Exemple #1
0
SocketPtr Socket::Accept()
{
	if(!IsConnected())
		return SocketPtr();

	struct sockaddr_in remote_address;
	unsigned int address_length = sizeof(remote_address);

	#ifdef _WIN32
		int new_client_socket = accept(m_native_socket, (struct sockaddr*) &remote_address, (int *)&address_length);
	#else
		int new_client_socket = accept(m_native_socket, (struct sockaddr*) &remote_address, &address_length);
	#endif 
	__update_last_error();

	if(new_client_socket < 0)
		return SocketPtr();

	SocketPtr client_socket(new Socket(m_protocol, new_client_socket, remote_address));
	client_socket->m_timeout_milliseconds = m_timeout_milliseconds;
	client_socket->m_socket_role = SocketRole::Client;
	client_socket->__update_remote_host();
	
	return client_socket;
}
Exemple #2
0
SocketPtr ServerSocket::AcceptConnection() const
{
    assert(socketId != NET_INVALID_SOCKET_ID);

    errno = 0;
    const NetSocketId newSocket = accept(socketId, nullptr, nullptr);
    if (newSocket == NET_INVALID_SOCKET_ID)
    {
        // Non-blocking call / no request pending
        #ifdef _WIN32
        if (WSAGetLastError() == WSAEWOULDBLOCK)
        {
            return nullptr;
        }
        #else // !_WIN32
        if (errno == EAGAIN)
        {
            return nullptr;
        }
        #endif // _WIN32

        throw SocketError("'accept()' failed with an invalid socketId!");
    }

    return SocketPtr(new Socket(newSocket));
}
Exemple #3
0
SocketPtr WorldSocketMgr::CreateSocket( NetworkThread& owner )
{
    return SocketPtr( new WorldSocket( *this, owner ) );
}
SocketPtr RemoteAdminSocketMgr::CreateSocket(NetworkThread& owner)
{
    return SocketPtr(new RASocket(*this, owner));
}
Exemple #5
0
	void HttpTaskRunnable::run()
	{

		m_tcpSocket = SocketPtr(new QTcpSocket);

		if (!m_tcpSocket->setSocketDescriptor(m_socketDescriptor,
				QAbstractSocket::ConnectingState))
		{
			return;
		}

		QByteArray buff;
		buff.reserve(HTTP_MAX_HEADER_SIZE);

		if(!m_tcpSocket->waitForReadyRead(5000))
		{
			m_tcpSocket->close();
			return;
		}

		int attempts = 0;
		size_t bodySize = 0;
		forever
		{
			if(m_tcpSocket->state() == QAbstractSocket::ClosingState)
			{
				return;
			}

			if(!m_tcpSocket->canReadLine())
			{
				m_tcpSocket->waitForReadyRead(5000);
				++attempts;
				if(attempts==3)
				{
					m_tcpSocket->close();
					return;
				}

				continue;
			}

			QByteArray line = m_tcpSocket->readLine();
			buff.append(line);
			line.chop(2);
			auto header = line.split(':');
			if(header.count()==2)
			{
				if(header[0]=="Content-Length")
				{
					bodySize = header[1].mid(1, header[1].size()-1).toUInt();
				}
			}

			if(line.isEmpty())
			{
				break;
			}
		}

		if(bodySize)
		{
			QByteArray body;
			while(body.size()!=bodySize)
			{
				body.append(m_tcpSocket->readAll());
			}
			if(m_tcpSocket->state() == QAbstractSocket::ClosingState)
			{
				return;
			}
			buff.append(body);
			buff.append('\r');
			buff.append('\n');
		}

		parseRequest(buff);

		callCalback();

		m_tcpSocket->flush();
		m_tcpSocket->close();
	}
Exemple #6
0
void LuaDebug::async_accept()
{
	SocketPtr s = SocketPtr(new ip::tcp::socket(mIos));
	mAcceptor.async_accept(*s,boost::bind(&LuaDebug::accept_handler,this,placeholders::error,s));
}