void init_boe(int argc, char* argv[]) { init_directories(argv[0]); init_menubar(); // Do this first of all because otherwise a default File and Window menu will be seen sync_prefs(); init_graph_tool(); init_snd_tool(); cDialog::init(); init_sbar(text_sbar, sbar_rect, 58, 11, 58); init_sbar(item_sbar, item_sbar_rect, 16, 8); init_sbar(shop_sbar, shop_sbar_rect, 16, 8); init_btn(done_btn, BTN_DONE); init_btn(help_btn, BTN_HELP); adjust_window_mode(); // If we don't do this now it'll flash white to start with mainPtr.clear(sf::Color::Black); mainPtr.display(); make_cursor_watch(); boost::thread init_thread([]() { init_buf(); check_for_intel(); srand(time(nullptr)); init_screen_locs(); Set_up_win(); init_startup(); flushingInput = true; }); show_logo(); if(get_bool_pref("ShowStartupSplash", true)) plop_fancy_startup(); init_thread.join(); cUniverse::print_result = iLiving::print_result = add_string_to_buf; cPlayer::give_help = give_help; set_up_apple_events(argc, argv); init_fileio(); init_spell_menus(); init_mini_map(); redraw_screen(REFRESH_NONE); showMenuBar(); }
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR, int nCmdShow) { MSG msg; WNDCLASS wndclass,wndclass2; short seed; if (!hPrevInstance) { wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_BYTEALIGNWINDOW; wndclass.lpfnWndProc = WndProc; wndclass.cbClsExtra = 0; wndclass.cbWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon(hInstance,MAKEINTRESOURCE(10)); wndclass.hCursor = NULL; wndclass.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH); wndclass.lpszMenuName = MAKEINTRESOURCE(1); wndclass.lpszClassName = szAppName; RegisterClass(&wndclass); wndclass2.style = CS_HREDRAW | CS_VREDRAW | CS_BYTEALIGNWINDOW; wndclass2.lpfnWndProc = WndProc; wndclass2.cbClsExtra = 0; wndclass2.cbWndExtra = 0; wndclass2.hInstance = hInstance; wndclass2.hIcon = LoadIcon(hInstance,MAKEINTRESOURCE(10)); wndclass2.hCursor = NULL; wndclass2.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH); wndclass2.lpszMenuName = NULL; wndclass2.lpszClassName = szWinName; RegisterClass(&wndclass2); } mainPtr = CreateWindow (szAppName, "Classic Blades of Exile Character Editor", WS_OVERLAPPEDWINDOW, 0, 0, 536, 478, NULL, NULL, hInstance, NULL); if (!hPrevInstance) { // initialize Get_Path(file_path_name); //store the path to the executable store_hInstance = hInstance; accel = LoadAccelerators(hInstance, MAKEINTRESOURCE(1)); get_reg_data(); load_cursors(); seed = (short) GetCurrentTime(); srand(seed); max_window(mainPtr); Set_up_win (); font = CreateFont(-9,0,0,0,0, 0,0,0, 0,0, 0,0,0,"MS Sans Serif"); small_bold_font = CreateFont(12,0,0,0,700, 0,0,0, 0,0, 0,0,0,"MS Sans Serif"); italic_font = CreateFont(12,0,0,0,0, 1,0,0, 0,0, 0,0,0,"MS Sans Serif"); underline_font = CreateFont(12,0,0,0,0, 0,1,0, 0,0, 0,0,0,"MS Sans Serif"); bold_font = CreateFont(14,0,0,0,700, 0,0,0, 0,0, 0,0,0,"MS Sans Serif"); tiny_font = font; load_sounds(); ShowWindow(mainPtr,nCmdShow); init_main_buttons(); file_initialize(); check_colors(); cursor_stay(); update_item_menu(1); cd_init_dialogs(); FCD(900,0); } event_handled = FALSE; while(GetMessage(&msg,NULL,0,0)) { if (event_handled == FALSE) { if (!TranslateAccelerator(mainPtr, accel, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } } return msg.wParam; }
