void Battle::OnUserBattleStatusUpdated( User &user, UserBattleStatus status ) { if ( IsFounderMe() ) { if ( ( &user != &GetMe() ) && !status.IsBot() && ( m_opts.rankneeded != UserStatus::RANK_1 ) && !status.spectator ) { if ( m_opts.rankneeded > UserStatus::RANK_1 && user.GetStatus().rank < m_opts.rankneeded ) { DoAction( _T("Rank limit autospec: ") + user.GetNick() ); ForceSpectator( user, true ); } else if ( m_opts.rankneeded < UserStatus::RANK_1 && user.GetStatus().rank > ( -m_opts.rankneeded - 1 ) ) { DoAction( _T("Rank limit autospec: ") + user.GetNick() ); ForceSpectator( user, true ); } } UserBattleStatus previousstatus = user.BattleStatus(); if ( m_opts.lockexternalbalancechanges ) { if ( previousstatus.team != status.team ) { ForceTeam( user, previousstatus.team ); status.team = previousstatus.team; } if ( previousstatus.ally != status.ally ) { ForceAlly( user, previousstatus.ally ); status.ally = previousstatus.ally; } } } IBattle::OnUserBattleStatusUpdated( user, status ); if ( status.handicap != 0 ) { UiEvents::GetUiEventSender( UiEvents::OnBattleActionEvent ).SendEvent( UiEvents::OnBattleActionData( wxString(_T(" ")) , ( _T("Warning: user ") + user.GetNick() + _T(" got bonus ") ) << status.handicap ) ); } if ( IsFounderMe() ) { if ( ShouldAutoStart() ) { if ( sett().GetBattleLastAutoStartState() ) { if ( !spring().IsRunning() ) StartHostedBattle(); } } } if ( !GetMe().BattleStatus().spectator ) SetAutoUnspec(false); // we don't need auto unspec anymore ShouldAutoUnspec(); #ifndef SL_QT_MODE ui().OnUserBattleStatus( *this, user ); #endif }
void Battle::OnUserRemoved( User& user ) { m_ah.OnUserRemoved(user); IBattle::OnUserRemoved( user ); ShouldAutoUnspec(); }
void Battle::SetAutoUnspec(bool value) { m_auto_unspec = value; m_auto_unspec_num_players = GetNumActivePlayers(); ShouldAutoUnspec(); }
void Battle::SetAutoUnspec(bool value) { m_auto_unspec = value; ShouldAutoUnspec(); }