void PeerConnectionMedia::IceConnectionStateChange_m(NrIceCtx* ctx, NrIceCtx::ConnectionState state) { ASSERT_ON_THREAD(mMainThread); SignalIceConnectionStateChange(ctx, state); }
void PeerConnectionMedia::IceConnectionStateChange(NrIceCtx* ctx, NrIceCtx::ConnectionState state) { SignalIceConnectionStateChange(ctx, state); }