void SpriteSorter::sortLists() { unsigned long i; for ( i = 0; i < _MAX_HEIGHT_LEVELS; i++ ) { sort(sprite_lists[i].begin(), sprite_lists[i].end(), SpriteCompare()); //sprite_lists[ i ].sort( list_counts[ i ], sprite_key ); } }
void SpriteBatch::sort() { std::sort(m_sprites.begin(), m_sprites.end(), SpriteCompare()); }