static void Intro (void) { BYTE Manner; Manner = GET_GAME_STATE (SPATHI_MANNER); if (Manner == 2) { NPCPhrase (HATE_YOU_FOREVER); setSegue (Segue_hostile); } else if (Manner == 1 && GET_GAME_STATE (KNOW_SPATHI_PASSWORD) && (GET_GAME_STATE (FOUND_PLUTO_SPATHI) || GET_GAME_STATE (SPATHI_HOME_VISITS) != 7)) { SpathiAngry ((RESPONSE_REF)0); } else if (CheckAlliance (SPATHI_SHIP) == GOOD_GUY) { CommData.AlienColorMap = SetAbsColorMapIndex (CommData.AlienColorMap, 1); SpathiAllies ((RESPONSE_REF)0); } else if (GET_GAME_STATE (SPATHI_PARTY)) { CommData.AlienColorMap = SetAbsColorMapIndex (CommData.AlienColorMap, 1); SpathiParty ((RESPONSE_REF)0); } else if (GET_GAME_STATE (SPATHI_QUEST)) { if (GET_GAME_STATE (LIED_ABOUT_CREATURES) < 2) { CommData.AlienColorMap = SetAbsColorMapIndex (CommData.AlienColorMap, 1); SpathiQuest ((RESPONSE_REF)0); } else { NPCPhrase (YOU_LIED_2); SET_GAME_STATE (SPATHI_MANNER, 2); setSegue (Segue_hostile); } } else if (GET_GAME_STATE (KNOW_SPATHI_QUEST)) { CommData.AlienColorMap = SetAbsColorMapIndex (CommData.AlienColorMap, 1); LearnQuest ((RESPONSE_REF)0); } else if (GET_GAME_STATE (KNOW_SPATHI_PASSWORD) && (GET_GAME_STATE (FOUND_PLUTO_SPATHI) || GET_GAME_STATE (SPATHI_HOME_VISITS) != 7)) { CommData.AlienColorMap = SetAbsColorMapIndex (CommData.AlienColorMap, 1); SpathiCouncil ((RESPONSE_REF)0); } else { SpathiPassword ((RESPONSE_REF)0); } }
static void Intro (void) { BYTE Manner; Manner = GET_GAME_STATE (SPATHI_MANNER); if (Manner == 2) { NPCPhrase (HATE_YOU_FOREVER); SET_GAME_STATE (BATTLE_SEGUE, 1); } else if (Manner == 1 && GET_GAME_STATE (KNOW_SPATHI_PASSWORD) && (GET_GAME_STATE (FOUND_PLUTO_SPATHI) || GET_GAME_STATE (SPATHI_HOME_VISITS) != 7)) { SpathiAngry ((RESPONSE_REF)0); } else if (ActivateStarShip (SPATHI_SHIP, CHECK_ALLIANCE) & GOOD_GUY) { CommData.AlienColorMap = SetAbsColorMapIndex (CommData.AlienColorMap, 1); SpathiAllies ((RESPONSE_REF)0); } else if (GET_GAME_STATE (SPATHI_PARTY)) { CommData.AlienColorMap = SetAbsColorMapIndex (CommData.AlienColorMap, 1); SpathiParty ((RESPONSE_REF)0); } else if (GET_GAME_STATE (SPATHI_QUEST)) { if (GET_GAME_STATE (LIED_ABOUT_CREATURES) < 2) { CommData.AlienColorMap = SetAbsColorMapIndex (CommData.AlienColorMap, 1); SpathiQuest ((RESPONSE_REF)0); } else { NPCPhrase (YOU_LIED_2); SET_GAME_STATE (SPATHI_MANNER, 2); SET_GAME_STATE (BATTLE_SEGUE, 1); } } else if (GET_GAME_STATE (KNOW_SPATHI_QUEST)) { CommData.AlienColorMap = SetAbsColorMapIndex (CommData.AlienColorMap, 1); LearnQuest ((RESPONSE_REF)0); } else if (GET_GAME_STATE (KNOW_SPATHI_PASSWORD) && (GET_GAME_STATE (FOUND_PLUTO_SPATHI) || GET_GAME_STATE (SPATHI_HOME_VISITS) != 7)) { CommData.AlienColorMap = SetAbsColorMapIndex (CommData.AlienColorMap, 1); SpathiCouncil ((RESPONSE_REF)0); } else { SpathiPassword ((RESPONSE_REF)0); } }
static void Intro (void) { BYTE Manner; Manner = GET_GAME_STATE (SPATHI_MANNER); if (GET_GAME_STATE (FOUND_PLUTO_SPATHI) == 1) { join_us_refusals = 0; NPCPhrase (SORRY_ABOUT_THAT); /* if already know password from Melnorme, * but haven't visited Spathiwa yet . . . */ if (GET_GAME_STATE (SPATHI_HOME_VISITS) == 7) { SET_GAME_STATE (KNOW_SPATHI_PASSWORD, 0); SET_GAME_STATE (SPATHI_HOME_VISITS, 0); } Response (identify, SpathiMustGrovel); Response (hi_there, SpathiOnPluto); Response (dont_kill, SpathiOnPluto); Response (we_fight_1, ExitConversation); } else if (Manner == 2) { NPCPhrase (HATE_YOU_FOREVER_SPACE); SET_GAME_STATE (BATTLE_SEGUE, 1); } else if (Manner == 1) { BYTE NumVisits; NumVisits = GET_GAME_STATE (SPATHI_VISITS); switch (NumVisits++) { case 0: NPCPhrase (INIT_ANGRY_HELLO_SPACE); break; case 1: NPCPhrase (SUBSEQUENT_ANGRY_HELLO_SPACE); --NumVisits; break; } SET_GAME_STATE (SPATHI_VISITS, NumVisits); Response (give_info_space, ExitConversation); Response (we_sorry_space,ExitConversation); Response (we_fight_again_space, ExitConversation); Response (bye_angry_space, ExitConversation); } else if (ActivateStarShip (SPATHI_SHIP, CHECK_ALLIANCE) == GOOD_GUY) { SpathiAllies ((RESPONSE_REF)0); } else if (GET_GAME_STATE (SPATHI_QUEST)) { SpathiFriendly ((RESPONSE_REF)0); } else { SpathiNeutral ((RESPONSE_REF)0); } }