j, i, &c_rows, &c_cols);
                    if (c_rows > 0)
                        c_rows = 0;
                    if (!grid.GetTable()->IsEmptyCell(j + c_rows, i))
                    {
                        is_empty = false;
                        break;
                    }
                }

                if (is_empty)
                {
                    rect.width += grid.GetColSize(i);
                }
                else
                {
                    i--;
                    break;
                }

                if (rect.width >= best_width)
                    break;
            }

            overflowCols = i - col - cell_cols + 1;
            if (overflowCols >= cols)
                overflowCols = cols - 1;
        }

        if (overflowCols > 0) // redraw overflow cells w/ proper hilight
        {
            hAlign = wxALIGN_LEFT; // if oveflowed then it's left aligned
            wxRect clip = rect;
            clip.x += rectCell.width;
            // draw each overflow cell individually
            int col_end = col + cell_cols + overflowCols;
            if (col_end >= grid.GetNumberCols())
                col_end = grid.GetNumberCols() - 1;
            for (int i = col + cell_cols; i <= col_end; i++)
            {
                clip.width = grid.GetColSize(i) - 1;
                dc.DestroyClippingRegion();
                dc.SetClippingRegion(clip);

                SetTextColoursAndFont(grid, attr, dc,
                        grid.IsInSelection(row,i));

                grid.DrawTextRectangle(dc, grid.GetCellValue(row, col),
                        rect, hAlign, vAlign);
                clip.x += grid.GetColSize(i) - 1;
            }

            rect = rectCell;
            rect.Inflate(-1);
            rect.width++;
            dc.DestroyClippingRegion();
        }
    }

    // now we only have to draw the text
    SetTextColoursAndFont(grid, attr, dc, isSelected);

    grid.DrawTextRectangle(dc, grid.GetCellValue(row, col),
                           rect, hAlign, vAlign);
}
void wxGridCellChoiceRenderer::Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
                                    const wxRect& rectCell, int row, int col, bool isSelected)
{
    wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);
    // first calculate button size
    // don't draw outside the cell
    int nButtonWidth = 17;
    if (rectCell.height < 2) return;
    wxRect rectButton;
    rectButton.x = rectCell.x + rectCell.width - nButtonWidth;
    rectButton.y = rectCell.y + 1;
    int cell_rows, cell_cols;
    attr.GetSize(&cell_rows, &cell_cols);
    rectButton.width = nButtonWidth;
    if (cell_rows == 1)
        rectButton.height = rectCell.height-2;
    else
        rectButton.height = nButtonWidth;

    SetTextColoursAndFont(grid, attr, dc, isSelected);
    int hAlign, vAlign;
    attr.GetAlignment(&hAlign, &vAlign);
    // leave room for button
    wxRect rect = rectCell;
    rect.SetWidth(rectCell.GetWidth() - rectButton.GetWidth()-2);
    rect.Inflate(-1);
    grid.DrawTextRectangle(dc, grid.GetCellValue(row, col), rect, hAlign, vAlign);

    // don't bother drawing if the cell is too small
    if (rectButton.height < 4 || rectButton.width < 4) return;
    // draw 3-d button
    wxColour colourBackGround = wxColour(COLORBASE);
    dc.SetBrush(wxBrush(colourBackGround, wxSOLID));
    dc.SetPen(wxPen(colourBackGround, 1, wxSOLID));
    dc.DrawRectangle(rectButton);
    dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT), 1, wxSOLID));
    dc.DrawLine(rectButton.GetLeft(), rectButton.GetBottom(),
                rectButton.GetRight(), rectButton.GetBottom());
    dc.DrawLine(rectButton.GetRight(), rectButton.GetBottom(),
                rectButton.GetRight(), rectButton.GetTop()-1);
    dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW),
                    1, wxSOLID));
    dc.DrawLine(rectButton.GetLeft()+1, rectButton.GetBottom()-1,
                rectButton.GetRight()-1, rectButton.GetBottom()-1);
    dc.DrawLine(rectButton.GetRight()-1, rectButton.GetBottom()-1,
                rectButton.GetRight()-1, rectButton.GetTop());
    dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNHIGHLIGHT),
                    1, wxSOLID));
    dc.DrawLine(rectButton.GetRight()-2, rectButton.GetTop()+1,
                rectButton.GetLeft()+1, rectButton.GetTop()+1);
    dc.DrawLine(rectButton.GetLeft()+1, rectButton.GetTop()+1,
                rectButton.GetLeft()+1, rectButton.GetBottom()-1);
    // Draw little triangle
    int nTriWidth = 7;
    int nTriHeight = 4;
    wxPoint point[3];
    point[0] = wxPoint(rectButton.GetLeft() + (rectButton.GetWidth()-nTriWidth)/2,
                       rectButton.GetTop()+(rectButton.GetHeight()-nTriHeight)/2);
    point[1] = wxPoint(point[0].x+nTriWidth-1, point[0].y);
    point[2] = wxPoint(point[0].x+3, point[0].y+nTriHeight-1);
    dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT), wxSOLID));
    dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT), 1, wxSOLID));
    dc.DrawPolygon(3, point);
    if (m_border == wxLAYOUT_TOP)
    {
        dc.SetPen(wxPen(*wxBLACK, 1, wxDOT));
        dc.DrawLine(rectCell.GetRight(), rectCell.GetTop(),
                    rectCell.GetLeft(), rectCell.GetTop());
    }
}
void wxSheetCellStringRendererRefData::DoDraw(wxSheet& sheet,
        const wxSheetCellAttr& attr,
        wxDC& dc,
        const wxRect& rectCell,
        const wxSheetCoords& coords,
        bool isSelected)
{
    wxRect rect = rectCell;
    rect.Inflate(-1);