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,LPSTR, int nCmdShow) { MSG msg; WNDCLASS wndclass,wndclass2; short seed; if (!hPrevInstance) { wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_BYTEALIGNWINDOW; wndclass.lpfnWndProc = WndProc; wndclass.cbClsExtra = 0; wndclass.cbWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon(hInstance,MAKEINTRESOURCE(10)); wndclass.hCursor = NULL; wndclass.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH); wndclass.lpszMenuName = MAKEINTRESOURCE(1); wndclass.lpszClassName = szAppName; RegisterClass(&wndclass); wndclass2.style = CS_HREDRAW | CS_VREDRAW | CS_BYTEALIGNWINDOW; wndclass2.lpfnWndProc = WndProc; wndclass2.cbClsExtra = 0; wndclass2.cbWndExtra = 0; wndclass2.hInstance = hInstance; wndclass2.hIcon = LoadIcon(hInstance,MAKEINTRESOURCE(10)); wndclass2.hCursor = NULL; wndclass2.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH); wndclass2.lpszMenuName = NULL; wndclass2.lpszClassName = szWinName; RegisterClass(&wndclass2); } mainPtr = CreateWindow (szAppName, "Classic Blades of Exile Scenario Editor", WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN, 0, 0, 536, 478, NULL, NULL, hInstance, NULL); if (!hPrevInstance) { // initialize //center_window(mainPtr); Get_Path(file_path_name); store_hInstance = hInstance; accel = LoadAccelerators(hInstance, MAKEINTRESOURCE(1)); loadSettingsFromFile(); seed = (short) GetCurrentTime(); srand(seed); data_store = new piles_of_stuff_dumping_type; max_window(mainPtr); GetWindowRect(mainPtr,&windRect); SetTimer(mainPtr,1,20,NULL); ShowWindow(mainPtr,nCmdShow); Set_up_win (); init_lb(); init_rb(); init_town(1); init_out(); init_scenario(); font = CreateFont(12,0,0,0,0, 0,0,0, 0,0, 0,0,0,"MS Sans Serif"); small_bold_font = CreateFont(12,0,0,0,700, 0,0,0, 0,0, 0,0,0,"MS Sans Serif"); italic_font = CreateFont(12,0,0,0,0, 1,0,0, 0,0, 0,0,0,"MS Sans Serif"); underline_font = CreateFont(12,0,0,0,0, 0,1,0, 0,0, 0,0,0,"MS Sans Serif"); bold_font = CreateFont(14,0,0,0,700, 0,0,0, 0,0, 0,0,0,"MS Sans Serif"); tiny_font = font; load_sounds(); right_sbar_rect.top = RIGHT_AREA_UL_Y; right_sbar_rect.left = RIGHT_AREA_UL_X + RIGHT_AREA_WIDTH - 16 ; right_sbar_rect.bottom = RIGHT_AREA_UL_Y + RIGHT_AREA_HEIGHT; right_sbar_rect.right = RIGHT_AREA_UL_X + RIGHT_AREA_WIDTH ; right_sbar = CreateWindow("scrollbar",NULL, WS_CHILD | WS_TABSTOP | SBS_VERT, right_sbar_rect.left + ulx,right_sbar_rect.top + uly, right_sbar_rect.right - right_sbar_rect.left, right_sbar_rect.bottom - right_sbar_rect.top, mainPtr,(HMENU) 1,store_hInstance,NULL); init_screen_locs(); set_up_start_screen(); file_initialize(); check_colors(); cursor_stay(); update_item_menu(); shut_down_menus(0); cd_init_dialogs(); } event_handled = FALSE; while(GetMessage(&msg,NULL,0,0)) { if (event_handled == FALSE) { if (!TranslateAccelerator(mainPtr, accel, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } } delete data_store; saveSettingsToFile(); return msg.wParam; }