Exemple #1
0
static void GetVideoModes()
{
	SDL_Rect **modes = SDL_CALL SDL_ListModes(NULL, SDL_SWSURFACE | SDL_FULLSCREEN);
	if (modes == NULL) usererror("sdl: no modes available");

	_all_modes = (SDL_CALL SDL_ListModes(NULL, SDL_SWSURFACE | (_fullscreen ? SDL_FULLSCREEN : 0)) == (void*)-1);
	if (modes == (void*)-1) {
		int n = 0;
		for (uint i = 0; i < lengthof(_default_resolutions); i++) {
			if (SDL_CALL SDL_VideoModeOK(_default_resolutions[i].width, _default_resolutions[i].height, 8, SDL_FULLSCREEN) != 0) {
				_resolutions[n] = _default_resolutions[i];
				if (++n == lengthof(_resolutions)) break;
			}
		}
		_num_resolutions = n;
	} else {
		int n = 0;
		for (int i = 0; modes[i]; i++) {
			uint w = modes[i]->w;
			uint h = modes[i]->h;
			int j;
			for (j = 0; j < n; j++) {
				if (_resolutions[j].width == w && _resolutions[j].height == h) break;
			}

			if (j == n) {
				_resolutions[j].width  = w;
				_resolutions[j].height = h;
				if (++n == lengthof(_resolutions)) break;
			}
		}
		_num_resolutions = n;
		SortResolutions(_num_resolutions);
	}
}
Exemple #2
0
static void GetVideoModes()
{
	/* Need to set a gfx_mode as there is NO other way to autodetect for
	 * cards ourselves... and we need a card to get the modes. */
	set_gfx_mode(_fullscreen ? GFX_AUTODETECT_FULLSCREEN : GFX_AUTODETECT_WINDOWED, 640, 480, 0, 0);

	GFX_MODE_LIST *mode_list = get_gfx_mode_list(gfx_driver->id);
	if (mode_list == NULL) {
		memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
		_num_resolutions = lengthof(default_resolutions);
		return;
	}

	GFX_MODE *modes = mode_list->mode;

	int n = 0;
	for (int i = 0; modes[i].bpp != 0; i++) {
		uint w = modes[i].width;
		uint h = modes[i].height;
		if (w >= 640 && h >= 480) {
			int j;
			for (j = 0; j < n; j++) {
				if (_resolutions[j].width == w && _resolutions[j].height == h) break;
			}

			if (j == n) {
				_resolutions[j].width  = w;
				_resolutions[j].height = h;
				if (++n == lengthof(_resolutions)) break;
			}
		}
	}
	_num_resolutions = n;
	SortResolutions(_num_resolutions);

	destroy_gfx_mode_list(mode_list);
}