    int align = attr.GetAlignment();
    int orient = attr.GetOrientation();

    wxString value( sheet.GetCellValue(coords) );
    int best_width = DoGetBestSize(sheet, attr, dc, value).GetWidth();
    wxSheetCoords cellSpan(sheet.GetCellSpan(coords)); // shouldn't get here if <=0
    int cell_rows = cellSpan.m_row;
    int cell_cols = cellSpan.m_col;

    bool is_grid_cell = coords.IsGridCell();
    // no overflow for row/col/corner labels
    bool overflow = is_grid_cell && (orient == wxSHEET_AttrOrientHoriz) ? attr.GetOverflow() : false;
    int overflowCols = 0;
    int num_cols = sheet.GetNumberCols();
    // this is the right col which includes overflow
    int rightCol = coords.m_col + cell_cols - 1;

    // Check if this cell should overflow to right and for how many cells
    if (overflow)
    {
        bool is_editing = sheet.IsCellEditControlShown();
        wxSheetCoords editorCell = is_editing ? sheet.GetEditControlCoords() : wxNullSheetCoords;
        int row = coords.GetRow(), col = coords.GetCol();
        wxSheetCoords ownerCell;
        if ((best_width > rectCell.width) && (col < num_cols-1) && sheet.GetTable())
        {
            wxSheetCoords cell;
            for (cell.m_col = col+cell_cols; cell.m_col < num_cols; cell.m_col++)
            {
                bool is_empty = true;
                for (cell.m_row = row; cell.m_row < row+cell_rows; cell.m_row++)
                {
                    // check w/ anchor cell for spanned cell block
                    ownerCell = sheet.GetCellOwner(cell);
                    if ( sheet.GetTable()->HasValue(ownerCell) ||
                            (ownerCell == editorCell) )
                    {
                        is_empty = false;
                        break;
                    }
                }

                if (is_empty)
                    rect.width += sheet.GetColWidth(cell.m_col);
                else
                {
                    cell.m_col--;
                    break;
                }

                if (rect.width >= best_width)
                    break;
            }
            // this may extend out of sheet
            overflowCols = cell.m_col - col - cell_cols + 1;
            rightCol = wxMin(coords.m_col+cell_cols-1+overflowCols, num_cols - 1);
        }

        // redraw overflow cells individually for proper selection hilight
        if (overflowCols > 0)
        {
            // if overflowed then it's left aligned (yes I know ALIGN_LEFT=0)
            align &= ~wxSHEET_AttrAlignHoriz_Mask;
            align |= wxSHEET_AttrAlignLeft;

            wxRect clip(rect);
            clip.x += rectCell.width;

            int col_width;
            wxSheetCoords cell(coords);
            // draw each cell individually since it may be selected or not
            for (cell.m_col = col+cell_cols; cell.m_col <= rightCol; cell.m_col++)
            {
                col_width = sheet.GetColWidth(cell.m_col);
                clip.width = col_width - 1;
                dc.DestroyClippingRegion();
                dc.SetClippingRegion(clip);
                SetTextColoursAndFont(sheet, attr, dc, sheet.IsCellSelected(cell));
                sheet.DrawTextRectangle(dc, value, rect, align, orient);
                clip.x += col_width - 1;
            }

            rect = rectCell;
            rect.Inflate(-1);
            rect.width++;
            dc.DestroyClippingRegion();
        }
    }

    // Draw the text
    SetTextColoursAndFont(sheet, attr, dc, isSelected);
    sheet.DrawTextRectangle(dc, value, rect, align, orient);

    if (attr.GetOverflowMarker())
    {
        // Draw a marker to show that the contents has been clipped off
        int cellRight = sheet.GetColRight(rightCol);
        if (cellRight - rect.x < best_width)
        {
            int bmpWidth   = s_overflowBitmap.GetWidth();
            int bmpHeight  = s_overflowBitmap.GetHeight();
            int cellWidth  = sheet.GetColWidth(rightCol);
            int cellHeight = sheet.GetRowHeight(coords.m_row);

            if ((bmpWidth < cellWidth-3) && (bmpHeight < cellHeight-3))
            {
                int cellTop = sheet.GetRowTop(coords.m_row);

                int x = cellRight - bmpWidth - 2;
                int y = cellTop + (cellHeight - bmpHeight)/2;
                wxRect r(x-2, cellTop, bmpWidth+4-1, cellHeight-1);
                wxSheetCellAttr rightAttr(attr);
                if (overflowCols > 0)
                {
                    wxSheetCoords clipCell(coords.m_row, rightCol);
                    isSelected = sheet.IsCellSelected(clipCell);
                    rightAttr = sheet.GetAttr(clipCell);
                }

                // clear background for bitmap
                wxSheetCellRendererRefData::Draw(sheet, rightAttr, dc, r, coords, isSelected);
                dc.DrawBitmap( s_overflowBitmap, x, y, true );
            }
        }
    }
}
void wxSheetCellRolColLabelRendererRefData::Draw(wxSheet& sheet,
        const wxSheetCellAttr& attr,
        wxDC& dc,
        const wxRect& rectCell,
        const wxSheetCoords& coords,
        bool isSelected)
{
    // erase this cells background
    wxRect rect(rectCell);

#ifdef FIXME_CANT_SET_COLOURS_FOR_NATIVE_RENDERER // __WXGTK20__
    SetTextColoursAndFont(sheet, attr, dc, isSelected);

    wxWindow *win = sheet.GetWindowForCoords(coords);
    wxCHECK_RET(win, wxT("Invalid coords in wxSheetCellRolColLabelRendererRefData::Draw"));
    wxRendererNative::Get().DrawHeaderButton( win, dc, rect, 0 );

#else // !__WXGTK20__

    wxSheetCellRendererRefData::Draw(sheet, attr, dc, rect, coords, isSelected);

    int left   = rectCell.x;
    int top    = rectCell.y;
    int right  = rectCell.GetRight();
    int bottom = rectCell.GetBottom();

    //dc.SetPen( wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW),1, wxSOLID) );
    // right side
    //dc.DrawLine( right, top, right, bottom );
    // left side
    //if (coords.m_col == -1)
    //    dc.DrawLine( left, top, left, bottom );
    // top side
    //if (coords.m_row == -1)
    //    dc.DrawLine( left, top, right, top );
    // bottom
    //dc.DrawLine( left, bottom, right, bottom );

    dc.SetPen( *wxWHITE_PEN );
    // left highlight
    dc.DrawLine( left, top, left, bottom );
    // top highlight
    dc.DrawLine( left, top, right, top );

#endif // __WXGTK__

    SetTextColoursAndFont(sheet, attr, dc, isSelected);

    wxString value( sheet.GetCellValue(coords) );

    if (!value.IsEmpty())
    {
        int align  = attr.GetAlignment();
        int orient = attr.GetOrientation();
        rect.Deflate(2); // want margins
        sheet.DrawTextRectangle(dc, value, rect, align, orient);
    }

#if 0
    // test code for sizing, draws corner tick marks
    if (1)
    {
        rect = rectCell;
        dc.SetPen(*wxGREEN_PEN);
        dc.DrawLine(left, top, left+25, top);
        dc.DrawLine(right-25, bottom, right, bottom);
        dc.DrawLine(left, top, left, top+10);
        dc.DrawLine(right, bottom-10, right, bottom);
        wxRect r(rectCell);
        dc.SetPen(*wxCYAN_PEN);
        dc.DrawLine(r.x, r.y, r.x+25, r.y);
        dc.DrawLine(r.GetRight()-25, r.GetBottom(), r.GetRight(), r.GetBottom());
        dc.DrawLine(r.x, r.y, r.x, r.y+10);
        dc.DrawLine(r.GetRight(), r.GetBottom()-10, r.GetRight(), r.GetBottom());
    }
#endif // 0
}